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  1. #1
    Founder Arianrhod's Avatar
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    Default About those Shadow Tombs

    Been trying to get PUGs together to run the Shadow Tombs (on normal, advertising for characters level 8-12) for a few weeks now, and having very little success. I'd like to request these be revisited sometime, and the difficulty level looked at. Mostly the respawns are the killers. The quests seem sufficiently challenging for an appropriately leveled group with no respawns at all; maybe it's time to get rid of them, or at least reduce them significantly.

    As it is, a typical successful run in my experience has involved hours of battling through one Tomb, with multiple deaths (including the occasional wipe), at the end of which marathon the group falls apart and the process has to be started all over again (usually another day, as even I am sick of it by then) to get the next Tomb done.

    I'm not saying everyone has this much difficulty with them, but it would be nice for an average PUG to be able to get through a level 8 quest on normal (not a raid or even raid prereq) without quite such a struggle. In my opinion, getting rid of the respawns should be enough to bring them down from "major headache" to "potentially fun".

  2. #2
    Founder MageLL's Avatar
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    Yep I think this is a wildly un-popular series to most players.

  3. #3
    Founder Arianrhod's Avatar
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    Soooo....I take it no one else even bothers to try these quests.
    Guess everyone just skips to the Cursed Crypt series.
    Seems kind of a shame, it would be nice to have more playable quests in this level range. I hope they get reworked someday.

  4. #4
    Uber Completionist Lithic's Avatar
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    I kind of like the shadow tombs. Done them all on norm/hard/elite on my rogue (cept knight, still need elite) and for the most part it isnt hard to get a decent group together. Unfortunately, LFMs for these quests do sit there with noone joining, so I usually have to resort to sending blind tells to people. Funny thing is, ive noticed people sitting there staring at my LFM for 15mins, but if I send them a tell asking if they want to join they answer yes right away hehe.
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  5. #5
    Community Member MissErres's Avatar
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    /runs away screaming!!!

    NOOOO!!! No shadow tombs!!! NOOOOOOOOO!!!!!
    Quote Originally Posted by Jay203 View Post
    ~locks Erres in the ancient cage~

  6. #6

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    I really like the shadow quests.

    My main worry if they do re look at them is that if they make them easier, they'll also lower the xp.
    My Videos Shadow Mage (ok, it's a build now)
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  7. #7
    Community Member GlassCannon's Avatar
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    Quote Originally Posted by Arianrhod View Post
    Soooo....I take it no one else even bothers to try these quests.
    Guess everyone just skips to the Cursed Crypt series.
    Seems kind of a shame, it would be nice to have more playable quests in this level range. I hope they get reworked someday.
    General consensus is general.

    I don't mind suffering through it too terribly much, but I am a stubborn one that gets the quest done no matter what(unless the XP loss becomes too great, like -80%, then we try again after resetting it). I am more inclined to run it with my Monk due to the bludgeon damage he deals without the massive repair cost. Death Ward is a MUST in these quests and generally they are painful because the ghosts and such COMPLETELY IGNORE ANY AND ALL ARMOR CLASS(including Dodge and Dex AC).

  8. #8
    Founder & Hero Steiner-Davion's Avatar
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    Quote Originally Posted by MageLL View Post
    Yep I think this is a wildly un-popular series to most players.
    I'd have to agree. Though Saturday Night into early Sunday morning I finally did the enitre series on Elite with my lvl 16 Cleric with a couple of Pugs. It was not super easy to get people toin ubt they did join and by the time we were about 1/2 way through each if not sooner we had a full 6 man party for each. But we wer eadvertising for lvls 10-16. And while the quest were not super hard for our higher level characters, they were not cake walk either.

    I'd agree the re-spawns need to be scaled back and the Wraiths (in all quess too) need tobe re-examined, as they go incorporeal and disappear way too often and more then a few disappear for long periods of time, making you think that they were all killed, until you realize the door will not open unti lthe last one is killed and it is no where to be found because it bugged while incorporeal or what ever it is they all do when they disappear entirely.

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