Results 1 to 17 of 17
  1. #1
    Founder pjw's Avatar
    Join Date
    Jan 2006
    Posts
    1,063

    Default Please, some healer-love (not just clerics)

    I play a healer-spec'd cleric, and have to say that for people who see their main job as healing, the new mod offers almost nothing of value:

    Hound:

    - Lorrik's Stuff
    * Turn undead is still mostly a joke (esp. for healer specs).
    * Devotion VIII (for the set), again we will still mostly cast lower level mass heals and use a Sup Potency VI item (+20% vs. +50% is a big difference). And which healer really wants to give up a fearsome shield or the reaver shield?
    * +6 Wis and Wiz VI? Shroud items have that.
    * Efficient Metamagic? (Edit: this IS useful, it stacks with Improved Em;power Heal....actually quite nice). Well....that would be useful if it saved me any AP, but I use Improved Emp Heal III, and it does not save me any AP getting there.
    * OK, it's probably nice stuff for a fighting spec'd cleric so they can do a better job healing, but it really doesnt help a healer clr (or bard, since bards dont need wis, most likely dont have emp heal, and have no 8th level spells)

    So...Lorrik get (Edit: 4/10 -- Lorrik's is useful). Was ... 0/10 ...until I understoon Lorriks better.

    - Ring of Thelis? Just for casters or people who dont have a decent SR spell.

    Vision:

    - Nothing. Zip. Nada.

    What do we need? Perhaps one or all of:

    - Things that reduce the cost of 'curative' spells (like the staff from the abbot, but maybe more effective but only for healing)
    - Things that further amplify heals in a useful way - Sup Dev VIII (not just Dev VIII)
    - More mana? Who knows...this is probably not a good idea.
    - Useful criticals (been there before, I know), but most *healing* crits are wasted. Give us an option for crits to be *cheaper* rather than more effective

    I am sure devs or others can come up with more imaginitive ways to help healer-clerics, but atm I play any of my other chars in preference to my cleric because I know they will be fun, and I am pretty sure that they won't come out of a raid poorer. That's just me, and I know there are clerics out there for whom the money/costs don't mean much.

    Anyway, please consider people who actually choose to spec for healing....
    Last edited by pjw; 06-21-2008 at 12:06 AM. Reason: Corrections

  2. #2
    Community Member Razvan's Avatar
    Join Date
    Feb 2006
    Posts
    253

    Default

    Quote Originally Posted by pjw View Post
    I* +6 Wis and Wiz VI? Shroud items have that.

    Not everyone has time to run the Shroud 20 times to craft something...but anyone can run this once and get lucky to have these drop...
    Done.

  3. #3
    Stormreach Advisor
    Founder
    winsom's Avatar
    Join Date
    Feb 2006
    Posts
    722

    Default

    I think he has some good suggestions for new item powers.

    I would be disappointed if the game assigned my bard a meta-magic Empower-enhancer, yet it does not work with her Empower Healing feat. Isn't that close enough?

  4. #4
    Community Member samho's Avatar
    Join Date
    Feb 2006
    Posts
    1,145

    Default

    Kinda disagree about comment of Vision:

    I'm still looking for Glove and Full Plate from VoD raid (meta magic Maximize and Extended? yeah !), and Bracers of the Glacier was still nice to have (Archmagi, random Cold Shield, Spell Penetration VIII)

    However, I agree that the set power of Lorikk's Champion should be improved compare with other set power (Even the Glaciation VIII works better than Devotion VIII, since it can be used on Polar Ray...)
    [ Fernia / Ghallanda ]
    -- Role of the Combat Cleric : We fight for our party's survival --

  5. #5
    Founder pjw's Avatar
    Join Date
    Jan 2006
    Posts
    1,063

    Default

    Quote Originally Posted by samho View Post
    I'm still looking for Glove and Full Plate from VoD raid (meta magic Maximize and Extended? yeah !), and Bracers of the Glacier was still nice to have (Archmagi, random Cold Shield, Spell Penetration VIII)
    But...spec'd as a healer, and in healer role, you will most likely be wearing the reaver gloves, and the FP is nice....but much better for a ftr-type. I use Minos Legens, and rarely actually hit anything, so +2 to hit is not so great.

    To my mind, for healers, aVoD is still 0 out of 10.

  6. #6

    Default

    I play healer specced clerics..alot of them.

    My two cents.


    I like my crit, which I have pretty maxed out (not all the way in the enhancement tree but alot) My main's crits do 800+ damage. Not gonna complain there!

    Turning has been useless for two years, and I deal with it by turning them into DVs and let the other classes kill them. Yeah, notdoing what they are suppose to do, but not wasted. I like being called a walking shrine by casters!

    Reduce cure spells, I like that. But to play devil's advocate, that means you would have to reduce the price of Inflicted also. Not sure if that is a good idea.

    Got a WIZ VI helm out of Hound last week. Never been to the shroud. Have a WIS +6 helm for months. Obvoiusly they are on two different clerics, but you get my point. Gotta look!

    However, if more Raid loot dropped that was healer specced, I might do more raids. None of the is raid then maybe craft stuff. I have the Gloves of Eternity on my very first Reaver raid. Why raid. really? There is very few things that are healer specced.
    +The Goddess of Tempest's Spine+Merc's Only, THELANIS: List is here: http://forums.ddo.com/showthread.php...94#post2798094 LEGIONNAIRE /Salute to Rameses, He has RETURNED!

  7. 06-20-2008, 12:16 PM

    Reason
    off-topic post count spam

  8. #7
    Community Member Thrudh's Avatar
    Join Date
    May 2006
    Posts
    4,666

    Default

    Quote Originally Posted by pjw View Post
    Useful criticals (been there before, I know), but most *healing* crits are wasted. Give us an option for crits to be *cheaper* rather than more effective
    This suggestion I like a lot
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  9. #8
    Community Member Thrudh's Avatar
    Join Date
    May 2006
    Posts
    4,666

    Default

    Quote Originally Posted by DoctorWhofan View Post
    My main's crits do 800+ damage. Not gonna complain there!
    How is that useful?
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  10. #9
    Founder pjw's Avatar
    Join Date
    Jan 2006
    Posts
    1,063

    Default

    Quote Originally Posted by Thrudh View Post
    How is that useful?
    It's useful for non-healer role clerics: hurts undead more. It is fun, but as a healer-cleric, Id prefer to save mana that throw it away in crits on party members. But ... it should be a choice, not something forced on all clerics.

  11. #10
    Community Member BlackSteel's Avatar
    Join Date
    Dec 2006
    Posts
    586

    Default

    the efficient metamagic empower healing on the hound item stacks with your enhancements. So if you have empower healing, its very useful.
    Shadowsteel [TR train wreck]

  12. #11
    Community Member toughguyjoe's Avatar
    Join Date
    Aug 2007
    Posts
    0

    Default hmm.

    Well, Macedturkey crits for 1175 when he has empower healing on.

    I think on the main things to do is, when you can, let the tanks live life on the edge, if only a little.

    My main heal pops off for 427 empowered. This is enough to blow up any barb who is near 1/4 health.(wait, not ughhina.)

    at any rate, i've had the targeting mess up and had to jump back to my tank when he was in dire need, and blow him up for 1175, full health, guaranteed.

    so i dunno what you guys ACTUALLY want to do with crits, just don't take them away. change them i suppose, but still make sure i can be the healing virtuoso that i am!
    Quote Originally Posted by gamblerjoe View Post
    if u put 1000 smurves in front of 1000 computers, eventually one of them will make a pally that isnt a complete abomination.
    Quote Originally Posted by dragonofsteel2 View Post
    Why should I care about what none friends think? It really not like anythink they do are say in this game really affects me.

  13. #12
    Founder pjw's Avatar
    Join Date
    Jan 2006
    Posts
    1,063

    Default

    Quote Originally Posted by BlackSteel View Post
    the efficient metamagic empower healing on the hound item stacks with your enhancements. So if you have empower healing, its very useful.
    wow...you are right....emp heal costs 4 now. OK, so this is nice.

    Hound now scores 4/10 ;-).

  14. #13
    Community Member samho's Avatar
    Join Date
    Feb 2006
    Posts
    1,145

    Default

    Quote Originally Posted by pjw View Post
    But...spec'd as a healer, and in healer role, you will most likely be wearing the reaver gloves, and the FP is nice....but much better for a ftr-type. I use Minos Legens, and rarely actually hit anything, so +2 to hit is not so great.

    To my mind, for healers, aVoD is still 0 out of 10.
    According to this logic, then a *healer's speced cleric* should ignore:

    (1)Abbot, since nothing there benefit *healer*

    (2)VoN6, since nothing there benefit *healer*

    (3)Titan, since nothing there benefit *healer*

    (4)Demon Queen, since you should already have the glove from reaver so greenblade was useless; Torc can be useful but as a *healer*, you shouldn't get any hit at all.

    (5)Reaver once you got the glove

    (6)VoD got 0 of 10.

    (7)Hound got 4 of 10.

    (8)Shroud ... ok, once you got tier 3 spell point item.


    Hmmmmm..... I'm glad I did even change the play style for my very first healer type cleric, to a more generalist type


    Maybe the best way to deal with your opinion was look beyond the *healer* and *healer only* scope, huh?
    [ Fernia / Ghallanda ]
    -- Role of the Combat Cleric : We fight for our party's survival --

  15. #14
    Founder pjw's Avatar
    Join Date
    Jan 2006
    Posts
    1,063

    Default

    Quote Originally Posted by samho View Post
    According to this logic, then a *healer's speced cleric* should ignore:
    Ah...no.


    Quote Originally Posted by samho View Post
    (1)Abbot, since nothing there benefit *healer*
    Noxious Embers. Cheap Max is nice for healing.
    Staff. Cheaper heals are nice.

    Quote Originally Posted by samho View Post
    (2)VoN6, since nothing there benefit *healer*
    Well, VoN6 has been superseded but...

    Boots....nice to avoid web without fom. The rest is 'meh' by todays standards.


    Quote Originally Posted by samho View Post
    (3)Titan, since nothing there benefit *healer*
    Hmmm...boots, gloves spring to mind.

    Quote Originally Posted by samho View Post
    (4)Demon Queen, since you should already have the glove from reaver so greenblade was useless; Torc can be useful but as a *healer*, you shouldn't get any hit at all.
    Torc is nice. Clerics get hit.

    Quote Originally Posted by samho View Post
    (5)Reaver once you got the glove
    Shield. Amulet. Head.

    Not even going to bother with the rest of your list.

    Quote Originally Posted by samho View Post
    Maybe the best way to deal with your opinion was look beyond the *healer* and *healer only* scope, huh?
    Could say the same.
    Last edited by pjw; 06-20-2008 at 01:45 PM.

  16. #15
    Community Member weyoun's Avatar
    Join Date
    Oct 2006
    Posts
    0

    Default tru dat

    I agree with the op. Both of my clerics have no reason to run the new raids other than to help guild mates. I did manage to luck out on Linezolid and pull both lorricks champion items in two runs, but all I really did was move some stuff around, there was no noticeable difference at all in stats, the shield kinda looks cool. I guess for the casual player these are nice, but not for those, like myself, who mainly spend their time raiding. But whatever, I guess I don't have to run them.
    Lysol, Winner of the Award for Outstanding Achievement in the Field of Excellence

  17. #16
    Community Member samho's Avatar
    Join Date
    Feb 2006
    Posts
    1,145

    Default

    Quote Originally Posted by pjw View Post
    .....snip....
    Yes, since you can see the value of other raid loot, I hardly see how VoD has nothing valuable to a *healer spec cleric*

    Bracer good for anyone who don't have arch magi gear

    Full Plate with Heavy Fort and Protection +4 was good for most every cleric (you save couple slot at single plate)

    Gloves is good if you want give out some extended buff, or when you want throw some maximize mass cure with Greenblade / Blue Scale Armor / Skiver / Sceptor of Healing.

    Heck, even Tharne's Bracers can use to give you dex 6 item (since common dex 6 gear would be either boot , or glove, or ring slot), so you can use breacer slot to improve your reflex save.

    0/10 ?
    [ Fernia / Ghallanda ]
    -- Role of the Combat Cleric : We fight for our party's survival --

  18. #17
    Founder pjw's Avatar
    Join Date
    Jan 2006
    Posts
    1,063

    Default

    Quote Originally Posted by samho View Post
    Yes, since you can see the value of other raid loot, I hardly see how VoD has nothing valuable to a *healer spec cleric*
    Since you don't play one, I guess that makes sense.

    Quote Originally Posted by samho View Post
    0/10 ?
    Yep. The items you mentioned are all somewhat beneficial for a healer cleric, but they are extemely good for other classes.

    Give me raid loot that is extermely beneficial for a healer cleric and somewhat beneficial for other classes.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload