Aye, it has always been a useless item... I wonder who thought it up?
To the OP I am sorry to hear of your frustration and I support you whole heartedly in you posting this... It took my fighter 80 dragon runs under the old raid loot system to grab an SoS. My rogue still has yet to pull a cartouche but I do not grind it... My pard luckily got hers (actuakky 3 or 4?) prior to the loot change and when I did get seven finger gloves banked the cartouche for a while I accidentally sold the gloves though prior to mod 3 (before u could lock) and nvr looted another pair... am not sure if I want another pair as I can cartouche and buff her at 44umd and a glove slot is a pertinent prime stat spot.
♣ A Baker's dozen in the Prophets of the New Republic and Fallen Heroes. ♣
Abaigeal(TrBd25), Ailiae(TrDrd2), Ambyre(Rgr25), Amilia(Pl20), Einin(TrRgr25), Emili(TrFgt25), Heathier(TrClc22), Kynah(TrMnk25), Meallach(Brb25), Misbehaven(TrArt22), Myara(Rog22), Rosewood(TrBd25) and Sgail(TrWiz20) little somethings with flavour 'n favour
I've never understood the rationale behind this change. It never made sense. Instead of being able to be guaranteed what you want, you get randomized poor low level loot. I suppose it's ok for those who have just started the game, but since we know those people don't exist (half joking) that's irrelevant.
That cartoon said it all.
I've gotten decent stuff honestly... I'm still using the Proof Against Poison ring I got at level 3 on my wizard (until I create a NOM item anyway)... and the Featherfall Boots on another character and Blindness Ward Goggles on another... and some other stuff... there aren't a lot of great ones but if they just changed the way its divied up a little then I think people would be a lot happier. split the rewards in half 1st run give the first half as choices and make the rest random 2nd run give the 2nd group as choices with the rest random... and repeat
Aesop
Rule 1: Don't sweat the small stuff
Rule 2: Its all small stuff
Rule 3: People are stupid. You, me everyone... expect it
more rules to come in a different sig
My Dwarven fighter basically solo'd Deleras 8 times (yes, he had a lowbie or another hit the level in part 2) as a level 16 fighter to get Carnifex. He had done the quest 4 times when level appropriate before that. No cartouche ever, and Carnifex only once.
Go figure.
I like the idea of every 5th run having the complete list.
That way at most you do the quest another 5 times to get the item you want.
Officer of X since Beta, now on New Xoriat, (a.k.a. Thelanis)
Plumwine, Elriq, Icewine, Shadowwine, Mythrylwine, Spiritwine, Neowine, PlumwinezMule, Starwine,.
well lets see...... at capped lvl 16 sorc i still have the item your bagging. its in constant use.
why?
i only get what i can get in the times i can play and that dosent allow for grinding quests endlessly to get items from raids. heck i have enough troubles getting to do half the quests i want to do due to lack of groups let alone try endlessly raiding for stuff.
i'd like the old system back as it makes ppl like me have a much better gaming time loot wise, but i do understand how getting offered the same stuff over and over can be a bit boring. but then again rerunning a quest endlessly trying to get an item gets boring real quick to, lol.
Somedays your the Bug
Somedays your the Windscreen.