I can't wait for you guys to get this all figured out for me
I plan on being monkless until at least a month after the mod is released and the build masters have gotten all the kinks worked out. I figure it will be a great time to level up my bard.
I can't wait for you guys to get this all figured out for me
I plan on being monkless until at least a month after the mod is released and the build masters have gotten all the kinks worked out. I figure it will be a great time to level up my bard.
Thelanis; Strngrdanger, Likkerpig, Byrnt, Obgynkenobi, Severancepay, Buffystmarie.
If you're looking for a monk to have good ability in 4 stats, then taking an 18 in any stat is a trap. That's 6 points away from your low stats to get from 16 to 18.
Look,
Dwf S16,D16,C16,I8,W14,Ch6
Change it to halfling and it's
Hlf s14 d18 c14 i8 w14 c8.
Still respectable, still learns Power Attack without even needing a Tome. But the halfling is at +1 finesse attack roll from racial dex, another +1 from Halfling Dex II enhancement, and the +1 small size bonus. That's a net +3 attack, which helps ensure you can keep using Power Attack all day long. Get the Halfling Cunning enhancements to tier 1 or 2 and it's another +1 or +2 when flanking, and qualifies you for +2 or +4 sneak attack damage.
(And remember, Monks can flank all by themselves with Unbalancing Strike!)
The only real drawback to going halfling is you won't be able to get tier 4 mountain style without a +4 tome. But we have no idea if the tier 4 styles will have any value aside from the stance. (And earth stances aren't useful)
I was actually intending to do the Dwarf finesse build (not the STR version I listed as well):
Dwf S12,D18,C16,I8,W14,Ch6 (w/ +1 STR tome for PA)
This, compared to your Halfling:
Hlf s14 d18 c14 i8 w14 c8.
So the halfling gets more STR plus all the non-stat benefits you list in exchange for a major hit to HP's (slightly lower CON but, more importantly, no Toughness enhancements). Given how high the finesse monk can get his/her AC, extreme HP's are perhaps not so important. The 3/4 carry capacity bums me out because I tend to carry a lot of mission gear, but I suspect monks are gonna run light on gear they need anyway. Plus I've never had a Halfling toon and a halfling monk would be plain funny.
I'm ok with that. Anybody else disagree that this is the optimal min/max monk build or have an alternative to suggest?
Aladon
Currently Active:
Grimmage WIZ14/ROG1 // Grimjustice CLR13/FTR2
Inactive: Lots of Grim*'s plus Arier & Devling
Ghallanda Server
Best thing I've come up with (and I tried with every possible race on Risia) is a Dwarf:
16 STR + 4 lvl ups + 2 Tome + 6 item = 28
15 DEX + 3 Tome + 6 item = 24
16 CON +2 Tome + 2 enhancement + 6 item = 26
8 INT = 8
15 WIS +3 Tome + 2 enhancement + 6 item = 26
6 CHA = 6
Thats the easiest way to meet the min 18 base stat for the top tier of all 4 stances (I say easiest because it "only" requires two +3 tomes).
Of course go Lawful Neutral & if I get lucky enough one day to get the Litany of the Dead trinket (+1 stacking bonus to all stats) as well as +3 tomes for STR and CON then it could look like this:
30 STR
26 DEX
28 CON
9 INT
28 WIS
7 CHA
I also plan on using a +2 INT tome right after creation, start with max ranks in Concentration, Jump, and Tumble (I like to flip around) and keep those maxed - the 1 extra skill pt per lvl starting at 2 will go into balance (Dwarves already get a bonus to balance so I figured this could be a little behind rank wise).
Can somebody explain 'stances' to me, please? In particular (and since I have no access to +3 tomes), how does the above Halfling monk stack up in terms of access to stances? And are some stances more effective than others (ie if I can't have them all, which ones should I shoot for?)?
Is this true? Again, I'm not a pnp monk guy so I have no clue. Normally I go chaotic good for Delera's +4 Defl bracers. I know that monks have to be lawful. But Good or Nuetral? Dunno...
Thanks,
Aladon
Currently Active:
Grimmage WIZ14/ROG1 // Grimjustice CLR13/FTR2
Inactive: Lots of Grim*'s plus Arier & Devling
Ghallanda Server
The stances are elemental-based enhancements for the monk. There are four of them with 4 tiers and each one corresponds to an attribute: str/dex/wis/con. They each also have a natural attribute requirement for their various tiers of 12/14/16/18. The "natural" attribute is your base attribute + tomes + level up points. Note that NOONE has +3 transferable tomes for their monk. +3 tomes have to be earned from L14+ raids (or their raid reward screens). Also note that the tier 4 18 requirement enhancement is a level 18 enhancement... at which point +3 tomes may be unbound or more prevalent.
There's a lot more info on using the 4 elemental stances in the Risia Test Server->Monk Feedback thread.
I would say LG or LN is really your choice. Most people don't count on running the Abbot successfully right now.
LG bonuses: Can use rez ring (though rez is also a monk capability, available on greensteel items, and also as a clicky for collectables in Mod7). Can use Pure Good weapons.
LN bonuses: Can use Unholy, and some DQ and Abbot raid items that cause a level loss on good characters. The one specifically quoted here is the only stacking +1 to all stats raid item (from the Abbot). Check the definitive static items guide.
Casual DDOaholic
It is noted by the devs that the meta magics that worked with monks abilities will be fixed. So no more of that also CE is not intended to turn off when finishing move is used said they will fix it though may take longer to fix than the meta magic fix.
"Be good, if you can't be good then be good at it."
#MakeDDOGreatAgain
To expand on my previous post (see above); Feat selection (in no particular order):
Stunning Fist
Stunning Blow
Deflect Arrows
Dodge
Mobility
Spring Attack
Improved Critical
Toughness
Power Attack
Not sure how well this build will turn out, thought I would give it a try though.
Thought I would try to focus on a more evasive and higher AC build, possibly ranged weapons.
Drow Monk
Str 10
Dex 16
Con 10
Int 10
Wis 18 (not sure if this was a wise choice, 16 may have been better so Str and Con could be higher).
Cha 10
Feats:
Dodge
Stunning Fists (should have waited, pretty useless at low lvl).
Chose Weapon Finesse at lvl 2
Skills:
Balance
Concentration
Jump
Tumble
Enhancements up to lvl 2:
Disciple of Breezes
Disciple of Puddles
Elven Enchantment Resistance I
Improved Spell Resistance I
Monk Balance I
May end up focusing on Drow and Monk Shurikan abilities, not sure if with the lower damage of a Shurikan if it is worth it.
I'm wondering if low Str and Con are going to come back and haunt me.
Especially since wind stance drops Con and water stance drops Str.
Also, this hurts my concentration and damge.