Please let me know where I might have gone wrong with this build ... also is there much demand for warchanters?

Code:
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stan rogers
Level 16 Neutral Good Dwarf Male
(2 Fighter \ 14 Bard) 
Hit Points: 279
Spell Points: 458 
BAB: 12\12\17\22
Fortitude: 11
Reflex: 12
Will: 8

                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
(32 Point)       (Level 1)             (Level 16)
Strength             16                    21
Dexterity            16                    16
Constitution         16                    18
Intelligence          8                     8
Wisdom                8                     8
Charisma             12                    13

Tomes Used
+4 Tome of Constitution used at level 20

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 16)
Balance               7                    23
Bluff                 1                     1
Concentration         3                     4
Diplomacy             1                     1
Disable Device       n/a                   n/a
Haggle                1                     1
Heal                 -1                    -1
Hide                  3                     3
Intimidate            1                     1
Jump                  7                    23
Listen               -1                    -1
Move Silently         3                     3
Open Lock             n/a                   n/a
Perform               5                    22
Repair               -1                    -1
Search               -1                     1
Spot                 -1                    -1
Swim                  3                     5
Tumble                7                    18
Use Magic Device      5                    20

Level 1 (Bard)
Feat: (Selected) Power Attack
Enhancement: Bard Inspired Bravery I
Enhancement: Dwarven Axe Damage I
Enhancement: Bard Perform I

Level 2 (Bard)
Enhancement: Bard Inspired Damage I
Enhancement: Bard Energy of the Music I

Level 3 (Bard)
Feat: (Selected) Toughness
Enhancement: Bard Inspired Attack I
Enhancement: Dwarven Constitution I
Enhancement: Dwarven Toughness I

Level 4 (Bard)
Enhancement: Dwarven Axe Attack I
Enhancement: Bard Charisma I

Level 5 (Bard)
Enhancement: Bard Inspired Bravery II
Enhancement: Bard Energy of the Music II

Level 6 (Bard)
Feat: (Selected) Weapon Focus: Slashing Weapons
Enhancement: Warchanter I

Level 7 (Fighter)
Feat: (Fighter Bonus) Two Handed Fighting
Enhancement: Dwarven Toughness II
Enhancement: Fighter Toughness I

Level 8 (Fighter)
Feat: (Fighter Bonus) Improved Two Handed Fighting
Enhancement: Dwarven Constitution II
Enhancement: Fighter Strength I

Level 9 (Bard)
Feat: (Selected) Toughness
Enhancement: Dwarven Toughness III
Enhancement: Fighter Critical Accuracy I

Level 10 (Bard)
Enhancement: Bard Inspired Attack II

Level 11 (Bard)
Enhancement: Dwarven Axe Attack II

Level 12 (Bard)
Feat: (Selected) Improved Critical: Slashing Weapons
Enhancement: Dwarven Toughness IV

Level 13 (Bard)
Enhancement: Bard Extra Song I
Enhancement: Bard Extra Song II
Enhancement: Bard Lingering Song I

Level 14 (Bard)
Enhancement: Bard Inspired Damage II
Enhancement: Bard Lingering Song II

Level 15 (Bard)
Feat: (Selected) Greater Two Handed Fighting
Enhancement: Bard Energy of the Music III

Level 16 (Bard)
Enhancement: Bard Extra Song III
Enhancement: Bard Perform II