Quote Originally Posted by juniorpfactors View Post
Juniorpfactors;1763874]Empower
Extend (might be willing to drop that)
Extra Turning........remove add Maximize MAXIMISE -yes but I'll drop extend instead
Mental toughness
Improved Mental toughness
Skill focus UMD..........remove add Quicken...you will get + 4umd on my suggeted crafted goggles HATED Quicken rather not

Her Skills:

Balance -5 Bluff 8, Concetration 15, Dip. 8, haggle 9, heal 43, hide -11, Intimidate 8, jump 9, listen 18, move silently -5, repair 14, search, 4, swim -9, UMD 20.5



Her items breakdown:

Armour: Black Dragonscale fullplate: +5, sacred Undead guard, greater Acid, wizardly V, sacred ATTUNED would like to keep
Glasses: Trapblast goggles +4 Reflex.......craft Here
Helm: +6 WISDOM RR UMD 18..........throw it away...insert minos legend my plan taps at the ready
Necklace: Amulet of the Stormreaver: greater lightning, +4 Prot
Trinket: Mummified Bat/ Bottle of Air --would like to keep
Cape: Greater Fire/Greater Cold --would like to keep...leave in backpack..use spells...+6 char maybe
Belt: Lionheaded Belt buckle: +4 STR, +4 CON Roaring........thow it away like NOW...disease immunity/GFL no, have ring tradeout for DI
Rings:
Ring of the Silver Concord: +4 CHA, command, +2 Prot....thow it away.... +5 or +6 con ring CON ring, yes
+2 DEX, +10 Jump throw it away... insert +4 resistance ring...update it with the +1 resistance at alterTHen I can hear how you mock me at jumping? Thoudh a resistance ring is good idea. Next one I see, I'll replace this with that.
Gloves: Gloves of Eternity: Heal +12. Repair +13, Devotion VI, Superior healing lore, Eternal faith--really like to keep these, too
Boots: Golden Greaves- DR 3/-, striding 15%...........swap to 30 striders ....when running TRIED THAT kept forgetting, looking for +2 DEX striding one, would be nice
Bracers: Chaosgarde wanna keep


ok this toon needs a complete and total gear overhaul...this will take time and I will update...but we got get Trissa out of the Brady Bunch era and into the Present.... Extreme Makeover....by jrp
you are spending valuable slots on AC you dont need your ac is irrelavent, buff your self and get rid of chaos guards, necklace and the capes....you can put much better gear on ..... neck i would be wearing +6 con necklace there..easy to get or be given by a friend, bracer put on necromacy bracers at least to increase your Destruction dc by 1 AC is irrelavent

Wiz 6, +1 Cha Skills
Fear Immunity, Proof of Poison
+3 Cha Skills, Greater Spell Power
Existential Stalemate: +10 Diplomacy/Haggle, +6 Wisdom


Tier 1 (Small): Scales(3), Shrapnel(1), Arrowheads(2), Stones(3), Chains(2), Bones(1)
Ethereal: Devil Scales, Glowing Arrowhead, Length of Infernal Chain, Sulfurous Stone
Escalation: Devil Scales, Sulfurous Stone, Twisted Shrapnel, Length of Infernal Chain
Positive: Gnawed Bone, Devil Scales, Glowing Arrowhead, Sulfurous Stone

Tier 2 (Medium): Scales(2), Shrapnel(2), Arrowheads(2), Stones(3), Chains(2), Bones(1)
Material: Devil Scales, Twisted Shrapnel, Glowing Arrowhead, Sulfurous Stone
Opposition: Gnawed Bone, Devil Scales, Length of Infernal Chain, Sulfurous Stone
Negative: Twisted Shrapnel, Glowing Arrowhead, Length of Infernal Chain, Sulfurous Stone

Tier 3 (Large): Scales(3), Shrapnel(1), Arrowheads(2), Stones(3), Chains(2), Bones(1)
Ethereal: Devil Scales, Glowing Arrowhead, Length of Infernal Chain, Sulfurous Stone
Escalation: Devil Scales, Sulfurous Stone, Twisted Shrapnel, Length of Infernal Chain
Positive: Gnawed Bone, Devil Scales, Glowing Arrowhead, Sulfurous

with lack of fear immunity in the game...A cleric must have FEAR IMMUNITY... greater Hero doesnt cut it anymore

COncentration I
Heal I
Cleric Prayer of Life I, II
Spell damageAmp.: Light/ good I, II
Spell damage Amp. Positive I, II,III,IV
Energy of the Zealot: I, II, III, IV
CHA I, II
WIS I, II, III
DV I, II, III
Extra Turning I, II, III, IV

I would aslo drop some of the stuff that is over kill like DVs and pick up Scroll line to at least lvl II for heal scrolls, also find a way to get all 3 levels of Spell Pen, maybe getting rid of some of the spell damg lines and a turning or 2...since you will be wearing a +6 char cloak I like my DVs, not gonna make me move on that! Spell pen line looks good, maybe drop light and good

and my last words of wisdom....take that shield and toss it....put the sup potency item in your left hand, scrolls drop in right... after that part 2 crafting will be a mace to scepter greensteel item....and you can craft what ever you want on it at level 1...level 2 +1 WISDOM, level 3 +2 Wisdom...lets get that wisdom up to 36[/QUOTE]

answers behind yours

I have tossed my shield before, and it wasn't pretty. One reciepe at a time please, and I think I will wait until shield reciepes for that. Thouhg my shield is anquiated. I have a greater potency mace, VI, I think, and I also have the Belt of the Seven Ideals wasting on my other high level cleric. He's not really using it, not quite Trissa, and thought it would be good on her. However, with no shield receipes (I was thinking of adding STR to sheild) the belt is placed on the back burner.

Gonna do Neg/pos/pos goggles.

Can you throw attuned items items into the altar? For example, If I attuned a +4 resistance ring attuned and tossed it into the altar, what would happen?