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  1. #1
    Founder Litz's Avatar
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    Default Khyber D&D 4.0 (PnP) poll

    Just curious how many Khyberians are going to switch to or start playing PnP D&D 4.0 rule-set. Just got mine and am learning the differences and plan on playing some once the online toolset is in place and I'd like to play with some other Khyberians I'm used to playing with in DDO. So plz post and we all can keep in touch. I live in the Portland, OR area if there are others who would be interested in meeting (send PM) for a real PnP session also..

  2. #2
    Community Member Desteria's Avatar
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    Arealdy in one home game game under 4.0, doing the first mod they released, a second planned to start up soon for series form the magazine... And will Play Living FR when it gets started up... mmm Gamming ... Will still have one 3.5 campaine running thorugh a big mod to
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  3. #3
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    Tonight our PnP group is playing our second session of a 4.0 campaign. Four of the six of us play DDO on Khyber.

    We have three other campaigns in process -- two 3.5 and one DC Heroes. I think everyone is avoiding the question of how the two 3.5 campaigns will be impacted.

    Ink

  4. #4
    Founder Phortinbras's Avatar
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    Thumbs up 4th Ed.

    Hey Litz,
    We got the 4th edition books as soon as they came out and were playing with some online quickstart info even before that.
    We've got a full up weekly(ish) game already going but will be doing some odds and ends throughout the Summer.
    Oh yeah, I'm SE Portland. Loved the thunderstorm yesterday!
    There are some pretty big differences from 3.5 but it's been a heck of a lot of fun!
    Phortinbras
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  5. #5
    Community Member maddmatt70's Avatar
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    I checked out and played 4.0 in the recent world D&D event and left very unimpressed. Really the whole game seemed dumbed down, there is less difference between classes, etc. If 3.5,3.0 etc, didnt exist 4.0 would be worthwhile, but they do so why play 4.0? It is an MMO masquerading as d&d, but I doubt it will attract a new group of people to pnp because alot of those people that 4.0 tries to attract would rather play video games then sit around a table and roll dice and scribble on a paper. It will also not attract a huge segment of people like myself who currently play 3.5 because we will feel 4.0 is dumbed down and would rather play 3.5...
    Last edited by maddmatt70; 06-30-2008 at 04:40 PM.
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  6. #6
    Founder Litz's Avatar
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    Quote Originally Posted by maddmatt70 View Post
    I checked out and played 4.0 in the recent world D&D event and left very unimpressed. Really the whole game seemed dumbed down, there is less difference between classes, etc. If 3.5,3.0 etc, didnt exist 4.0 would be worthwhile, but they do so why play 4.0? It is an MMO masquerading as d&d, but I doubt it will attract a new group of people to pnp because alot those people that 4.0 tries to attract would rather play video games then sit around a table and roll dice and scribble on a paper. It will also not attract a huge segment of people like myself who currently play 3.5 because we will feel 4.0 is dumbed down and would rather play 3.5...
    But what about the dumbed down people like me? We need a PnP rule-set too.. lol j/k You can very well be right. I just want to give it a shot. I don't like the fact there isn't sorcs, bards, monks, druids and some other things, but maybee like DDO its sloted to be a expansion thing.. The great thing about PnP is you can make the game into what you want instantly.. No need for months of wait for a patch day..

  7. #7
    Founder Arianrhod's Avatar
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    Not likely, unless my old tabletop gaming group (currently playing DDO due to having moved away from each other) decides to switch to the online version of 4.0. That is, of course, if the online tools ever get released...

  8. #8
    Founder & Super Hero Arkat's Avatar
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    Quote Originally Posted by maddmatt70 View Post
    I checked out and played 4.0 in the recent world D&D event and left very unimpressed. Really the whole game seemed dumbed down, there is less difference between classes, etc. If 3.5,3.0 etc, didnt exist 4.0 would be worthwhile, but they do so why play 4.0? It is an MMO masquerading as d&d...It will also not attract a huge segment of people like myself who currently play 3.5 because we will feel 4.0 is dumbed down and would rather play 3.5...
    QFT

    Our gaming group will NOT be making the switch. We like 3.5 well enough.
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  9. #9

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    Thac0 Ftw
    If you want to know why...

  10. #10
    Community Member SteeleTrueheart's Avatar
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    Quote Originally Posted by Arianrhod View Post
    That is, of course, if the online tools ever get released...
    If they do I will definitely play online more.

    And since RPGA is switching to 4.0 then I was forced to crumble. My 4.0 books have just been sent by Amazon... but there is no way I am going to buy many splat books. I will just buy core and make do.
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  11. #11
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    I will be, but not totaly sold on it and wont stay with it if the insiders with the virtual table doesnt work out as my old group hopes to use this to allow us to play together again. I ran one of the game days and it went ok, I really hate what they have done to casters and clerics I mean people were screaming they wanted vancian casting gone but this is almost the same but gives us less in my mind. The game is a bit simpler to play and I do like combat now but it really is basicly a new game now.


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  12. #12
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    Quote Originally Posted by Arianrhod View Post
    Not likely, unless my old tabletop gaming group (currently playing DDO due to having moved away from each other) decides to switch to the online version of 4.0. That is, of course, if the online tools ever get released...
    Yeah if that doesnt work out I wont stay with 4E as its just doesnt feel fully like dnd not that its bad its just diff.


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  13. #13
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    Quote Originally Posted by Aranticus View Post
    Thac0 Ftw
    Always hated thac0 and thats a fact. When I do run ad&d I use the 3.0-3.5 ac rules and spontanous casting for clerics.


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  14. #14
    Founder Phortinbras's Avatar
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    Default changes

    Quote Originally Posted by Uska d'Orien View Post
    I will be, but not totaly sold on it and wont stay with it if the insiders with the virtual table doesnt work out as my old group hopes to use this to allow us to play together again. I ran one of the game days and it went ok, I really hate what they have done to casters and clerics I mean people were screaming they wanted vancian casting gone but this is almost the same but gives us less in my mind. The game is a bit simpler to play and I do like combat now but it really is basicly a new game now.
    Yeah, it really is a new game. The thing I noticed first is that the casters and clerics don't have the long lists of spells or at least the potential to cast a wide variety of spells. In battle it doesn't feel quite as different since we tended to have the spells we would have cast anyway. We're still 1st level so I'm curious to see how the utility powers (spells) and rituals will fill out the abilities for the casters. It is a lot more streamlined when it comes to combat and you can have some truly transcendent rounds where it feels like you change the whole battle with just a few actions.
    Just my 2 coppers... More to come I'm sure.
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  15. #15
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    Reporting back in after the second session mentioned above:

    Last night we had a very large fight -- ~30 versus 5 heroes. The 30 were roughly 3 waves -- 10, 15, and 5, all one encounter. Early in the second wave, we saw that we could be flanked from a second entrance we had overlooked, and split our party into 3 and 2 to protect ourselves and flank the enemy instead. It turned into a chess match. The villains and the heroes split into two groups trying to outmaneuver each other. It was a fun battle that turned out to be a lot more dynamic than any of our 3.5 battles. The battle turned on tactical position and the heroes' ability to control attacks and movement (through marks).

    So far I am enjoying the change. What I like is that there are no marginal roles. In our 3.5 campaigns, we have basically 2 damage dealers and everyone else's role fades to the background. In 4.0, the tactical importance of space and movement seems much more relevant, and everyone plays a part.

    Ink

  16. #16
    Founder dakkon75's Avatar
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    I too have been trying out 4th edition, I do agree that it has been over simplified but in todays gaming market not many new to gaming folks want something complex. I am about to run our 3rd game in 4th edition and to quote the post above mine, it is sorta like an advance chess game with neat pieces that have different powers. My group went together and bought a wash and wipe mat that has a graph on it so we can play with the whole square rule. That made it more into a board game but don't get me wrong, it was fun. I am still not sure if I am going to buy it since I have spent so much on 3rd edition (I have a complete set of core stuff including all official campaign settings), but who knows maybe I will bow down in time. Especially if my group has fun and willing to chip in on it.
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  17. #17
    Founder Riot's Avatar
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    Already into our 4.0 campaign as well...
    Riott Ad Infinitum ~20 Fighter ~ 67 AC unbuffed ~ "Riott, AC Intimi-Tank Build"
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    "Build a man a fire, keep him warm for the rest of the day. Light a man on fire, and he's warm for the rest of his life."

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