Monk Enhancements Level 1-3
I will not put in here full descriptions of Monk enhancements, since this will be up to the Devs to release. But I will be more than happy to give you teasers.![]()
Monk Wisdom I: Monk 2, Cost 2 AP
Fighting Stances
Monk Way of Fire: Discipline of Candles: Monk 1, Cost 1 AP (Bonus to Str, Negative Bonus to Wis, +Temp Fire Damage)
Monk Way of Earth: Discipline of Pebbles: Monk 1, Cost 1 AP (uncertain: haven't tested)
Monk Way of Air: Discipline of Breezes: Monk 1, Cost 1 AP (Bonus to Dex, Negative Bonus to Con, Faster Attack Rate, +Temp Lightning Damage)
Monk Way of Water: Discipline of Puddles: Monk 1, Cost 1 AP (Bonus to Wis, Negative Bonus to Str, +Temp Cold Damage)
Monk: Animal Paths (only one Animal Path can be followed at any given time)
Way of the Clever Monkey I: Monk 2, AP Spent Req 3, Cost 1 AP (Bonue to Haggle Skill, Misc. Other Effect)
Way of the Elegant Crane I: Monk 2, AP Spent Req 3, Cost 1 AP (Bonus to Diplomacy Skill, Misc. Other Effect)
Way of the Faithful Hound I: Monk 2, AP Spent Req 3, Cost 1 AP (Bonus to Listen Skill, Misc. Other Effect)
Way of the Patient Tortoise I: Monk 2, AP Spent Req 3, Cost 1 AP (Bonus to Concentration Skill, Misc. Other Effect)
Way of the Tenatious Badger I: Monk 2, AP Spent Req 3, Cost 1 AP (Bonus to Intimidate Skill, Misc. Other Effect)
Monk Special Attacks
Fist of Darkness: Req: Philosophy: Path of Darkness, Monk 3, AP Spent Req 7, Cost 1 AP (channels negative energy into attacks)
Fist of Light: Req: Philosophy: Path of Harmonious Balance, Monk 3, AP Spent Req 7, Cost 1 AP (channels light energy into attacks)
Void Strike: Monk 2, AP Spent Req 3, Cost 1 AP (channels force energy into attacks)
Skill Enhancements
Monk Concentration
Monk Jump
Spot
Tumble
Balance
That is it so far!
More to come as I level.
I am, Rameses!