Issues that help us
Recalling method of VoD: hotfixed
Vicious not hurting us: hotfixed
Casting in armor with 0% failure: hotfixed
Issues that harm us:
Handwraps not working right: not hotfixed.
New Armor/Shield alchemy bonuses: not hotfixed
Some ghosty mobs becoming immune to firewall: not hotfixed
Note the use of the words ""generally" and "rarely" in the title. I didn't say never. They gave monks and rogues some love in this hotfix, and fixed blade barrier. So, I didn't say never. But generally? Oh yeah, I'm spot on.
Why, Devs? Why do you have this philosophy? Why take the position that players getting a temporary advantage is a critical issue, but players getting hosed is "Eh, whatever, we'll get to it eventually." Don't you see that as a bad philosophy for customer satisfaction? Seriously, its a video game, who cares if we get a small advantage for a few weeks. Yet, you're fine with us getting hosed for months and months at a time. Makes no sense to me,