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Thread: Can Monks..

  1. #1
    Community Member Brummbar's Avatar
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    Default Can Monks..

    Can monks benefit at all from being a WF??

    Is there good reason to be WF...

    Let open up that can of worms..

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  2. #2

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    Immunity to energy drain and paralysis effects. The tactics line also compliments the fact that a fair amount of monks will have stunning blow (fire stance + critical hits = lots of KI).
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  3. #3

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    As far as I'm concerned, there is no other choice for monks...or any other class.
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  5. #5
    Bwest Fwiends Memnir's Avatar
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    Also figure in that WF get a racial bonus, and enhancements towards, Con. Since one of the Monk's more important skills is Concentration (a Con skill), WF make rather great monks. Out of the several races/builds I've tried, my WF is by far my favorite.
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  6. #6
    Community Member panekiller's Avatar
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    Good To See Im Not Gonna Be The Only Wf Monk Running Around....

  7. #7

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    At low level you definately have a nice bonus to your armor class from composite body and docents. Sure there are armor 7 bracers but I've yet to see one. (I got a 6 recently). And if the alchemical ritual works on docents thats 8 armor.

    And of course there are the immunities although monks get some of their own eventualy.

    The down side is less wisdom which is a bummer for a monk.
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    Docent of Defiance, nuff said.

    Basically, it has a very good proc rate of 20 DR / . Your movement is slowed but you can tumble at full speed (which is logical btw so no nerf necessary). Tumble being a class skill for monks, flipping and kung fu tin men will be one of the strongest builds next to halfling hybrids I imagine.
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  9. #9
    Community Member Redshift's Avatar
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    Default Noticed that.

    Hey, I noticed that with earth stance.
    Slows movement rate but you can tumble just fine.
    I'm expecting this to be fixed so it slows tumble too.
    Just like solid fog and such.

    ^Count on it, don't build around it.

    I rolled up a earth dorf with toughness going way of turtle or whatever and was gonna make a very beefy monk.
    I however, expect it to be sooooo slow once they fix the tumble move rate that it'll hurt all the time.

    Can just see running around saying "heyyyyy, wait for me".
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  10. #10
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    Even if they do modify it there are plenty of stationary encounters in the game where that docent is nice to have. Just swap between it and something else since they hotswap.
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  11. #11
    Founder TreknaQudane's Avatar
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    White Dragonscale Docent on a WF Monk

    Hello Armor 7 (8 if the rituals work on it).

    Recapping for a 16 Monk

    100% Fort with only a mod fort item (Said docent up there ^), Immunity to Poison, Disease, Energy Drain, SR of 26, Access to full Healing if you take the enhancements. And if you're so inclined you can wear Chaosgardes since you don't need Armor Bracers.
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  12. #12
    Community Member Echoloc's Avatar
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    Default $0.02

    Concentration is for spellcasters....

    From the Compendium:

    http://compendium.ddo.com/wiki/Skill:Concentration

    Skill: Concentration
    Allows you a chance to continue casting a spell when you would normally be interrupted.

    Putting it on a Monk would be like putting it on your Barb. and the primary Stats for a Monk that will survive is WIS and DEX.

    Quivering palm... 10 + 1/2 monk level + Wis bonus
    Stunning fist.... 10 + 1/2 monk level + Wiz bonus
    Monk AC bonus... Wis bonus + # based on monk level


    Warforged get Poision and Disease immunity from the beginning..... Monk gets them through levels.....

    I see the negatives to Wisdom being bad enuff to keep me from playing a WF monk. Along with the monk class abilities that allow for some of the race abilites to be overcome, Immune to poision/Disease and that whole repair thing.

    Though everyone is else is free to make their own choices and play what they like. My monk is going to be halfling. Bonus to dex, no negatives to wis, extra AC and attack for being small, bonuses to saves. Though this will have to be balanced with the slightly less damage, Negative to str and smaller damage dice.

    Though I would like to see if it is ALL disease or like the PHB states.

    "Purity of Body(Ex): At 5th level, A monk gains control over her body's immune system. She gains immunity to all diseases except for supernatural and magical diseases (such as mummy rot and lycanthropy)" PHB 3.5 page 41

  13. #13
    Community Member Echoloc's Avatar
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    Quote Originally Posted by TreknaQu'dane View Post
    White Dragonscale Docent on a WF Monk

    Hello Armor 7 (8 if the rituals work on it).

    Recapping for a 16 Monk

    100% Fort with only a mod fort item (Said docent up there ^), Immunity to Poison, Disease, Energy Drain, SR of 26, Access to full Healing if you take the enhancements. And if you're so inclined you can wear Chaosgardes since you don't need Armor Bracers.
    A monk gets natural SR that goes up with their levels. At level 13 they have a 23 SR. And I would think they would have enhancements that would boost that even more. But that is a guess/hope on my part.

  14. #14
    Founder Garth_of_Sarlona's Avatar
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    Quote Originally Posted by Echoloc View Post
    Concentration is for spellcasters....

    Putting it on a Monk would be like putting it on your Barb. and the primary Stats for a Monk that will survive is WIS and DEX.
    er...

    Quote Originally Posted by Eladrin View Post
    Concentration is a critical skill for the monk.

    If your Ki is equal to or less than your Concentration skill, it does not decay. For each multiple of your Concentration skill that it exceeds it by, you receive -1 Ki for every 6 seconds. If your Concentration score is zero or negative, it's treated as if it were 1, which makes retaining Ki difficult.
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    Founder coolpenguin410's Avatar
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    Quote Originally Posted by Echoloc View Post
    Concentration is for spellcasters....

    From the Compendium:

    http://compendium.ddo.com/wiki/Skill:Concentration

    Skill: Concentration
    Allows you a chance to continue casting a spell when you would normally be interrupted.

    Putting it on a Monk would be like putting it on your Barb. and the primary Stats for a Monk that will survive is WIS and DEX.

    Quivering palm... 10 + 1/2 monk level + Wis bonus
    Stunning fist.... 10 + 1/2 monk level + Wiz bonus
    Monk AC bonus... Wis bonus + # based on monk level
    Concentration determines your starting Ki and the rate it decreases. So, concentration is just as important for a monk as a caster.

  16. #16
    Community Member Echoloc's Avatar
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    Quote Originally Posted by coolpenguin410 View Post
    Concentration determines your starting Ki and the rate it decreases. So, concentration is just as important for a monk as a caster.
    Then that is not a PHB monk that is a Ninja.

    Monk does not have a Ki pool... their unarmed strikes are treated as magic/lawful/adamantine as they progress.

    So they are breaking the rules set by the books. More power to em... I was going off the PHB standard.

    And having anything decay on a class that is all about perfection of mind/body is wrong.
    Last edited by Echoloc; 05-23-2008 at 03:33 PM. Reason: Spelled adamantine wrong had to fix it

  17. #17
    Founder coolpenguin410's Avatar
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    Quote Originally Posted by Echoloc View Post
    Then that is not a PHB monk that is a Ninja.

    Monk does not have a Ki pool... their unarmed strikes are treated as magic/lawful/adamantine as they progress.

    So they are breaking the rules set by the books. More power to em... I was going off the PHB standard.

    And having anything decay on a class that is all about perfection of mind/body is wrong.
    Well, having it decay is for balance reasons I'm sure. The ki builds up as you attack and through other methods. If it didn't decay, you'd be able to use you special attacks and finishing moves nearly infinitely.

  18. #18
    Community Member Echoloc's Avatar
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    Quote Originally Posted by coolpenguin410 View Post
    Well, having it decay is for balance reasons I'm sure. The ki builds up as you attack and through other methods. If it didn't decay, you'd be able to use you special attacks and finishing moves nearly infinitely.
    Dont even put it in and have the normal "Number of Times per rest" like a barb's rage.

    Giving a melee character a pool like a Caster's SP is broken.

    Monk already has 3 stats that are very important... Wis, Dex, Str (in that order)

    why add a 4th (Con)? And Force the players to take a skill that would normally not be used by a melee character. So you have to have an average Int so you can afford it.

    Though this topic has gone away from the "Can a WF make a good Monk".

  19. #19

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    Quote Originally Posted by Echoloc View Post
    Dont even put it in and have the normal "Number of Times per rest" like a barb's rage.

    Giving a melee character a pool like a Caster's SP is broken.

    Monk already has 3 stats that are very important... Wis, Dex, Str (in that order)

    why add a 4th (Con)? And Force the players to take a skill that would normally not be used by a melee character. So you have to have an average Int so you can afford it.

    Though this topic has gone away from the "Can a WF make a good Monk".
    Con is important for EVERY class.

    If you don't see it that way, then a low ki pool is the least of your worries.
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  20. #20
    Community Member vtecfiend99's Avatar
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    Quote Originally Posted by Ghoste View Post
    Con is important for EVERY class.

    If you don't see it that way, then a low ki pool is the least of your worries.
    What he said...

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