Ok Alandale, here I had my idea all ready to pm you or post it so you could fine tune it. You know I can't play and work out the details. I am trying to talk a friend into playing when we get back, and this seemed to be a good char to duo with since he likes barb types. I may have some numbers off, hence why I need an expert to finish it. Curious how it ends up compared to your Halfling build.
Caster/healer/trapmonkey for duo, and capable of grouping/raiding.
Human cleric 13{17}/monk2/rogue1
quicken, maximize, empower, extend, mt, imt, toughness(at level 1)
monk: dodge, lightning reflexes
{16}8str +6item+2tome
{24}14dex +6item+1enh+3tome
{22}14con +6item+2tome
{20}12int +2tome+6item as needed
{40}18wis +9weapon+4levels+3enh+1enh+3tome+2stance
{10}8cha +2tome
AC: 63
10base+5def+3nat+7robe+6dodge+7dex+15wis+2recitati on+4shield+4insight
+1haste+4boost+2blocking+2nat+5aura+4ih=70/81
Saves: 26/29/36
8/4/8cleric, 2/2/2monk, 0/3/0rogue, 2/2/2luck, 5/5/5resist, 5/7/15stats,
4/4/4gh, 0/2/0feat
Hps: 366
20base+10dv+30gfl+96con+18toughness+45goggles+12ro gue+8monk+104cleric+18helm+5enh
Sps:
Attack: 33
16bab+5staff+3df+4gh+2recitation+3str
Skills:
57 dd 19+7tools+5int+15item+4boost+4gh+2luck+1enh
44 ol 4+7tools+7dex+15item+4boost+4gh+2luck+1enh
56 se 19+5int+15item+4boost+6findtraps+4gh+2luck+1enh
47 sp 12+15wis+13item+4gh+2luck+1enh
38 umd19+6item+4gh+2luck+4boost+3necklace
balance jump?
wis III, imp recovery I, dex I, wis I, dex I, healing III, hv III,
dd I, ol I, search I, spot I, haste I, (39)