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Originally Posted by
Dark-Star
My feedback for your consideration.
Based on my time on Risia, Wind and Earth seem the best stances by far.
Wind for the attack speed, Earth for the strike.
Even at level 2, 8 raw damage that can be included in a crit seems better than the elemental strikes (situational mobs withstanding).
Air stance seems to generate enough Ki for me, and I find Fire stance to be over kill on Ki generation, and slower in overall dps.
In the heat of battle, it is often hard to trigger a chain of x-y-x strikes, mostly due to the delay you get while attacks are cued, but other reasons as well- but that is another discussion. Using Earth-Earth-Earth gives you a +2 crit multuplier, and prevents casting for 30 secs as a bonus if the target fails their DC.
DC based skills with a moderate wisdom so far, for me, seem to be resisted too much to rely on. Perhaps this will improve at later levels, but imo it's not worth going for a super high wisdom (DC) and giving up points in the other three core stats.
I predict Quivering Palm will be a novelty, especially if only available with unarmed.