So This Is What I Will Be Making Upon Mod7(If No Suprises)
Water Monk 101
Base And Capped(Before Stance):
14Str +4(Lvls) +6(Item) +2(Tome) = 26
16Dex +2(Enh) +6(Item) +2(Tome) = 26
13Con +6(Item) +1(Tome) = 20
11Int +2(Tome) = 13
15Wis +3(Enh) +6(Item) +2(Tome) = 26
8Cha +Why? = 8
Ac Breakdown:
10 Base
8 Dex
8 Bracers
5 Protection
4 Centered
8 Wisdom
1 Size
5 Combat Expertise
8 Dodge (Feat + Ring + Icy Raiments)
1 Ritual
4 Insight
62 Before Buffs
5 Paladin
5 Ranger Barkskin
10 Tumble
1 Stance (Water/Wisdom)
4 Bard
1 (Dex Crafted Item/2 If +3 Tome And +9 Dex Item)
4 Shield Clicky
90 MAX Buffs
Feats Will Be:
Dodge/2 Weapon Fighting/Improved 2 Weapon Fighting/Greater 2 Weapon Fighting/Imp Critical Blunt/Weapon Finesse/Toughness/Combat Expertise/Stunning Fist
Hit Points :
128 Base
80 Constitution
20 Heroic Durability
10 Draconic Vitality
18 Toughness
20 Racial
30 Greater False Life
45 Crafted(Mineral 2)(+6 Concentration Skill Too)
351(Add 16 With A +3 Tome)
Uses Mainly Water/Air Stances.
Edit; Mod8 2 Weapon Fighting With Unarmed.
Code:Character Plan by DDO Character Planner Version 3.00 DDO Character Planner Home Page Untouchable Level 16 Lawful Neutral Halfling Male (16 Monk) Hit Points: 218 Spell Points: 0 BAB: 12\12\17\22 Fortitude: 15 Reflex: 16 Will: 16 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 16) Strength 14 20 Dexterity 16 20 Constitution 13 14 Intelligence 11 13 Wisdom 15 20 Charisma 8 8 Tomes Used +2 Tome of Strength used at level 1 +2 Tome of Dexterity used at level 1 +1 Tome of Constitution used at level 1 +2 Tome of Intelligence used at level 1 +2 Tome of Wisdom used at level 1 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 16) Balance 7 24 Bluff -1 -1 Concentration 6 21 Diplomacy -1 2 Disable Device n/a n/a Haggle -1 -1 Heal 3 5 Hide 8 26 Intimidate -1 -1 Jump 3 21 Listen 3 7 Move Silently 8 26 Open Lock n/a n/a Perform n/a n/a Repair 1 1 Search 1 1 Spot 3 5 Swim 3 5 Tumble 5 6 Use Magic Device n/a n/a Level 1 (Monk) Feat: (Monk Bonus) Dodge Feat: (Selected) Two Weapon Fighting Level 2 (Monk) Feat: (Monk Bonus) Weapon Finesse Level 3 (Monk) Feat: (Selected) Combat Expertise Level 4 (Monk) Level 5 (Monk) Level 6 (Monk) Feat: (Monk Bonus) Stunning Fist Feat: (Selected) Toughness Level 7 (Monk) Level 8 (Monk) Level 9 (Monk) Feat: (Selected) Improved Two Weapon Fighting Level 10 (Monk) Level 11 (Monk) Level 12 (Monk) Feat: (Selected) Improved Critical: Bludgeoning Weapons Level 13 (Monk) Level 14 (Monk) Level 15 (Monk) Feat: (Selected) Greater Two Weapon Fighting Level 16 (Monk) Enhancement: Halfling Dexterity I Enhancement: Halfling Dexterity II Enhancement: Halfling Cunning I Enhancement: Halfling Cunning II Enhancement: Halfling Guile I Enhancement: Halfling Guile II Enhancement: Halfling Luck I (Fortitude) Enhancement: Halfling Luck II (Fortitude) Enhancement: Lifting the Veil Enhancement: Ten Thousand Stars Enhancement: Way of the Elegant Crane I Enhancement: Way of the Elegant Crane II Enhancement: Way of the Elegant Crane III Enhancement: The Receptive Earth Enhancement: Restoring the Balance Enhancement: Monk Improved Recovery I Enhancement: Fists of Light Enhancement: Rise of the Phoenix Enhancement: Difficulty at the Beginning Enhancement: Unbalancing Strike Enhancement: Adept of Wind Enhancement: Disciple of Breezes Enhancement: Master of Thunder Enhancement: Disciple of Pebbles Enhancement: Disciple of Candles Enhancement: Adept of Rain Enhancement: Disciple of Puddles Enhancement: Master of Sea Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Monk Wisdom I Enhancement: Monk Wisdom II Enhancement: Monk Wisdom III