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  1. #41
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    Impaqt's Avatar
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    If ya wanna harrass an IFV regarding this thread, my characters are in my sig and do it from an account thats not annon.....

    Sheesh, Grow up. Or at least have the tenacity to go after the person you feel your upset with instead of some random person.
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    Thelanis

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  2. #42
    Founder TreknaQudane's Avatar
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    Quote Originally Posted by Impaqt View Post
    If ya wanna harrass an IFV regarding this thread, my characters are in my sig and do it from an account thats not annon.....

    Sheesh, Grow up. Or at least have the tenacity to go after the person you feel your upset with instead of some random person.
    Can I pick on you?

    Anyway...

    Improved Mental Toughness (and Mental Toughness) give you 85 Mana each at level 16.

    Empower Healing increases Healing Spells (I really think it should be Empower Lifemagic and work on Healing/Inflict) 50% for 10 mana. Were you to use the Item you pulled AND the enhancements, I would say that it is worth it. 50% Additional Healing for 4 mana? Hell yes. Using Cure Lights Mass over Cure Moderate Mass becomes more viable than casting the next spell up in level.

    If you don't take the enhancements though, its not worth it by a longshot

    Suv has Empower Healing and I'll swear by it, Going an entire dungeon with Cure Light Wounds, Mass being my primary mode of healing works for me when it gets the bonus of empower for only a six-tenths of the cost, leaving me extra mana for Command, Destruction, and other debuff spells that don't benefit greatly from Maximize or Empower
    [REDACTED]

  3. #43
    Community Member samho's Avatar
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    Just a comment for whoever didn't realize it:

    Empower Healing (feat) alone doesn't give you better healing performance on Mass Cure Moderate/Serious THAN Maximize(feat)

    Empower Healing(feat) + MCLW >= Maximize(feat) + MCLW
    Empower Healing(feat) + MCMW = Maximize(feat) + MCMW
    Empower Healing(feat) + MCSW <= Maximize(feat) + MCSW


    Reason behind the fact was, you got to realize the cost it give was *additional* spell point, so you have to take your base spell cost into account (i.e. Maximize MCMW cost you 60sp, while Empowered Healing MCMW cost you 45 sp; the first one give you 2 times of original healing, the second one give you 1.5 times of original healing. )

    And the performance (sp / hp) of MCMW > MCLW , similar to MCSW if you got access to Greater Potency VII -- no matter you are using empower healing or maximize or neither :-)
    Last edited by samho; 06-21-2008 at 04:07 AM.
    [ Fernia / Ghallanda ]
    -- Role of the Combat Cleric : We fight for our party's survival --

  4. #44
    Founder raffhawk's Avatar
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    Quote Originally Posted by TreknaQu'dane View Post
    Can I pick on you?

    Anyway...

    Improved Mental Toughness (and Mental Toughness) give you 85 Mana each at level 16.

    Empower Healing increases Healing Spells (I really think it should be Empower Lifemagic and work on Healing/Inflict) 50&#37; for 10 mana. Were you to use the Item you pulled AND the enhancements, I would say that it is worth it. 50% Additional Healing for 4 mana? Hell yes. Using Cure Lights Mass over Cure Moderate Mass becomes more viable than casting the next spell up in level.

    If you don't take the enhancements though, its not worth it by a longshot

    Suv has Empower Healing and I'll swear by it, Going an entire dungeon with Cure Light Wounds, Mass being my primary mode of healing works for me when it gets the bonus of empower for only a six-tenths of the cost, leaving me extra mana for Command, Destruction, and other debuff spells that don't benefit greatly from Maximize or Empower
    I agree. If the OP's opposition is fear of losing the IMT Feat his argument is poor. However, it may have more to do with the costly enhancement line empowered healing requires. Love this necklace...and even more so when a Bard shows up and sings songs that save me more manna....EFFICIENCY EFFICIENCY EFFICIENCY

  5. #45
    Community Member samho's Avatar
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    Assume you take Empower Healing feat and full line of Improved Empower Healing enchantment plus Levik's neck, which means if your heal was Empower Healing enable, you save 6 sp total ( compare with original *feat only* cost ).


    If you cast 30 Heal / MCMW from your spell point pool before you hit next shrine, you will cost 1170 sp (compare with feat only, the same casting will cost you 1350 sp), so with ONE feat and 12 AP, it can save you 180sp -- now you can also think about IMT (85 sp) and Cleric EoTZ (110 sp with 10 AP) as 195sp.


    That's been said, if your spell point was mostly use on healing, spend on Empower Healing plus full improved Empower Healing enchantment will worth it's cost; but if you are not going to blow 1350sp out of your original 1815 sp on Healing ... replace your IMT with Empower Healing and get 12 AP with it doesn't seem like a good deal.


    Then, how about just take the empower healing without any enchantment taken? Since you save 2sp every time you cast an empower healing spell, you need 43 cast (of Heal/MCMW, in case you save 86sp ... out of 1849 sp cost ) in order to make it worth a feat taking, go figure
    [ Fernia / Ghallanda ]
    -- Role of the Combat Cleric : We fight for our party's survival --

  6. #46
    Community Member Durack's Avatar
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    I have 5 clerics 4 that fight, 1 straight healer. The one spec'd for healing isn't really any better of a healing cleric than the battle cleric's spec'd for pvp & killing. Really it all boils down to compensating for the particular build and knowing your owns skills & short comings on the character you are playing.

    For example on my multiclassed toons I just have to play a little smarter with the healing and maybe use a couple extra scrolls for raises & healing than I do on my healing spec'd cleric...

    Now my healing cleric is a drow & squishy... I find that although I still don't get one shotted on her in the shroud (268 hitpoints) she is no way even close to my 457 hitpoint dwarven builds that always ARE the lastman standing when things go wrong..

    If Impaqt solo's alot on his cleric I say BRAVO more cleric's should when you fighting, killing, healing yourself, and multitasking like a mo fo it makes you a better period.. Pvping also does this.... I get tired of cleric's using "Im a quest build" or "I'm a healbot" as a crutch... The bottom line is you probally haven't built your cleric for endgame ..

    It works like this empower healing is great if you are alive to heal. The types who I see that have empower healing are usually in the deadbox waiting for someone to click the altar and let them loot because the maximized & empowerd boys got the job done....

    I know I derailed there but empower healing is JUNK... bottom line....
    Durrack, Durracka,Verminnard

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