My first attempt at using a char creator.
Lots of minor mistakes I'm sure, but here's an example of a possible build.
Code:
Character Plan by DDO Character Planner Version 2.96
DDO Character Planner Home Page
Hips
Level 16 Lawful Good Elf Female
(2 Monk \ 14 Cleric)
Hit Points: 148
Spell Points: 898
BAB: 11\11\16\21
Fortitude: 13
Reflex: 15
Will: 19
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 16)
Strength 10 11
Dexterity 18 21
Constitution 10 11
Intelligence 14 15
Wisdom 14 22
Charisma 12 13
Tomes Used
+1 Tome of Strength used at level 12
+1 Tome of Dexterity used at level 12
+1 Tome of Constitution used at level 12
+1 Tome of Intelligence used at level 12
+1 Tome of Wisdom used at level 12
+1 Tome of Charisma used at level 12
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 16)
Balance 6 7
Bluff 1 1
Concentration 4 17
Diplomacy 1 1
Disable Device n/a n/a
Haggle 1 1
Heal 2 6
Hide 8 24
Intimidate 1 1
Jump 2 3
Listen 2 8
Move Silently 8 20
Open Lock n/a n/a
Perform n/a n/a
Repair 2 2
Search 2 4
Spot 6 21
Swim 0 0
Tumble 6 7
Use Magic Device 2 2
Level 1 (Monk)
Feat: (Monk Bonus) Deflect Arrows
Feat: (Selected) Least Dragonmark of Shadow
Enhancement: Phiarlan Stealth I
Enhancement: Elven Keen Eyes I
Enhancement: Disciple of Puddles
Enhancement: Monk Spot I
Level 2 (Cleric)
Enhancement: Follower of the Undying Court
Enhancement: Cleric Energy of the Zealot I
Enhancement: Cleric Divine Vitality I
Level 3 (Cleric)
Feat: (Selected) Extend Spell
Enhancement: Elven Dexterity I
Enhancement: Cleric Wisdom I
Level 4 (Cleric)
Enhancement: Extra Dragonmark I
Enhancement: Cleric Concentration I
Enhancement: Monk Jump I
Level 5 (Cleric)
Level 6 (Cleric)
Feat: (Selected) Empower Healing Spell
Enhancement: Elven Keen Eyes II
Enhancement: Cleric Improved Empower Healing I
Enhancement: Cleric Concentration II
Enhancement: Cleric Energy of the Zealot II
Level 7 (Cleric)
Enhancement: Undying Call
Level 8 (Cleric)
Enhancement: Elven Dexterity II
Enhancement: Cleric Extra Turning I
Level 9 (Cleric)
Feat: (Selected) Lesser Dragonmark of Shadow
Enhancement: Cleric Wisdom II
Level 10 (Cleric)
Enhancement: Cleric Energy of the Zealot III
Level 11 (Monk)
Feat: (Monk Bonus) Lightning Reflexes
Enhancement: Cleric Improved Empower Healing II
Level 12 (Cleric)
Feat: (Selected) Greater Dragonmark of Shadow
Enhancement: Phiarlan Stealth II
Enhancement: Phiarlan Stealth III
Level 13 (Cleric)
Level 14 (Cleric)
Enhancement: Phiarlan Stealth IV
Enhancement: Cleric Divine Vitality II
Enhancement: Cleric Extra Turning II
Level 15 (Cleric)
Feat: (Selected) Luck of Heroes
Level 16 (Cleric)
Enhancement: Extra Dragonmark II
Enhancement: Cleric Wisdom III
Edit: this if for a completely naked char....since I can't figure out how to add items easily.
But +5 stat items are common.
And +15 Stealth items are also common (unlike +15 items for most skills)
Also +4 resistance items are common, at leat the Trap Blast goggles are.
That should give a 26 Dex, and a Ref save of +22. And a 27 Wiz.
Plus Hide 41, MS 38.
All unbuffed and with common items that even the casualist of player should be able to acquire.