I'm very curious what ever happened to that nifty little effect called Stability? It seems after Invaders! came out with the ring of balance, that Stability hasn't even been thought of again. It is a very neat effect, and a nice cherry on top for those True Neutral characters who don't wear higher bonuses to AC and resistance.
And now with the opportunity to craft items, I would have imagined it would have re-emerged -- it is, afterall, a perfect opportunity to reintroduce this neglected effect.
To be completely honest, I was rather dumbfounded with the fact Existential Stalemate does not include Stability. It seems counter-intuitive to me. In essence, Stablity is this same type of balance and stalemate between opposing negative and positive forces -- they are thematically the same... or so it is to my interpretation at least.
I really want to know, if Stability (and hopefully even Greater Stability) are ever going to be worked with again, especially in light of the crafting system -- or if it is the intent of the developers to allow this effect to go the way of the dodo and uncermoniously fade away.