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  1. #121
    Community Member Murderface's Avatar
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    Default its not hard

    Quote Originally Posted by Cold Stele View Post
    Whatever they do I think we all agree that we hope Barb 14/Ftr 6 can't take it - in trying to fix Ftrs they'd probably put the final nail in the coffin if they did.
    they can make the widening not stack at all the maxc is widened by 2 and thats it, which is what it should be

    as for previous guy what would be really awsome would be weapons master/frenzied bezerker(+10 to power attacj)with fighter lvls nad add the scythe to the game oh and buckler you can wear with your two hander

  2. #122
    Community Member The_Phenx's Avatar
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    Id be happy just with weapons master version of kensai, dwarven defender...and purple dragon knight...... its what fighters need and puts them back in line with the other main mele classes.. rangers get 10% alacrity, barbs get crit range... you get the idea

    Then you have the good stuff for dps, tanks, and other...kinda covers all the bases.
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  3. #123
    Community Member Griphon's Avatar
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    Oooh

    FIGHTER LOVE! Booyah. About time!!!!!!!11!!!!111!!!one!

    The possibilities are killing me now.


    Here's my hope Fighter Weapon Specialization line:
    6th lvl: +2 damage with favored weapon
    9th lvl: +1 Crit Multipler with Favored Weapon
    12th lvl: +1 Crit Range with Favored Weapon

    The 3 step plan keeps it from being available to Barbarians who wouldn't want to sacrifice Critical rage. It gives Fighters something similar, yet different from the Barbarians.

    What I suspect it to be:
    4th lvl: An extra +2 damage
    8th lvl: an extra +2 damage for a total of 4
    12th lvl: An extra +2 damage for a total of 6


    Which, I have to admit isn't that -bad-.. Just no as cool as what I'd like. It wouldn't be bad at all if Kensai PrE is set up more along the lines of first example. (The extra damage would add into the crit damage.)

  4. #124
    Community Member Viragon's Avatar
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    Default Yes!!

    This is exactly the news ive been waiting for. I agree that the specialization enhancement will probably be just damage but thats cool. it will probably multily like specialization so a +6 will be +18 on a Crit (Very Nice). he just mentionaed sepcialization enhancements but theire could be other lines like a crit multiplyer ehhancement and a crit range enhancement, maybe one shots.
    Kensai looks nice but diplomacy and concentration should be left off as requirements. Defender looks cool. Could be like a wind earth stance with a reduction in movement speed. I am not to interested in the PDK unless fearful intimidate has a despair possibility which frezzes the enemy. All in all looks very promising. Just hope lvl 2 of these lines comes at 18.

  5. #125
    Founder Xithos's Avatar
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    Talking Dwarven Defender

    If any class can take the Defender line just by being a Dwarf and meeting some prereqs, my ranger build might be sitting in an even better spot than he is now Some hopeful optimism for your fighter types coming from the ranger camp.
    Current Project: Cercivesoul Uzuaki 17 Fav. Soul / 2 Monk / 1 Fighter
    Cersivsoul Uzuaki 20 Fav. Soul
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  6. #126
    Community Member Cold_Stele's Avatar
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    An official dev quote showing they've worked from 3.0 Oriental Adventures recently, for Monk feats in this case.

    Quote Originally Posted by Eladrin View Post
    I believe that Power Attack's going to be on the list, but I can't be sure from here.

    We'll be using the Oriental Adventures optional rule that lets you select from a significantly large list of "martial arts feats".
    C'mon 3.0 Kensai/Weapon Master

  7. #127
    Community Member Emili's Avatar
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    Quote Originally Posted by Cold Stele View Post
    An official dev quote showing they've worked from 3.0 Oriental Adventures recently, for Monk feats in this case.



    C'mon 3.0 Kensai/Weapon Master
    The only problem I see is that the typical ole DDO fighter does not have skill points in concentration or diplomacy... thus only reroll or new fighters need apply for the most part. It would tick off a lot of players with older characters - holding raid loot, favor etc... Should they be ineligible for this prc.
    A Baker's dozen in the Prophets of the New Republic and Fallen Heroes.
    Abaigeal(TrBd25), Ailiae(TrDrd2), Ambyre(Rgr25), Amilia(Pl20), Einin(TrRgr25), Emili(TrFgt25), Heathier(TrClc22), Kynah(TrMnk25), Meallach(Brb25), Misbehaven(TrArt22), Myara(Rog22), Rosewood(TrBd25) and Sgail(TrWiz20) little somethings with flavour 'n favour

  8. #128
    Community Member The_Phenx's Avatar
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    Quote Originally Posted by Emili View Post
    The only problem I see is that the typical ole DDO fighter does not have skill points in concentration or diplomacy... thus only reroll or new fighters need apply for the most part. It would tick off a lot of players with older characters - holding raid loot, favor etc... Should they be ineligible for this prc.
    At lvl 16 but this does leave options when the level cap increases... and to get something good I would certainly dump the remaining pts into it.
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  9. #129
    Community Member Cold_Stele's Avatar
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    Quote Originally Posted by Emili View Post
    The only problem I see is that the typical ole DDO fighter does not have skill points in concentration or diplomacy... thus only reroll or new fighters need apply for the most part. It would tick off a lot of players with older characters - holding raid loot, favor etc... Should they be ineligible for this prc.
    It was the 3.5 version that needed Concentration and Diplomacy. It's a pretty weaksauce PrC with a lot of the abilities based on influencing NPC's and role playing. If that's the version the devs implement you'll not be missing out on much if you can't take it because you lack the prerequisite skills.

    The best Kensai was the 3.0 version which required Intimidation, not Concentration/Diplomacy.

  10. #130
    Founder Aesop's Avatar
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    Quote Originally Posted by Cold Stele View Post
    It was the 3.5 version that needed Concentration and Diplomacy. It's a pretty weaksauce PrC with a lot of the abilities based on influencing NPC's and role playing. If that's the version the devs implement you'll not be missing out on much if you can't take it because you lack the prerequisite skills.

    The best Kensai was the 3.0 version which required Intimidation, not Concentration/Diplomacy.
    Oh I dunno the 3.5 version does have some interesting aspects of it and a pretty bad arse character could be made with it.

    Just sayin



    Aesop
    Rule 1: Don't sweat the small stuff
    Rule 2: Its all small stuff
    Rule 3: People are stupid. You, me everyone... expect it
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  11. #131
    Community Member Cold_Stele's Avatar
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    Quote Originally Posted by Aesop View Post
    Oh I dunno the 3.5 version does have some interesting aspects of it and a pretty bad arse character could be made with it.

    Just sayin



    Aesop
    /meh I suppose, there's nothing in there that would make me reroll though...

  12. #132
    Community Member Emili's Avatar
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    Quote Originally Posted by Cold Stele View Post
    It was the 3.5 version that needed Concentration and Diplomacy. It's a pretty weaksauce PrC with a lot of the abilities based on influencing NPC's and role playing. If that's the version the devs implement you'll not be missing out on much if you can't take it because you lack the prerequisite skills.

    The best Kensai was the 3.0 version which required Intimidation, not Concentration/Diplomacy.
    Quote Originally Posted by The Phenx View Post
    At lvl 16 but this does leave options when the level cap increases... and to get something good I would certainly dump the remaining pts into it.
    That is my point, your typical existing 16th lvl fighter does not have typically have ranks in those skills thus would only be eligible for that PrC much latter given you must reach 4 ranks in each (a min of 16 skill points - cross class skills) would be four more levels on lets say my Emili with her base starting int of 14. Fighters get but 2 per lvl +2 int mod +1 human = 5 per lvl. Now that's a fighter with a CE option like an intimi-tank, those who built solely for dps and have no int are sol. Turbine should 3.0 intimidate route with the PrC otherwise many existing fighters may end up on the re-roll heap.
    Last edited by Emili; 10-29-2008 at 10:51 AM.
    A Baker's dozen in the Prophets of the New Republic and Fallen Heroes.
    Abaigeal(TrBd25), Ailiae(TrDrd2), Ambyre(Rgr25), Amilia(Pl20), Einin(TrRgr25), Emili(TrFgt25), Heathier(TrClc22), Kynah(TrMnk25), Meallach(Brb25), Misbehaven(TrArt22), Myara(Rog22), Rosewood(TrBd25) and Sgail(TrWiz20) little somethings with flavour 'n favour

  13. #133
    Community Member Cold_Stele's Avatar
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    Quote Originally Posted by Emili View Post
    That is my point, your typical existing 16th lvl fighter does not have typically have ranks in those skills thus would only be eligible for that PrC much latter given you must reach 4 ranks in each (a min of 16 skill points - cross class skills) would be two more levels on lets say my Emili with her base starting int of 14. Fighters get but 2 per lvl +2 int mod +1 human = 5 per lvl. Now that's a fighter with a CE option like an inti-tank, those who built solely for dps and have no int are sol. Turbine should 3.0 intimidate route with the PrC otherwise many existing fighters may end up on the re-roll heap.
    Well 3.0 and 3.5 Kensai both required 13 Int anyways as they both have a prerequisite of CE.

    Like I say, the 3.5 version is really weaksauce compared to 3.0 - I honestly don't think you'll be losing any sleep over not getting it.

    The 3.0 version is very powerful however, much more than the 3.5 or 4.0.

    We'll just have to wait and see what they implement.

    Hopefully it won't be as underwhelming as Ftr's Wpn Specialization...
    Last edited by Cold Stele; 10-29-2008 at 11:05 AM.

  14. #134
    Community Member Emili's Avatar
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    Quote Originally Posted by Varr View Post
    This always kills me. Give me a 0 pt build, thats right a human with all 8's for starting stats, and let me gear tweek it. Then let me level like everyone else, with enhancments, and I will end up with a very playable character past level 2. I dont even care the class. Productive and fun do not have to be optimal. Usefull is not only found in the leet.

    Some class has to do the most dps, some class has to heal the best, some class has to survive the best, some class has to buff the best. Taking one class and trying to leep frog some other is pointless. You can play a fighter many fun ways, two weapon, sword n board, two handed..........a slasher or blugeoner, a triper or a stunner. 58 vs 61 ac.........+35 vs +41 to hit..........all shades of grey.

    I will be the first to admit, Im really responding for the first time to 2874 posts about "my class needs more .....blah........ cause it is second to class b." So dont take it personaly cold, your post is one of the most reasonable, just cant imagine with all the incredible gear.........loot items, and shroud weapons.......even random drops, how people can dislike their class so much so often. There are so many easy ways to make your toon powerfull enough to chop up mobs and have fun doing it.

    Intimdate was hugly improved as a side note, and this update was really monk focused so I wasnt expecting much fighter focus. Again want to apologize for taking the other side of the fence so strongly, has more to do with forum general class self interest and negitivity than your particular post, you are just the lucky one I responded to.

    While I dislike, the "this class gets such and such" and "that class is better at" threads the only thing I may point out is in the past two years, they nerfed back the pally and fighter classes... then concentrated on PrC's and class enhancements for all but the fighter class (save adding in the greater weapon specialization feat). I did agree some nerfing was needed to bring the aboundance of fighter class in the populace in line... however, with all the cool PrC/enhancement add-ons the other classes got to flavor it leaves a fighter feeling pretty ordinary in play. What I mean by that is they should add some color to the class... many people tout the fighter's bonus feats as being thier specialty - this is true of PnP but one must realize that DDO has but a small subset of the feats of DnD then to add PrC's and other enhancements to the other classes over the past two years... the fighter community feel like there is nothing new in-game for them save for quests/loot - which everyone can have... I guess my real point is that they have a consistant habit (because the game is not complete to lvl 20) to give heavy attention to a class at a time with very few updates per year that they create an atmosphere where it's great to be x class for a few months... but z class is old and passe.
    Last edited by Emili; 10-29-2008 at 05:48 PM.
    A Baker's dozen in the Prophets of the New Republic and Fallen Heroes.
    Abaigeal(TrBd25), Ailiae(TrDrd2), Ambyre(Rgr25), Amilia(Pl20), Einin(TrRgr25), Emili(TrFgt25), Heathier(TrClc22), Kynah(TrMnk25), Meallach(Brb25), Misbehaven(TrArt22), Myara(Rog22), Rosewood(TrBd25) and Sgail(TrWiz20) little somethings with flavour 'n favour

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