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  1. #1
    Founder Gol's Avatar
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    Default Warchanter Gear setup?

    Just running this by people that play bards, since I'm on my first. I have a Dwarven Warchanter that's in the melee fray with a Dwarven/Great Axe.

    Here's what I have planned so far (currently level 7, but nothing else to do till mod 7 get here except reaver/shroud completions):

    Code:
    Head Minos Legens
    Trin Kardin's Eye
    Neck Cartouche
    Cloa Cha
    Gogg Shroud crafted +Cha skill
    Brac Str / DP clickies
    Rin1 GFL
    Rin2 Perform
    Glov Dex
    Belt Con
    Boot FF / Striding
    I really wanted to fit in a Protection item as well, as I will be running around in +5 MFP and my AC should be decent. I honestly don't know if having a perform item on is needed, or what it's even useful for.

    If/when I get 7 fingered gloves, I'll move Con to my neck, Str to Belt, and Dex to Bracers. True Neutral alignment if it matters.

  2. #2
    Community Member ShadowFox1978's Avatar
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    Default

    Con to neck
    Belt of brute str(since you are going for gloves anyway, might as well try for this) Frees up one ring slot, move charisma to your ring slot. Protect in claok slot.
    Guildless-Khyber

    Lendra/Lendraa/Mordachi/Deathsong and assorted other gimps

  3. #3
    Founder Gol's Avatar
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    Quote Originally Posted by ShadowFox1978 View Post
    Con to neck
    Belt of brute str(since you are going for gloves anyway, might as well try for this) Frees up one ring slot, move charisma to your ring slot. Protect in claok slot.
    That would be nice, but that belt is ever-so-elusive I'm not counting on it. I'm not counting on the gloves either, for that matter, but I wanted to take them into consideration at least.

  4. #4
    Community Member CSFurious's Avatar
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    Default my gear

    i like my necklace for con

    that golden cartouche is pretty worthless to me at level 12 because i wear fearsome command armor & have human versatility

    also, i have a level 16 bard with +cha-based skills goggles & your umd will be quite high (with gh you will probably umd everything in game with 5% chance of failure)

    i like to wear my chr cloak & carry a staff of the magi before buffing & then i wear a greater resistance cloak, i have fire, lightning & acid, i also have a greater cold ring that i wear, i have rage clickie rings for when i am low on mana

    those cloaks are a pet peeve of mine, i.e., i absolutely hate it when players whine for resists in a quests, any tank who does not own some, if not all, of those cloaks is a noob as far as i am concerned

    i also do not worry about ac & just wear fearsome armor & keep myself constantly blurred, displaced, raged & hasted with warchanter song always up, with 239 hitpoints at level 12, i am pretty durable with those buffs
    Last edited by CSFurious; 05-19-2008 at 10:07 AM.

  5. #5

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    Quote Originally Posted by Gol View Post
    I will be running around in +5 MFP and my AC should be decent.
    You feel like having ASF?

    Quote Originally Posted by Gol View Post
    I honestly don't know if having a perform item on is needed, or what it's even useful for.
    It'll be needed coming Module 7, since it'll have a DC based on your perform to your score.
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  6. #6
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    Default to swap or not imo

    I generally try and identify swap and fixed slots for any given build and rotate where appropriate. Here's what I have on my primary warchanter:

    Fixed slots:

    Helm- Legens
    Left ring- Ring of Lies
    Bracers- CHA/SP-boostin' greensteel
    Boots- FF/Jump 10

    Swap slots:

    Goggles: DQ specs. Rotate to remove blindness, remove curse, Fleshrender visors, lesser restore
    Belt: DQ girdle. Rotate to Gird, Bubble Belt, lesser restore
    Trinket: Kardin's Eye. Rotate to Head of Good Fortune.
    Cloak: appropriate greater resist
    Right ring: appropriate greater resist
    Necklace: DQ choker. Rotate to finger necklace(underrated imo), Reaver amulet, disease immunity
    Robe: deathblock versions of the appropriate greater resist or axe/hammerblock, neutralize poison, Cassock
    Gloves: Bramble-Casters. Rotate to titan mitts, eventually the Reaver gloves(one man's vendor trash is another man's burst healing linchpin).

    I'll usually rotate all of the above in longer runs. If I had any shoes worth a ****, I'd likely rotate those as well.

    I like most of the fixed or low-swap slots to do double duty where possible, and I don't find much value in devoting an entire spot to a +6 item if you can get a +4 with a bunch of other cool stuff on it. That's why I find the commonly-reviled RoL and Buckle attractive. That's also why the Titan girdle is so nice, though- combines two great attributes in one spot.

    I don't use a GFL item because at present I don't have a spot where I can permanently affix it, and because I don't find that I need the 30HP that often.

    I crafted bracers instead of goggles mostly because I had the DQ frames already, but on other toons I avoided crafting goggles only because I routinely swap to the TR specs for DW as part of a standard buff setup and I'd just end up losing the extra SP to careless swapping. Bracers are great for affixing DC bonus items, Chaosguarde, STR, etc., just not much besides the STR that would go well on my warchanter.

    The DQ necklace is pretty nice for a potentially low-SP build. If you really want to see it blow up take off your armor and head into the spider section of HIPS, you can dredge about 250SP just by getting punched in the face repeatedly.

  7. #7
    Community Member Accelerando's Avatar
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    Quote Originally Posted by Borror0 View Post
    It'll be needed coming Module 7, since it'll have a DC based on your perform to your score.
    Yes but my bard has a 40 perform with GH and no item (except head of good fortune and tier two shroud goggles two items IMO not that hard to get). That plus a d20 is a pretty **** high will save, and he doesn't even have any enhancements dumped in.

    I wouldn't worry about perform, just max out your ranks, and maybe get a neck to swap in and out when you are song buffing large groups who may or may not have scattered outside of your range.

    Also consider snagging a BP of Vol. The spell failure is much lower and if you can stand having +4 to dex instead of +6 it saves you a valuable ring/glove/boot slot. Makes room for seven fingered.
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  8. #8
    Founder Gol's Avatar
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    Quote Originally Posted by Borror0 View Post
    You feel like having ASF?
    The only spells I'd have to scroll whip in combat are cleric spells (raise/heal), which don't have ASF. Otherwise, I'll just take it off to buff.

  9. #9

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    Quote Originally Posted by Gol View Post
    The only spells I'd have to scroll whip in combat are cleric spells (raise/heal), which don't have ASF. Otherwise, I'll just take it off to buff.
    *take off MFP*
    *cast Displacement and Haste*
    *puts back MFP*

    *runs back to the party who's two fights ahead*

    Repeat every 1:50
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  10. #10
    Founder Gol's Avatar
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    Quote Originally Posted by Borror0 View Post
    *take off MFP*
    *cast Displacement and Haste*
    *puts back MFP*

    *runs back to the party who's two fights ahead*

    Repeat every 1:50
    Bah. I lose again. At least blur doesn't have ASF. Back to the planning board on the armor unless I find Twilight MFP and Titan gloves

  11. #11

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    Quote Originally Posted by Gol View Post
    Bah. I lose again. At least blur doesn't have ASF. Back to the planning board on the armor unless I find Twilight MFP and Titan gloves
    Actually, Displacement doesn't have Somatic component, but Haste does.
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  12. #12
    Community Member BLAKROC's Avatar
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    if ya go dex boots that free up a slot. considering you have haste

    I swap out the bat in my trinket slot.
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  13. #13
    Founder Gol's Avatar
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    Quote Originally Posted by Borror0 View Post
    Actually, Displacement doesn't have Somatic component, but Haste does.
    Heh, clickies and potions for the win, gimme my MFP back!

  14. #14
    Founder Gol's Avatar
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    Quote Originally Posted by BLAKROC View Post
    if ya go dex boots that free up a slot. considering you have haste

    I swap out the bat in my trinket slot.
    Considering moving +5 resist to boots (boots of the innocent) and using the Reaver +2 luck trinket.

  15. #15
    Community Member Cadaia's Avatar
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    Quote Originally Posted by Gol View Post
    as I will be running around in +5 MFP and my AC should be decent
    Quote Originally Posted by Borror0 View Post
    You feel like having ASF?
    Forget ASF... You don't mind penalties to attack? MFP is classified medium armor, no? Bards only get Light armor proficiency, right? Are you taking a feat or fighter class levels? Warchanter does not necessarily indicated multi-classing.
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  16. #16
    Founder Gol's Avatar
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    Quote Originally Posted by Cadaia View Post
    Forget ASF... You don't mind penalties to attack? MFP is classified medium armor, no? Bards only get Light armor proficiency, right? Are you taking a feat or fighter class levels? Warchanter does not necessarily indicated multi-classing.
    I also have a Barbarian level. My full build is here.

  17. #17
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    Quote Originally Posted by Gol View Post
    Here's what I have planned so far (currently level 7, but nothing else to do till mod 7 get here except reaver/shroud completions)
    As has been pointed out, defensive items like MFP could reduce your buffing ability.

    Consider using the Diplomacy skill instead. With your charisma and skillpoints, it should be affordable, and your level is low enough to start learning it now. That way you can run around naked with a greataxe and direct aggro onto everyone but you.

  18. #18
    Founder Gol's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    As has been pointed out, defensive items like MFP could reduce your buffing ability.

    Consider using the Diplomacy skill instead. With your charisma and skillpoints, it should be affordable, and your level is low enough to start learning it now. That way you can run around naked with a greataxe and direct aggro onto everyone but you.
    As indicated in my build thread (which I did link above, but totally don't blame you for not reading), I'm also a trapmonkey so I actually don't have any skill points to burn unless you can toss a +2 Intel tome my way

  19. #19
    Community Member TEK's Avatar
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    Quote Originally Posted by Borror0 View Post
    It'll be needed coming Module 7, since it'll have a DC based on your perform to your score.
    HAHAHA. this is just too funny
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  20. #20
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    Quote Originally Posted by Borror0 View Post
    It'll be needed coming Module 7, since it'll have a DC based on your perform to your score.
    His fascinate will have a 33 dc before the d20. I'm not certain he needs a perform item.

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