Character Plan by DDO Character Planner Version 2.96
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Level 16 Lawful Good Dwarf Male
(12 Fighter \ 2 Paladin \ 2 Monk)
Hit Points: 392
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 22
Reflex: 16
Will: 14
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 16)
Strength 8 12
Dexterity 16 22
Constitution 16 20
Intelligence 12 13
Wisdom 14 16
Charisma 12 14
Tomes Used
+2 Tome of Strength used at level 1
+2 Tome of Dexterity used at level 1
+2 Tome of Constitution used at level 1
+1 Tome of Intelligence used at level 1
+1 Tome of Wisdom used at level 16
+1 Tome of Charisma used at level 16
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 16)
Balance 8 21
Bluff 1 2
Concentration 4 5
Diplomacy 1 2
Disable Device n/a n/a
Haggle 1 2
Heal 2 3
Hide 4 6
Intimidate 3 31
Jump 4 18
Listen 2 3
Move Silently 4 6
Open Lock n/a n/a
Perform n/a n/a
Repair 1 1
Search 1 3
Spot 6 8
Swim 0 1
Tumble 8 11
Use Magic Device n/a n/a
Level 1 (Monk)
Feat: (Monk Bonus) Dodge
Feat: (Selected) Toughness
Level 2 (Monk)
Feat: (Monk Bonus) Weapon Finesse
Level 3 (Paladin)
Feat: (Selected) Skill Focus: Intimidate
Level 4 (Paladin)
Level 5 (Fighter)
Feat: (Fighter Bonus) Combat Expertise
Level 6 (Fighter)
Feat: (Selected) Bullheaded
Feat: (Fighter Bonus) Weapon Focus: Bludgeoning Weapons
Level 7 (Fighter)
Level 8 (Fighter)
Feat: (Fighter Bonus) Weapon Specialization: Bludgeoning Weapons
Level 9 (Fighter)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Level 10 (Fighter)
Feat: (Fighter Bonus) Mobility
Level 11 (Fighter)
Level 12 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Focus: Bludgeoning Weapons
Feat: (Selected) Spring Attack
Level 13 (Fighter)
Level 14 (Fighter)
Feat: (Fighter Bonus) Whirlwind Attack
Level 15 (Fighter)
Feat: (Selected) Toughness
Level 16 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Specialization: Bludgeoning Weapons
Enhancement: Fighter Armor Class Boost I
Enhancement: Fighter Armor Class Boost II
Enhancement: Fighter Armor Class Boost III
Enhancement: Fighter Armor Class Boost IV
Enhancement: Dwarven Constitution I
Enhancement: Dwarven Constitution II
Enhancement: Dwarven Spell Defense I
Enhancement: Dwarven Spell Defense II
Enhancement: Dwarven Spell Defense III
Enhancement: Dwarven Toughness I
Enhancement: Dwarven Toughness II
Enhancement: Dwarven Toughness III
Enhancement: Dwarven Toughness IV
Enhancement: Way of the Tenacious Badger I
Enhancement: Disciple of Puddles
Enhancement: Fighter Intimidate I
Enhancement: Fighter Intimidate II
Enhancement: Fighter Intimidate III
Enhancement: Fighter Intimidate IV
Enhancement: Paladin Charisma I
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Monk Wisdom I
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Fighter Toughness III
Enhancement: Fighter Toughness IV
The goal: High AC/HP Max intimidate. High saves plus evasion.
The numbers:
AC:
10 base
09 dex
07 wis
01 aura
01 centered
05 prot
07 bracers
04 dodge
05 CE
02 luck
04 insight
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55 ( unbuffed no sheild) I could rework enhancements for Towers and when needed use a mith sheild for higher AC and DR.
HP:
140 fighter
016 monk
020 pally
020 heroic
054 Toughness
100 toughness enh.
104 con
010 favor
030 False life
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488
Saves:
28 fort+5(spells)+33
22 refl+5+27
20 will+5+25
Intim:
34 base
15 item
02 luck
04 G hero
06 Shroud item
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61
I could use improved crit slashing and go with Kamas, but I like the idea of punching stuff. Ac could go higher with a shroud item for HP.
Feedback welcome.