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  1. #1
    Community Member villainsimple's Avatar
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    Default CLERICS: Why no improved heighten?

    Currently in DDO Clerics are largely relgated to the role of "healbot". I feel that the DDO Cleric should have a role that is still defensively oriented, but more pro-active than what exists currently.

    A fine example is "Soundburst". Although the spell itself does not do significant damage, the brief stun portion of it provides a very valuable tool to the crowd controlling Cleric.

    Unfortunately, the Clerics ability to crowd control is stunted.

    Already strapped for SP, the failure of the developers to provide Clerics with heighten I and II as enhancements create a disincentive for Clerics to crowd control.


    Crowd control is a fine alternative to healing because it allows Clerics to "get in the action", rather than largely stand passively waiting for the HP bars to go up and down.

    Consequently, I'd like to see Clerics provided with the above Heighten enhancements, as well as more Crowd Controlling spells and abilities.
    Last edited by villainsimple; 06-29-2008 at 04:58 PM.

  2. #2
    Founder Freeman's Avatar
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    Bards don't get it either. I think the enhancements for the metamagic feats should be available to anyone who takes the feat, not just certain classes.
    Freeman - Human Bard - Thelanis Fulfilling my duty to the ladies of Stormreach
    Yuvben(Halfling Rogue), Acana(Drow Sorcerer), Walket(Human Cleric), Mahoukami (WF Wizard), Knicapper(Horc Fighter), Pyetr(Human Bard), Mazinger (WF Barb), and Belcar(Halfling Ranger).

  3. #3

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    Quote Originally Posted by villainsimple View Post
    Currently in DDO Clerics are largely relgated to the role of "healbot". I feel that the DDO Cleric should have a role that is still defensively oriented, but more pro-active than what exists currently.

    A fine example is "Soundburst". Although the spell itself does not do significant damage, the brief stun portion of it provides a very valuable tool to the crowd controlling Cleric.

    Unfortunately, the Clerics ability to crowd control is stunted.

    Already strapped for SP, the failure of the developers to provide Clerics with heighten I and II as enhancements create a disincentive for Clerics to crowd control.


    Crowd control is a fine alternative to healing because it allows Clerics to "get in the action", rather than largely stand passively waiting for the SP bars to go up and down.

    Consequently, I'd like to see Clerics provided with the above Heighten enhancements, as well as more Crowd Controlling spells and abilities.
    you are kidding right, clerics are 1 of the most powerful offensive casters in the game right now with blade barrier, greater command, destruction, cometfall, symbol spells(except symbol of death). Being a healbot is certainly an option, but it is by no means your only option
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  4. 06-29-2008, 04:57 PM

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  5. 06-29-2008, 04:59 PM

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  6. 06-29-2008, 05:01 PM

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  7. #4

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    Quote Originally Posted by villainsimple View Post
    Currently in DDO Clerics are largely relgated to the role of "healbot". I feel that the DDO Cleric should have a role that is still defensively oriented, but more pro-active than what exists currently.
    Ok, you're wrong. Clerics are currently the most powerful class in the game!! (Once Blade Barrier will be fixed.)

    That said, I would agree with the argument that if you get a feat you should have access to all the enhancements related to it. That's just logic.
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  8. #5
    Community Member villainsimple's Avatar
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    Quote Originally Posted by Borror0 View Post
    Ok, you're wrong. Clerics are currently the most powerful class in the game!! (Once Blade Barrier will be fixed.)

    That said, I would agree with the argument that if you get a feat you should have access to all the enhancements related to it. That's just logic.
    Clerics are extremely powerful, I agree. They're built that way intentionally to counteract how terribly unfun it is to be a healbot.

    However, their lack of spellpoints hinders their versatility. Too often do Clerics resort to wands and scrolls.

  9. #6
    Community Member villainsimple's Avatar
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    Quote Originally Posted by Borror0 View Post
    Ok, you're wrong. Clerics are currently the most powerful class in the game!!
    And I'm wrong, hmm?

    Wrong about clerics largely being relegated to being healbots?

  10. #7
    Community Member MissErres's Avatar
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    Quote Originally Posted by villainsimple View Post
    Clerics are extremely powerful, I agree. They're built that way intentionally to counteract how terribly unfun it is to be a healbot.

    However, their lack of spellpoints hinders their versatility. Too often do Clerics resort to wands and scrolls.
    My clerics have over 1600 SP and are quite fun to play... TYVM!
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  11. #8

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    Quote Originally Posted by villainsimple View Post
    However, their lack of spellpoints hinders their versatility.
    Can I laugh?

    Quote Originally Posted by villainsimple View Post
    Wrong about clerics largely being relegated to being healbots?
    Your cleric is what you make of it.
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  12. #9
    Community Member villainsimple's Avatar
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    Quote Originally Posted by Borror0 View Post
    Can I laugh?
    Instead of making some stupid remark like that, why not PROVE I'm wrong, hmm? Would do wonders. Oh, wait, you'll come back with "Why bother" or some other useless retort.



    Your cleric is what you make of it.
    My Cleric has a preference for soloing, true story, despite being built to heal, she's very capable in either position, though her lack of aptitude in crowd control dissappoints me.

  13. #10
    Community Member Shyver's Avatar
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    Quote Originally Posted by villainsimple View Post
    though her lack of aptitude in crowd control dissappoints me.
    Then take heighten as a spell. The heighten spell enhancements are too costly for too little relief even on a caster so I see very very little benefit in giving them to clerics. And as for not enough spell points I don't know what to tell you. My cleric has 1669 sp and will have 1769 once I upgrade my goggles to tier 3 and hardly ever run out of SP in any given quest with the exception of some raids or crappy pugs.
    Last edited by Shyver; 06-29-2008 at 06:25 PM.
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  14. #11

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    Quote Originally Posted by villainsimple View Post
    Instead of making some stupid remark like that, why not PROVE I'm wrong, hmm? Would do wonders. Oh, wait, you'll come back with "Why bother" or some other useless retort.
    hehe, that's actually not knowing me. Usually, people do not back up their claims to me.

    The problem is that either statements cannot really backed up. It's more of an obvervation coming from both of us. However, I'll tell you this. Their versatility is not hindered by their lack of SPs. If there is anything hindering your capacity to "have fun", it's the players with whom you migth be playing. I play with clerics who have tons of fun. Alandale, Allendale, Stashlight, Desidero, Jrpfactors... just to name a few. Do they dig into Heal scrolls? Yes, about the same as their healbot counterparts.

    Thing is, we take care of our own. We don't rely on the cleric for everything.

    I'll tell you something, there is a cost for questing in DDO. It's not the same for everyclass, but it's there. If your party members are being cheap.. well you, as a cleric, may have to keep their ass alive. But, the simple fact that you can solo on your cleric shows that she is not to pity.

    If you want to whine about something, whine about the healing dependency. And use a better tone.

    Quote Originally Posted by villainsimple View Post
    My Cleric has a preference for soloing, true story, despite being built to heal, she's very capable in either position, though her lack of aptitude in crowd control dissappoints me.
    Cometfall? Greater Command? Soundburst? Not enough?
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  15. #12
    Community Member Lorien_the_First_One's Avatar
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    Quote Originally Posted by villainsimple View Post
    Currently in DDO Clerics are largely relgated to the role of "healbot". I feel that the DDO Cleric should have a role that is still defensively oriented, but more pro-active than what exists currently.
    LMAO...OMG, do you even play this game? Clerics are underpowered and can only be healbots LMAO... Once they fix this BB bug and clerics are back to the way they were prepatch they are probably one of the most powerful offensive builds in the game. I solo things on my cleric I wouldn't dream of touching solo on any other char lol.

  16. #13
    Community Member villainsimple's Avatar
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    Quote Originally Posted by Lorien the First One View Post
    LMAO...OMG, do you even play this game? Clerics are underpowered and can only be healbots LMAO... Once they fix this BB bug and clerics are back to the way they were prepatch they are probably one of the most powerful offensive builds in the game. I solo things on my cleric I wouldn't dream of touching solo on any other char lol.

    Did I not just say I solo on MY cleric as well? Is it too much to expect you to actually read the stuff you're so intent on putting down?

  17. #14
    Community Member villainsimple's Avatar
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    Quote Originally Posted by Borror0 View Post

    Cometfall? Greater Command? Soundburst? Not enough?
    All excellent spells, which is why the change I asked for was a slight one. Nothing terribly game breaking or world event changing... simply letting the heighten spellf eat (which is terribly useful to controllery type clerics) have the associated enhancements.

  18. #15

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    Quote Originally Posted by villainsimple View Post
    All excellent spells, which is why the change I asked for was a slight one. Nothing terribly game breaking or world event changing... simply letting the heighten spellf eat (which is terribly useful to controllery type clerics) have the associated enhancements.
    Oh, I'm for the change... just saying your arguments are poor and your logic flawed.
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  19. 06-29-2008, 09:31 PM

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  20. 06-29-2008, 09:40 PM

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  21. #16
    Community Member Lorien_the_First_One's Avatar
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    Quote Originally Posted by villainsimple View Post
    Did I not just say I solo on MY cleric as well? Is it too much to expect you to actually read the stuff you're so intent on putting down?
    You're right, i was so busy laughing at your first post I didn't notice that later down you contridicted yourself. Although later in the thread you do go back to saying they are mostly heal bots again...Yup you do seem to argue both sides...and they are definately not religated to the heal bot roll unless that's what you want them to be.
    Last edited by Lorien the First One; 06-29-2008 at 11:00 PM.

  22. #17

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    Quote Originally Posted by Freeman View Post
    Bards don't get it either. I think the enhancements for the metamagic feats should be available to anyone who takes the feat, not just certain classes.
    I like that one better than the OP's.
    +The Goddess of Tempest's Spine+Merc's Only, THELANIS: List is here: http://forums.ddo.com/showthread.php...94#post2798094 LEGIONNAIRE /Salute to Rameses, He has RETURNED!

  23. #18

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    Quote Originally Posted by villainsimple View Post
    Clerics are extremely powerful, I agree. They're built that way intentionally to counteract how terribly unfun it is to be a healbot.

    However, their lack of spellpoints hinders their versatility. Too often do Clerics resort to wands and scrolls.
    I like being a generalist/healbot. No, I really REALLY like to be a healbot. Really. It is in my nature to help. I know I am the minority, but I am ok with that.It's fun. To me, at least. BUT what do I know, right?



    Jrp, Borror0 and IMpaqt might wanna sit down for this. Might put you in shock.

    Allright, ran around in the Vale with the hubby's caster today. With banishment, destruction, and cometfall, plus loading enhancement line potency and a greater potency VI mace, I was systematically outkilling my hubby...well until I ran out of spell points. No metamagic. 9 names.

    I perfer to heal, not attack. mmmmmmm...sounds like we are pretty powerful in the offensive spell department, even without BB, which I did not use.

    As for spell points, Any caster would want more mana. Do we need it? nah. After level 9 spells, might (big might) take a level of sorcerer.


    Oh, we didn't use haste once the whole time. Thought it might interest ya, there, Villain!
    Last edited by DoctorWhofan; 06-30-2008 at 12:37 AM.
    +The Goddess of Tempest's Spine+Merc's Only, THELANIS: List is here: http://forums.ddo.com/showthread.php...94#post2798094 LEGIONNAIRE /Salute to Rameses, He has RETURNED!

  24. #19

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    Quote Originally Posted by villainsimple View Post
    Clerics are extremely powerful, I agree. They're built that way intentionally to counteract how terribly unfun it is to be a healbot.

    However, their lack of spellpoints hinders their versatility. Too often do Clerics resort to wands and scrolls.
    UM... NO. They are not built that way intentionally by the devs of DDO. That is just how good they are in PnP and the dev's brought that over.

    Clerics are one of the most powerful base classes in DnD.. well were. I don't know with 4.0. I think only druids were more powerful. And actually at last count, they had the correct amount of spell points.

    However, as far as they, and other classes go. I really do have to agree, that any one that takes a metamagic feat should be allowed to take the enhancements for it.

    And that they should fix heighten itself to actually raise the spell level, not just the spell DC.

  25. #20

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    Quote Originally Posted by DoctorWhofan View Post
    As for spell points, Any caster would want more mana. Do we need it? nah. After level 9 spells, might (big might) take a level of sorcerer.
    It would only get you about.. what.. 100-200 more sp at that point depending on your Cha. Would it really be worth it? I would think blowing a feat on mental toughness (or improved) would be better spent. With level 20 coming in sight soon (soon being relative) I don't know if I would myself. I mean back when the cap was 10 or so, sure. I woudln't have given it a second thought, but now... I'm just not so certain any more.

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