Currently 3rd lvl. I have him spec'd out to 12th lvl. Should I take the last 4 as a rogue and make an even split or is there another class you would add ibn to the mix. I am currently low enough that a reroll is not an issue. I am sticking to light armor to use my evasion and high Dex.

Code:
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Konnel Tigerwillies
Level 12 True Neutral Halfling Male
(8 Fighter \ 4 Rogue) 
Hit Points: 150
Spell Points: 0 
BAB: 11\11\16\21
Fortitude: 11
Reflex: 15
Will: 5

                  Starting            Ending          Feat/Enhancement
Abilities        Base Stats         Base Stats         Modified Stats
(32 Point)       (Level 1)          (Level 12)           (Level 12)
Strength             12                 12                   13
Dexterity            18                 21                   24
Constitution         12                 12                   12
Intelligence         14                 14                   14
Wisdom                8                  8                    8
Charisma             14                 14                   14

                  Starting            Ending          Feat/Enhancement
                 Base Skills        Base Skills        Modified Skills
Skills           (Level 1)          (Level 12)          (Level 12)
Balance               8                 11                   11
Bluff                 2                  2                    2
Concentration         1                  1                    1
Diplomacy             2                  2                    2
Disable Device        6                 15                   16
Haggle                6                  6                    6
Heal                 -1                 -1                   -1
Hide                  8                 11                   13
Intimidate            2                  2                    2
Jump                  1                 11                   13
Listen               -1                 -1                    1
Move Silently         8                 11                   13
Open Lock             8                 19                   20
Perform               n/a               n/a                   n/a
Repair                2                  2                    2
Search                6                 14                   14
Spot                  3                  9                    9
Swim                  1                  1                    1
Tumble                8                 11                   11
Use Magic Device      6                 16                   16

Notable Equipment
Armor: +1 Chain Shirt of  
Shortsword: Masterwork Shortsword of  

Level 1 (Rogue)
Skill: Balance (+4)
Skill: Disable Device (+4)
Skill: Haggle (+4)
Skill: Hide (+4)
Skill: Move Silently (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Selected) Dodge
Feat: (Automatic) Attack
Feat: (Automatic) Halfling Agility
Feat: (Automatic) Halfling Bravery
Feat: (Automatic) Halfling Keen Ears
Feat: (Automatic) Halfling Luck
Feat: (Automatic) Halfling Size Bonus
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency (ALL)
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Trapfinding
Feat: (Automatic) Trip
Enhancement: Rogue Skill Boost I
Enhancement: Halfling Luck I (Fortitude)
Enhancement: Halfling Luck I (Reflex)
Enhancement: Halfling Luck I (Will)


Level 2 (Fighter)
Skill: Jump (+2)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Weapon Finesse
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Sunder
Feat: (Automatic) Tower Shield Proficiency
Enhancement: Fighter Armored Agility I
Enhancement: Fighter Item Defense I
Enhancement: Halfling Cunning I


Level 3 (Fighter)
Skill: Disable Device (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Toughness
Feat: (Fighter Bonus) Two Weapon Fighting
Enhancement: Fighter Armor Class Boost I
Enhancement: Halfling Dexterity I
Enhancement: Rogue Disable Device I


Level 4 (Fighter)
Ability Raise: DEX
Skill: Disable Device (+1)
Skill: Use Magic Device (+1)
Enhancement: Fighter Armor Mastery I
Enhancement: Fighter Flanking Mastery I


Level 5 (Rogue)
Skill: Disable Device (+2)
Skill: Open Lock (+2)
Skill: Search (+2)
Skill: Use Magic Device (+4)
Feat: (Automatic) Evasion
Enhancement: Rogue Open Lock I
Enhancement: Rogue Dexterity I


Level 6 (Fighter)
Skill: Disable Device (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Mobility
Feat: (Fighter Bonus) Spring Attack
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Halfling Cunning II


Level 7 (Rogue)
Skill: Disable Device (+2)
Skill: Open Lock (+2)
Skill: Search (+2)
Skill: Spot (+2)
Skill: Use Magic Device (+2)
Feat: (Automatic) Trap Sense
Enhancement: Fighter Strength I


Level 8 (Fighter)
Ability Raise: DEX
Skill: Open Lock (+1)
Skill: Search (+1)
Enhancement: Fighter Armored Agility II
Enhancement: Fighter Item Defense II


Level 9 (Fighter)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Feat: (Fighter Bonus) Improved Two Weapon Fighting
Feat: (Selected) Two Weapon Defense
Enhancement: Fighter Armor Class Boost II
Enhancement: Halfling Dexterity II


Level 10 (Rogue)
Skill: Disable Device (+1)
Skill: Open Lock (+2)
Skill: Search (+3)
Skill: Spot (+4)
Feat: (Automatic) Uncanny Dodge
Enhancement: Rogue Skill Boost II
Enhancement: Halfling Luck II (Fortitude)


Level 11 (Fighter)
Skill: Jump (+4)
Enhancement: Fighter Armor Mastery II
Enhancement: Halfling Guile I


Level 12 (Fighter)
Ability Raise: DEX
Skill: Jump (+4)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Feat: (Selected) Improved Critical: Piercing Weapons
Enhancement: Halfling Guile II
Enhancement: Halfling Luck II (Will)