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  1. #41
    Founder Gol's Avatar
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    Quote Originally Posted by MysticTheurge View Post
    And here I was hoping you guys were just confident that the Abbot is finally doable.
    Silly fanboi

  2. #42
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    Quote Originally Posted by Gratch View Post
    I also don't see Eladrin's note on the fix to getting attack rolls on monsters that are running away as noted here.
    NEW When chasing retreating monsters, it should be significantly easier to successfully connect with attacks.

    It's under the monster section.
    RedShirt / Roleplayer of Giant Slayers, Inc. on Thelanis, formerly Tharashk.
    Member of the DDO Player Council

    Coldin-Artificer; Lynton-Bard; Alydyn-Swashbuckler;
    Takai-
    Monk; Rosein-Paladin; Ellyiana-Cleric; Aurixs-Sorcerer

  3. #43
    Community Member Samadhi's Avatar
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    Quote Originally Posted by Syrin View Post
    Still no word on extra character slots so that we can create our new monks without deleting our characters we have invested time in?

    Secondly it would be nice to get a heads up on what greensteal blanks are being added.
    Yes we need an answer to this question ASAP - I need to find out whether I'm cancelling my account or not.
    sravana, kirtana, smarana, dasya, atma-nivedana
    ...NAMASTE...

  4. #44
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    Quote Originally Posted by Mhykke View Post
    I would hope the devs wouldn't be foolish enough to make the abbot raid any kind of prereq for opening up the new raid.
    I hope the devs wouldn't be foolish enough to leave the Abbot raid in an obviously broken state for more than a week.

    Honestly: requiring Abbot completion to access the new zone should not be a problem, because they should fix the Abbot raid to be reasonably completable. Fixing that raid is a higher priority than releasing module 7.

  5. #45
    Community Member gpk's Avatar
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    Quote Originally Posted by dragnmoon View Post
    My Faith that we would get spells that should have been added last mod.. Has disappeared.
    I hear ya man.

    Eladrin, can you just tell us if there are going to be any new spells? Specifically any new Spell Compendium Paladin Spells?

  6. #46
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    New Character Slot?

    Of course on a happier note - after waiting out 3 Mods I can finally delete my capped pally if needed
    Characters: Maels
    Guild: Maelstrom
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    http://maelstrom-ddo.guildportal.com

  7. #47
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    Is anyone other then me starting to get the feeling that the new content for mod 7 will be

    1 adventure area (that you can enter as a raid)
    2 New raids
    A few low level quests.

    I could always be wrong but if I had to take a bet that where I place it at momment.

  8. #48
    Community Member Josh's Avatar
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    Quote Originally Posted by Quarion View Post
    The Abbot had decided that he's too busy trying to become a God, and has no time to give out keys. Players will not need to play that raid during the event. He's counting on the player's distraction.
    Metagame speak for "this raid is still broken and we can't fix it".
    Officer of SABBAT
    Mheet Jylian Callisto Rakio Kristoff


  9. #49
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    Quote Originally Posted by Quarion View Post
    [*]NEW Two new raids have been added to the game! The forces of the devils Shavarath stand before the assembled guilds of Stormreach! Guilds must battle raid bosses from Velah to the The Pit Fiend to collect the keys needed to win the race to unlock the raid for the entire server. Take the battle to Suulomades, a General of the armies that attacked the city during the invasion. Battle Xy’zzy, the Hound of Xoriat, and crush the invaders once and for all!
    Nice that the boss name is referenced in this comic. That's the world's most popular game...

    Quote Originally Posted by Quarion View Post
    [*]NEW Feats and effects which give a bonus to save "versus spells", for example the dwarven racial feat, now work on feeblemind.
    No word of Favored Enemy- Undead Favored Resistance will start to give a bonus against special abilities of undead, such as Mummy Despair. And no mention of Mummy Rot being fixed to allow a fortitude save.

  10. #50
    Founder Darkwolf's Avatar
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    Quote Originally Posted by Samadhi View Post
    Yes we need an answer to this question ASAP - I need to find out whether I'm cancelling my account or not.
    Better play it safe. Go ahead and cancel.

    Buh-bye.
    Zhantain, level 16 Elf Ranger. Twilight Avengers Gold Section
    Gamer at The Ultimate Gaming Table.

  11. #51
    Community Member Josh's Avatar
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    Quote Originally Posted by gpk View Post
    I hear ya man.

    Eladrin, can you just tell us if there are going to be any new spells? Specifically any new Spell Compendium Paladin Spells?

    I believe that the concept of "Paladin Love" this module as promised is indeed a lie at worst, a gross overstatement at best. Truly, I am sad to relegate my paladin to being merely a mule / haggle bot.
    Officer of SABBAT
    Mheet Jylian Callisto Rakio Kristoff


  12. #52
    Community Member Starrloom's Avatar
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    Since there is a WDA - can we assume we are not seeing this MOD anytime soon?
    Illinar | Draconion | Starrloom | Ling | Microwave | Charnel | Scorcher
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  13. #53
    Community Member PhoenixFire31's Avatar
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    Quote Originally Posted by Starrloom View Post
    Since there is a WDA - can we assume we are not seeing this MOD anytime soon?
    Not this week at least...

    Which you should have guessed since Monk Week is next week...
    forums.ddo.com : the comedic gift that keeps on giving!

    Quote Originally Posted by Deaths Ward
    Then by the magic of the mighty ones, someone from Turbine swung the +5 Banishing Banhammer of Greater Cheating A**hole Bane and scored a Nat. 20.

  14. #54
    Community Member Elsbet's Avatar
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    Quote Originally Posted by alans240 View Post
    Thank God.......you guys almost stepped in it big time there.
    Quote Originally Posted by The Abbot
    Not yet, but I'm working on it.
    ...

    ~Anaelsbet~; ~Elsbet~; ~Lilabet~; ~Islabet~; ~Phaeddre~
    ~Ascent~

  15. #55
    Community Member alans240's Avatar
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    Quote Originally Posted by Elsbet View Post
    ...
    Thank you for that....it really made me laugh!!

  16. #56
    Founder Hambo's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    Nice that the boss name is referenced in this comic. That's the world's most popular game...


    No word of Favored Enemy- Undead Favored Resistance will start to give a bonus against special abilities of undead, such as Mummy Despair. And no mention of Mummy Rot being fixed to allow a fortitude save.
    If you're referring to "Xy'zzy", the term originated in the original "Colossal Caves" adventure that ran on Unix systems. The first time I played was in 1976 on a PDP-11 minicomputer. The word "xyzzy" was a magic word that was used at a certain location to transport you to another location.
    Carpe D.M.! (Sieze the Dungeon Master!)
    Founder #2003 - Interocitor Repair - Call for discount prices

  17. #57

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    Based on the article on ddo.com it looks like the flagging is a server wide mechanism which entails running the old raids (minus the abbott) each now drops a material component(either one per group or one per person), these are then handed in to the twelve wizards in the crater, the server that hands in all the components required gains access to the outdoor area and both raids. It was indicated that after a certain period the area would open up even if the server did not give in enough components.

    This has 2 implications, basically they have turned it into a competition betwqeen servers to see who will get it open first, and second it extends the content by forcing us to do old content or wait it out before we get access to the new content. It willbe interesting to see how this plays out while at the same time having players trying out the monk class
    Fallen former minion of the Gelatinous Cube
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  18. #58
    Community Member moorewr's Avatar
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    <|| “Lasciate ogni speranza, voi ch’entrate.” ||>
    AEsahaettr | AlfredSartan | Botharel | PeterMurphy | Weesham etc.

  19. #59
    Community Member Talon_Moonshadow's Avatar
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    Quote Originally Posted by Quarion View Post
    The Abbot had decided that he's too busy trying to become a God, and has no time to give out keys. Players will not need to play that raid during the event. He's counting on the player's distraction.
    And I thought I was finally going to get to do this quest..... /sigh.
    I gave up a life of farming to become an Adventurer.

    Quote Originally Posted by Jandric View Post
    ..., but I honestly think the solution is to group with less whiny people.

  20. #60

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    Quote Originally Posted by mgoldb2 View Post
    Is anyone other then me starting to get the feeling that the new content for mod 7 will be

    1 adventure area (that you can enter as a raid)
    2 New raids
    A few low level quests.

    I could always be wrong but if I had to take a bet that where I place it at momment.
    They never indicated there would be more than exactly this, people just did not want to believe that this is all we would get.At high level it will depend on what kind of raids we get, if at least one is TS like then the content will have a long life as people could spend months in there, if it is reaver like or shroud like it could fizzle after the grind becomes too much

    2 new raids
    1 high level raid adventure area
    3 low level quests added to 3 barrel cove
    3 barrel cove converted to low level adventure area island
    Fallen former minion of the Gelatinous Cube
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