i think the solution is actually simple....like the shroud...after 20 you could take a cleansing
after 20 on dragon, DQ a "cleansing from having to every flag again" or take the item you need or a tome you need
your option
JRP
i think the solution is actually simple....like the shroud...after 20 you could take a cleansing
after 20 on dragon, DQ a "cleansing from having to every flag again" or take the item you need or a tome you need
your option
JRP
I agree remove the constant re-doing of the flagging quests for Vons' and the DQ.
Sorry, I just agree with the DEVELOPERS - there are no plans to change the flagging mechanism for these pair of Raids.
They have said they are NOT making any changes to the flagging for these two raids. End of story. End of line. Horse is dead Jim. Move on.
No matter how many times people want to bring this up, not a thing has changed except for those posting the request.
I am all for changes, but when the people that make these changes have stated they are NOT making them, kind of a moot point then.
Very true Asp. Didn't mention 'plans' this post - thought I had in my first one.
Everytime I see another 'fix' flagging post, all I can think of is some kids in the family truckster going, 'are we there yet? are we there yet?'
No matter how many times it is asked, nothing has changed since we were told some time ago, no plans to change flagging.
1. Because it takes hardly anytime at all to re-run for flagging. One hour for the Von's, about the same, if not less for DQ.
2. This is the way they were designed, good or bad, thats the way they are. Why should they be changed to suit an impatient/instant gratification playstyle?
3. We all can guess how intricate the code is and any small change can have drastic ramifications. Why take the chance to screw up all Raids, re-patch, and the whole ****-storm that would follow, just so some can farm a pair of Raids. People got spoiled rotten with the flagging for Reaver.
IF there is any solution I would suggest to allow, once again, us to hold on to many of the items for flagging on the DQ. Return them to the non-exclusive status they once had. That would ease the sting, somewhat.
Thanks. Those (in particular 1 & 2) are decent reasons to argue from. #3 is their problem, not mine.![]()
I do like your idea with the DQ items.. maybe adding a collectible to VoN and letting both sets be trade-able, and a turn-in as an alternative to being on the right step of the chain would be a good compromise...
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My problem with that argument is this:
Right now, for many people, Vons 1-4 get run at appropriate levels because they are FUN and good XP. They often get run much more than the raid(5-6) does at, appropriate levels, as people help each other flag.
Then many people, like me, get out of that level range and dont ever run them or that raid again. If I didnt have to run a bunch of level 8-10 quests on my level 16 characters, at least the RAID would still get run. As it stands right now, even the RAID is content ("that the DEVs spent a lot of time and effort creating"), that is being not played.
DQ is the same. I can only ZERG through the pre-reqs ad nauseum so many time before I just flat out refuse to run them or that raid. So I dont run DQ anymore and that content ("that the DEVs spent a lot of time and effort creating") gets neglected.
People ask me to help with these raids all the time, but my response is always the same, "not flagged". When people wont flag, it makes it that much harder for the people that haven't run it to get groups, meaning MORE people wont be running the content ("that the DEVs spent a lot of time and effort creating").
The solution is not to force people to run level inappropraite quests. The solution is to create quests that people WANT to run. VONS are are BLAST, at the appropriate levels. DQS are fun, at the appropriate levels. Right now, all the current system is doing is limiting the people playing the content, not encouraging it.
Last edited by SneakThief; 06-26-2008 at 03:26 PM.
See, even the EULA says its a game and supposed to be fun.Originally Posted by EULA
EvilDuckie-DuckieBot
I don't find the "well, then people wouldn't run those quests at all" argument all that compelling. There are a whole host of decent, great and not-so-great quests that the devs worked hard over that aren't prerequisites for any raid. Some of them get run a lot and some of them don't- depending largely on the fun factor and the fair factor. The VONS quests are pretty good. They'd still get run a fair bit. It's just that people running them would be doing so voluntarily.
This was brought up around mod 6.1 or so. And the devs basiclly said. We are stuck with it. They dont want to take down two raids for what could be a month or so just to alter them so it a single reflag.
While i agree that the dragon and demon queen should be changed to a single reflag like titan, reaver, abbot, shroud, and the open of the new raid area. i think we never see it as i suspect that ddo staffing level are not what they where.
A GREAT many on Sarlona just in the past week alone.
DQ flagging is NOT stopping people from hitting up that raid or the Dragon for that matter. Flagging didn't stop people from Raiding long ago, not stopping anyone today, and will not stop anyone next week.
People have become lazy and spoiled and want the end without having to go through the means to get there.
Last edited by Hendrik; 06-27-2008 at 03:01 PM.
Don't forget the Bramblecasters!
I have posted to several of these epsecially concerning the demon queen because eliminating the flag requirements and making it a loot run like the reaver would massively impact the game. Every toon the server would pyke the queen every 3 days until they have most or all of the loot listed. If every toon had perma-blur (cloak), perma-true seeing (goggles), greater false life and 3 charges of stoneskin per day (seal of earth), greater spearblock (bramblecasters), immunity to fear (lion-headed belt buckle), greater spell pen 6 (Torc), well there wouldn't be a whole lot of great loot you really need out there. My toons have made a killing in there, and taking an hour to re-flag is not a huge inconvenience for that loot list. The raid itself takes 5 minutes, it's even quicker than the reaver. Taking away the flag would be enormously negative to the game and would undermine 90% of the good loot in the game as top quality loot for almost every character slot would be essentially given away for free. I'm not sure there would be enough left in the game to bother with (1000x the work to get a slightly better item from somewhere else).
This is a terrible idea, always has been and always will be. I think the devs know this and won't change it, if they cave to the crybabies and let everyone pyke the queen every 3 days in a 5 minute run until everyone has all that loot, the game will be ruined, period.
Get off your butt and go do the pre-reqs, if you just wnat uber loot without having to do anything at all to get it, then try progress quest, it is the game for you.
BTW, those who refuse to run this raid due to horror of spending an hour re-flagging suit yourself. I have the bramblecasters on 3 toons now, you have no idea how great they are until you've had them on - mix it with heavy fort and elemental resist and you are nearly immune to arrows. I LOVE the sandstorm goggles on my fighter, I love my torc of Raiyum, I love my lion-headed belt buckle that I keep on my sorc so he doesn't get scared, and I don't at all mind reflagging every time I take a crack at that loot table. Stay out of the raid - too much work, how could anything be worth a whole hour of game time?
Last edited by Issip; 06-27-2008 at 03:09 PM.