Can we get an update on the Ritual Sacrifice scorpion/etc. not spawning due to AOE bug please?
Happened again 5 mins ago ...
Can we get an update on the Ritual Sacrifice scorpion/etc. not spawning due to AOE bug please?
Happened again 5 mins ago ...
Officer of ARCHANGELS - Thelanis
Strummie . Gruffie . Jinksy . Perversion . Sluffie . Indulgent . Adjuration . Wary . Disparage . Subdue . Affinity . Bestial . Contrivance . Indria . Thermo . Outlandish
I found a bug yesterday, maybe it's well known but, I was doing tangleroot favor and for the fun, I had an army following me, and when the charmed casters were casting aoe spells like Flame Strike, they were hurting friendly charmed mobs too along with enemies.
Guild I'm one of a kind, Khyber
Current Crew: Raika ~ Carolanne ~ Sulthania ~ Yasminne ~ Zazette
Semi-Active Crew: Rosanna ~ Venusia ~ Coriza
Retired Crew: Alexandra ~ Samara ~ Zaretta ~ Carelle ~ Katina ~ Nathalya ~ Kristina ~ Nausikaa ~ Carietta ~ Isabella ~ Zyvorra ~ Hetoff
Guild The Ashen, Khyber (Originally from Riedra)
Retired Crew: Zazumi
I do not think it is due to AOE, because I had it happen 3 times in a row last night and there were no AOE's used or fearsome.
We ran into the room and used only melee attacks. No spells at all except some healing. We get bats, scorps and a couple of bearded devils and then nothing, all spawns stop. There are no scorps still underground, no devils in ceiling or walls. Tabbing and backspacing reveal no mobs, and summoned creatures do not aggro at all. The quest is just broke.
Snowleopard, Locomotiv Breath, Aqualung, Thickas a Brick, WitchsPromis, Part of the Machine, Coseyed Mary
No whining, unless you're serving really good cheese. Otherwise, put a cork in it.
Any update on when that will be, Thoon?
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Perhaps it's been posted, but...
I just noticed that when entering into house D my expeditious retreat, heroism, etc get removed. This happens by teleporting and entering from market. Tested on two different characters.
I know this was not always the case, and the effects work fine when entering into House K.
Is it intended that when the game crashes or upon losing connection, frequently upon logging back in we find ourselves outside of the quest? For example, when losing connection in the Shroud quite frequently we will log back in to find our character in the Harbor, in the Volano area outside Twilight Forge when losing connection in the Titan, or in the Marketplace if losing connection in A Vision of Destruction?
This would be expected behavior if you were removed from the group while you were disconnected, however, this happens even when you are still a member of the party and even while that instance is still active. Obviously it's more obnoxious when you are doing 2+ part raids such as Vons, Titan, Shroud, Hound, etc. It would be nice to know if this is expected or not since I don't believe this has always been the case.
Unsub'd.
Ok, being really bored and having a new character slot, I tried to decide what to create next. I began with the character creation mess, and after bumping around a while finally found the one (count it - 1) spot you can decide to customize your character.
Having selected it, I notice that I no longer have a 32 point build. Uhm, what's up with that?
Edit - Being an idiot, I completely missed the obvious - I was looking at a Drow character. Jeez, stupidity struck me down for a minute, eventually I'll recover... maybe.
Last edited by Deadrick; 10-30-2008 at 03:35 AM.
"Ya know, if yur so Uber, why can't yah remember Clerics can't cast around corners yet?"
A question about the new character generator.
Is there any way to choose alignment, and utilize your 32 point build, if you select one of the 3 pre-made paths?
As far as I can tell, if you want the path name on your character sheet, you end up with an alignment chosen for you, and a 28 point build?
Regards,
Atisha
Is it a bug, that the new Dragontouched Armor with dodge 3, the dodge bonus does not stack with the chattering rings dodge bonus. I can understand two rings not stacking because the dodge bonus comes from the same item, but in this case there are two separate items giving dodge +3.
This makes the robe and vestments, still far inferior to the Icy Raiment. Can we get a heads up on this, if it is a bug, because running these quests to get new armor for someone who has the icy raiment makes no sense to me, thus negating the usefulness of much of the new content for robe (outfit) wearers. Thanks
hsinclair
haha, no. While a lead designer's job is to balance the game as a whole, each system designer (and each level designer/content guy) is responsible for their own little bit of the game. So as such, I balance spells/enhancements, graal has items and treasure, and Eladrin runs around going "raaar!" a lot. I think he does monsters.
My newly generated, post mod 8, char has completed the NPE experience and is working on higher completions for favor. The quest Sacrifice only occasionally shows in my adventure compendium and ALMOST NEVER is added into the total favor. I say ALMOST NEVER, in that once and only once upon logging out and logging back in did it show. Since then nothing.
Is anyone else experiencing this, how do I get this looked at.
Community Member
I reported a bug with DM voice overs. They rarely work anymore. The first one in an instance USUALLY works and the other USUALLY don't. I've seen it both in new areas and in old ones where I know what voice overs to expect.
Ghallanda (38): Vilas, Alphon, Whelm, Thaylan, Tyclmi, Amgine, Talc, Dedlee, Payle, Darell, Talenta, Zhen, Thrane, Arrith, Durdyn, Magefyre, Necrophil, Tulgey, Borogove, Hasugi, Shawal, Hailestorm, Branthan, Lightningbug, Bettercall, Elecktric, Zardu, Zergworthy, BrotherOf, Missadventer, Bytemy, Demogeorgia, Tizen, Warrcore, Permadeaf, Fullmettle, etc...
I've noticed since Mod 8 that a lot of the floaty damage numbers are missing. My combat lot shows I'm hitting but I just can't see the numbers on the screen sometimes.
Most noticeably it happens when the frame of the target is very large (i.e. the Pit Fiend) or if the target is adjacent to a large piece of terrain or a wall.
Anyone else noticing this problem or is maybe a symptom of lag on my end?
Bronko Lawbringer
Founder, Guild Leader, & Official Meat Shield™ of THAC0 on Ghallanda
www.thaczero.net
Yeah, that reminds me that this is bugged in Desecrated Temple of Vol. If you go left at the start, get the key, then drop down, then when you kill the Seal Keeper and approach the lever where most people set up a kill zone, you hear a DM voiceover of "The only way forward is into the swampy muck"
I don't have a zerging problem.
I'm zerging. That's YOUR problem.