this is my drow sorcerer would love some input on what to take out? mind you love to blast the enemy as much as i can!{edited with ideas i have got from thosewho posted so far }Code:Character Plan by DDO Character Planner Version 2.96 DDO Character Planner Home Page belo gond3 Level 16 True Neutral Drow Male (16 Sorcerer) Hit Points: 132 Spell Points: 1610 BAB: 8\8\13 Fortitude: 8 Reflex: 5 Will: 9 Starting Ending Feat/Enhancement Base Stats Base Stats Modified Stats Abilities (Level 1) (Level 16) (Level 16) Strength 9 10 10 Dexterity 11 11 11 Constitution 14 16 16 Intelligence 10 10 10 Wisdom 8 8 8 Charisma 20 24 27 Tomes Used +1 Tome of Strength used at level 8 +2 Tome of Constitution used at level 8 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 16) (Level 16) Balance 0 0 0 Bluff 5 8 8 Concentration 6 22 23 Diplomacy 5 8 8 Disable Device n/a n/a n/a Haggle 5 8 8 Heal -1 -1 -1 Hide 0 0 0 Intimidate 5 8 8 Jump 1 9.5 9.5 Listen -1 -1 1 Move Silently 0 0 0 Open Lock n/a n/a n/a Perform n/a n/a n/a Repair 0 0 0 Search 0 0 2 Spot -1 -1 1 Swim -1 0 0 Tumble n/a n/a n/a Use Magic Device n/a n/a n/a Level 1 (Sorcerer) Skill: Concentration (+4) Skill: Jump (+2) Feat: (Selected) Maximize Spell Spell (1): Charm Person Spell (1): Magic Missle Level 2 (Sorcerer) Skill: Concentration (+1) Skill: Jump (+0.5) Spell (1): Hypnotism Level 3 (Sorcerer) Skill: Concentration (+1) Skill: Jump (+0.5) Feat: (Selected) Extend Spell Spell (1): Sleep Level 4 (Sorcerer) Skill: Concentration (+1) Skill: Jump (+0.5) Spell (2): Scorching Ray Level 5 (Sorcerer) Skill: Concentration (+1) Skill: Jump (+0.5) Spell (2): Knock Level 6 (Sorcerer) Skill: Concentration (+1) Skill: Jump (+0.5) Feat: (Selected) Empower Spell Spell (3): Lightning Bolt Level 7 (Sorcerer) Skill: Concentration (+1) Skill: Jump (+0.5) Spell (2): Blur Spell (3): Haste Level 8 (Sorcerer) Skill: Concentration (+1) Skill: Jump (+0.5) Spell (4): Wall of Fire Level 9 (Sorcerer) Skill: Concentration (+1) Skill: Jump (+0.5) Feat: (Selected) Heighten Spell Spell (2): Melf's Acid Arrow Spell (3): Displacement Spell (4): Force Missles Level 10 (Sorcerer) Skill: Concentration (+1) Skill: Jump (+0.5) Spell (5): Cloudkill Level 11 (Sorcerer) Skill: Concentration (+1) Skill: Jump (+0.5) Spell (3): Fireball Spell (4): Dimension Door Spell (5): Hold Monster Level 12 (Sorcerer) Skill: Concentration (+1) Skill: Jump (+0.5) Feat: (Selected) Spell Penetration Spell (6): Flesh to Stone Level 13 (Sorcerer) Skill: Concentration (+1) Skill: Jump (+0.5) Spell (4): Phantasmal Killer Spell (5): Ball Lightning Spell (6): Shadow Walk Level 14 (Sorcerer) Skill: Concentration (+1) Skill: Jump (+0.5) Spell (7): Mass Hold Person Level 15 (Sorcerer) Skill: Concentration (+1) Skill: Jump (+0.5) Feat: (Selected) Greater Spell Penetration Spell (5): Symbol of Pain Spell (6): Chain Lightning Spell (7): Greater Teleport Level 16 (Sorcerer) Skill: Concentration (+1) Skill: Jump (+0.5) Spell (8): Otto's Irresistable Dance Enhancement: Sorcerer Improved Maximizing I Enhancement: Sorcerer Concentration I Enhancement: Sorcerer Lineage of Energy I Enhancement: Sorcerer Lineage of Energy II Enhancement: Sorcerer Lineage of Elements I Enhancement: Sorcerer Lineage of Elements II Enhancement: Sorcerer Lineage of Force I Enhancement: Sorcerer Lineage of Force II Enhancement: Sorcerer Lineage of Deadly Energy I Enhancement: Sorcerer Lineage of Deadly Elements I Enhancement: Sorcerer Lineage of Deadly Force I Enhancement: Sorcerer Energy Manipulation I Enhancement: Sorcerer Energy Manipulation II Enhancement: Sorcerer Elemental Manipulation I Enhancement: Sorcerer Elemental Manipulation II Enhancement: Sorcerer Elemental Manipulation III Enhancement: Sorcerer Elemental Manipulation IV Enhancement: Sorcerer Force Manipulation I Enhancement: Sorcerer Spell Penetration I Enhancement: Sorcerer Spell Penetration II Enhancement: Sorcerer Spell Penetration III Enhancement: Sorcerer Energy of the Dragonblooded I Enhancement: Sorcerer Energy of the Dragonblooded II Enhancement: Sorcerer Energy of the Dragonblooded III Enhancement: Sorcerer Energy of the Dragonblooded IV Enhancement: Sorcerer Charisma I Enhancement: Sorcerer Charisma II Enhancement: Sorcerer Charisma III