Never understand why a name item makes it more fun for some, look doing a stupid quest 80times for a crafted name item or a name item is a grind plan and simple. Although if crafted it more suited for your play style. It does not matter pull a name item from the chest or have to grind some ing. to get the item, both or grinds. Done the desert at least 100 times all the chest I never pull stupid bloodstone, I still do not think this is fun. Did the firegreave chest to final pull one was not thrilled when that happen it more "about dam time".I have always hated doing simple task to attain a name or whatever item to improve my toon. If it's funnier for you to grind a name item then woot, guess what it's not for me. The crafted system is little better to me, dam at least I know after running 20 times I am close to attaining the item I want. 20 times in the desert did not get me any closer to attaining the bloodstone in that boring sleep through run firewall kill all then loot chest. I would like this system expanded to add more raids and quest to collecting the ing., give peeps some there precise name items they want, but get like 4-6 raids and 10-15 quest so don't feel like I am grinding the same old stupid quest and more like we adventuring to attian powerful items. Keep the crafting add some name loot, so then no one feels like they getting the shaft if they did not get the name loot.