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  1. #1
    Community Member Jakarr's Avatar
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    Default Sorc Pally Shout Out!

    Any 2 Pally/14sorc(or anything near the build) Like to give a newbie to the pally/sorc build some advice? Stats Race, Straitgy(sp) What spells to take. Feats wise and if you are still effective with melee in the higher lvl quests(not duel kopesh ranger effective but ya know what I mean) and also how much hp and sp ya have? Oh oh and if you are a non-wf race how easy is it to just wip out dat heal scrolls.
    Quote Originally Posted by Lorien_the_First_One View Post
    D&D promotes gang activity? Ya, because when I meet a bunch of Crypts I obviously assume they are all D20 players.
    What a stupid ruling, we all know that D&D promotes satanism, not gangs.
    In-Game Eldgrim The Gray-FvS Life Now

  2. #2

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    I will make sure to let moorewr know that you're asking for advice, since he has exactly that build.

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  3. #3
    Community Member moorewr's Avatar
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    Hi there!

    A lot depends on how you envision playing your build. I would recommend Drow for a build that emphasizes nuking. crowd control, etc., or possibly a warforged if you want to emphasize melee combat. You may want to search the forums for the Arcane Psychoe in that case.

    MY build is a drow, 14 sorc/2 pal, with max-Charisma to get the maximum impact from paladin auras, and a high DC for spells. He currently has 237 HP and 1833 SP, countng gear of course. All my saves are above 30 buffed... A Dwarf or a WF with a low charisma could get above 300.. but unless you splashed a lot of melee levels you wouldn't see much HP difference from those levels.

    At low levels you are going to be an effective melee almost no matter what you do.. I took a bit of ASF early, drank lots of bull's strength pots and wore armor.. I'd buff and melee, mixing it up with shocking grasp and some crowd control to help the party. Around mid-levels my build stopped being as effective as a melee (though I still off-tanked some), and I re-focused as a fire/ice sorcerer. Looking at my build compared to a pure sorc, I have no 8th level spell, and only one 7th level instead of three, and less SP, but I can survive a long time in situations where they would be dead.

    A Battle-sorc or Arcane Psychoe that is mostly a caster is going to rely on non-DC based spells, have just enough charisma to cast at level, buff themselves to the hilt, and use tenser's and Divine Power clickies to keep their BAB high - that's key for attack chains. That combined with nuke spells will give you some serious DPS, and so long as you are a) WF, and B) high enough level sorcerer to cast reconstruct, you will be very hard to kill.

    Another variant would be 6+ levels of sorc for haste (and repair wands) and the rest melee classes.. that's an interesting take on the Follower of the Lord of Blades, particularly if you can take the advanced faith at level six paladin now.. haven't checked if that's true.
    <|| “Lasciate ogni speranza, voi ch’entrate.” ||>
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  4. #4
    Community Member Jakarr's Avatar
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    Sweet thx for the info. What I envison my sorc pally to be is for the most part a nuker/buffer+1 or 2 Choices of CC if the need comes to it. Also I wanted to take the high cha road well med-Hi and a wf atm without a 32 pnt build I just dont have enough points to make good stats and have the skill pnts to max UMD and Jump and Dip. Currenly As for stats I am 16 str 8 dex 14 con 10 int 8 wis 16 cha, Not to good with the number game yet but I am thinkin I will beable to get in the 30s for cha and for str a 26(+6 item, +3 tome and +1 human bonus) Also with taking human I will beable to have the +5 attack boost which does help sometimes.
    Looks good to me but I am thinking endgame I'm not to sure if when I am meleeing(which I will pretty much only be doing if I am solo) If the **** hits the fan can I get that heal scrolls to go off fast enough for me. And as for spells, I am on the fence of either going energy/acid or fire/cold. Point would be with energy/acid there would be less spells to take and then I will have more spell slots for buffs and the nifty little insta-death spells later on(which I know I wont be hittin every time but hell I am happy with 1/3). So that is what I am going for so far. A wf sounds good but Humans just have to much over em with this build the High saves make the wf immue almost redundent(almost!) Also I will have a extra skill point or 2 along with +1dc and able to get a racial ench for str, And also having 2 extra feats(Human bonus+wf armor which most will say respec out of later on).

    Thanks for the advice

    Oohh ohh also WHats ASF mean, and when did ya take yer Pally lvls so far I am 2 sorc/1pally.
    And with divine power it doesn't give ya the extra attacks only the bab. And How long does Tensers last?
    Last edited by Jakarr; 06-17-2008 at 07:49 PM.
    Quote Originally Posted by Lorien_the_First_One View Post
    D&D promotes gang activity? Ya, because when I meet a bunch of Crypts I obviously assume they are all D20 players.
    What a stupid ruling, we all know that D&D promotes satanism, not gangs.
    In-Game Eldgrim The Gray-FvS Life Now

  5. #5
    Community Member moorewr's Avatar
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    ASF=arcane spell failure, caused by using a shield, wearing armor or by having mithril or adamantine plating in the case of a WF.

    Divine Power and Tenser's both set your BAB to your level, and that will give you a faster attack sequence. That's pretty big for your melee DPS. I believe the duration for both are 6 seconds x caster level.

    I never melee any more unless I am out of mana and don't want to burn mana post.. then I pull out a great sword and put on my madstone boots for the charge of the light brigade.

    Any sorcerer has damage mitigation available - blur/displace/stoneskin - but as you note self-healing will also be important. I find I often use my one Lay on Hands, and adding more Paladin levels would of course give you more LoH. Caster, I'd say go 14/2, a battle-sorc could have three or four levels of paladin.

    A 28 pt human will be behind a drow on stats, but as you say there are other options. I'd say Drow or Human are fine for a casting sorc/paladin, and WF is THE way to go for a true battle-sorcerer.

    Quote Originally Posted by Jakarr View Post
    Sweet thx for the info. What I envison my sorc pally to be is for the most part a nuker/buffer+1 or 2 Choices of CC if the need comes to it. Also I wanted to take the high cha road well med-Hi and a wf atm without a 32 pnt build I just dont have enough points to make good stats and have the skill pnts to max UMD and Jump and Dip. Currenly As for stats I am 16 str 8 dex 14 con 10 int 8 wis 16 cha, Not to good with the number game yet but I am thinkin I will beable to get in the 30s for cha and for str a 26(+6 item, +3 tome and +1 human bonus) Also with taking human I will beable to have the +5 attack boost which does help sometimes.
    Looks good to me but I am thinking endgame I'm not to sure if when I am meleeing(which I will pretty much only be doing if I am solo) If the **** hits the fan can I get that heal scrolls to go off fast enough for me. And as for spells, I am on the fence of either going energy/acid or fire/cold. Point would be with energy/acid there would be less spells to take and then I will have more spell slots for buffs and the nifty little insta-death spells later on(which I know I wont be hittin every time but hell I am happy with 1/3). So that is what I am going for so far. A wf sounds good but Humans just have to much over em with this build the High saves make the wf immue almost redundent(almost!) Also I will have a extra skill point or 2 along with +1dc and able to get a racial ench for str, And also having 2 extra feats(Human bonus+wf armor which most will say respec out of later on).

    Thanks for the advice

    Oohh ohh also WHats ASF mean, and when did ya take yer Pally lvls so far I am 2 sorc/1pally.
    And with divine power it doesn't give ya the extra attacks only the bab. And How long does Tensers last?
    <|| “Lasciate ogni speranza, voi ch’entrate.” ||>
    AEsahaettr | AlfredSartan | Botharel | PeterMurphy | Weesham etc.

  6. #6
    Community Member moorewr's Avatar
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    As for when to take what levels.. I'd take the first paladin level early, and the second when you can stand to wait on spells.. maybe at level ten. Everyone expects you to have Wall of Fire, and even then you wont have it until level 9.
    <|| “Lasciate ogni speranza, voi ch’entrate.” ||>
    AEsahaettr | AlfredSartan | Botharel | PeterMurphy | Weesham etc.

  7. #7
    Community Member Jakarr's Avatar
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    Well I think I am with you on the caster part. Caster First then Melee Dps Second, Whenever I run out of sp or dont want to waste any. Sound info thou thanks again
    Quote Originally Posted by Lorien_the_First_One View Post
    D&D promotes gang activity? Ya, because when I meet a bunch of Crypts I obviously assume they are all D20 players.
    What a stupid ruling, we all know that D&D promotes satanism, not gangs.
    In-Game Eldgrim The Gray-FvS Life Now

  8. #8
    Community Member hu-flung-pu's Avatar
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    My Paladin/Sorceror has no problems with basically anything. He's a great soloist, and holds his own in a group.

    But then I don't know many spell casters who have 30 STR wielding great swords, stand in the middle of their own fire wall hasted with stone skin, using exaulted smites and divine sacrifice. Followed up with reconstruction scrolls, and LoH's if I need it.

  9. #9
    Community Member moorewr's Avatar
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    Quote Originally Posted by hu-flung-pu View Post
    My Paladin/Sorceror has no problems with basically anything. He's a great soloist, and holds his own in a group.

    But then I don't know many spell casters who have 30 STR wielding great swords, stand in the middle of their own fire wall hasted with stone skin, using exaulted smites and divine sacrifice. Followed up with reconstruction scrolls, and LoH's if I need it.
    Welcome to the necro. A 30 STR calls for some serious trade-offs. Since you're here, why don't you post your build?
    <|| “Lasciate ogni speranza, voi ch’entrate.” ||>
    AEsahaettr | AlfredSartan | Botharel | PeterMurphy | Weesham etc.

  10. #10
    Community Member hu-flung-pu's Avatar
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    Heh, sorry, I was doing that today apparently since the servers are down during the hardware update.

    And the 30 STR doesn't really ask for much of a trade-off. I built him like a min-maxed Warforged Paladin. High STR and CHA with a minimum 10 WIS and DEX, although admittedly I should have just put two of those WIS and DEX points and DEX in to CON for 14 CON instead of 10 I have now.

    And witht he mod coming I'll be able to pick up reconstruction as a known spell and expand on my repertoire.

    I focus on self buffs and spells like ray of enfeeblement and ray of exhaustion for STR debuff's to take the bite out of the heavy hitters. And for spell casters I just overpower them with my Melee and protective magics.

  11. #11
    Community Member hu-flung-pu's Avatar
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    10 Sorceror/ 6 Paladin

    28 point build Warforged.

    15 STR
    10 DEX
    10 CON
    8 INT
    10 WIS
    16 CHA

    Blade sworn transformation, and tensers transformation stack.

    I can hit 30 STR in little bursts but really, that's all I need it for. So I hit a rage clickie, use tensers transformation scroll, then hit bladesworn transformation. for 30 STR 14 DEX and 18 CON, with full BAB. Really the five minute cool down for bladesworn in the middle of a long quest ain't that bad. You can use it at will, and have it up at all times unless I know I'm near either a big fight, or a main boss.

    I have heightened and extend metamagic feats, spell penetration 1 feats and the enhancements. I even swing the Spell resistance reducing enchanted greatsword if I need that extra -3 SR.

    I have power attack and started with Mithral, and swapped it out for adamantine. I have a +1 arcane sigil docent of moderate fortification, which gives me 10% ASF in full plate, and full fortification.

    There's a ton of things I could have done differently, but he's a monster to face in the middle of battle.

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