Hey Guys! I have a Level 11 WF sorc. Higest toon: Level 12 Bard, but my Sorc is quickly catching up and becoming my main toon. I do not really plan out builds, as my style of play is choose as you go. However, I would love advice for improving my sorc, as well as ideas where I went wrong for builds in the future. Who knows, I may even plan out a build before I roll it someday. I solo a lot in the dessert (and I did in sorrowdusk and Tangleroot before I completed it). But, I also like group play.
Main weapon: Maximized and/or Empowered Fireballs (Depending on mob), and of course Firewall.
I have included every bit of info I can think of, probably too much. All comments are welcome.
Level 11 WF Sorc
STR 11
DEX 10
CON 15
INT 10
WIS 10
CHA 24
TM Rank
BAL 0 0
Bluf 7 0
Conc 5 1
Dip 7 0
DD n/a n/a
Hagg 21 7
Heal 0 0
Hide 0 0
Intim 8 1
Jump 2 2
List 0 0
Mov Sil 0 0
Open L n/a n/a
Perform n/a n/a
Repair 6.5 .05
Sear 0 0
spot 11 1
Swim 0 0
TUmb n/a n/a
UMD 9 2
Feats
Attack
Composite Plating
Defensive Fighting
Empower Spell
Force of Personaility
Heroic Durability
Light Fortification
Magical Training
Maximize Spell
Mental TOughness
Simple Weapon Prof
SNeak
Sunder Trip
Warforged Immunities
Spells
Level 1: Chiil TOuch, Jump, Exp Retreat, Magic Missle
Level 2: Blur, Invisibility, Repair Moderate, Resist Energy
Level 3: Fireball, Haste, Heroism, Protection from Energy
Level 4: Ice Storm, Stoneskin, Firewall
Level 5: Cloudkill, Cone of Cold
Enchancements
Sorc Improved Maximize I
SOrc Concentration I & II
Sorcerer Lineage of Elements I & II (Fire/Cold)
Sorc Lineage of Force I (Repair/Force)
Sorc Lineage of Deadly Elements I (Fire/Cold)
Spell Elemental Manipulation I, II, III, IV (Fire/Cold)
Sorc Force Manipulation I (Repair/Force)
Sorc Eneger of the Dragonblooded I, II, III
Sorc Charisma I, II
Sorc Wand and Scroll Mastery I
Warforged Constitution I
Warforged Damage Reduction I
Warforged Hardiness I
Warforged Healer's Friend I
Warfrged Mechanic I
Action Points Spent/Available: 42/42
Gear
Head: Nothing (Looking for Affordable Charismatic Helm)
Necklace: Switch between Bear's Endurance clickie and Haggle item
Trinket: Pearl of Power VIII
Cloak: +3 Char
Belt: +1 Str (Not Stackable), Moderate Fortification
Ring: FF ring (Gold, Not STK one)
Gloves: +3 Str
Boots: 15% run speed
Ring 2: Empty
Wrist: +5 repair
Docent: +5 Lesser Arcane Docent (-5% Arcane Spell Failure)
Goggles: +10 spot
Primary Hand: +1 Greater Fire Lore Scepter (+9% Crit hit, +0.25 to spell critical damage multiplier, +1 enhancement bonus)
Secondary Hand: +2 Superior Potency IV Septer (4th lvl and lower spell effectiveness increased 50%, +2 bonus to attack and damage)
Other Weapons:
Dual Muckbanes, +2 Frost light crossbow of Precision, and a few other weapons I really need to get rid of, as I never use them (ie cursespewer, pure good mace of righteousness, Frost mace)
Other things in my pack
Repair serious pots, Detect secret doors wand, Repiar Moderate wands, +1 Deathblock Docent, a few firewall and Dimentional Door scrolls, Blind Ward goggles
Plat: close to 100K (or a million gold)
HP: 86
Spell Points: 1255
A/C: 17
Fort: +6
Reflex: +3
Will: +14
Base Attack Bonus: +5
Fortification: 100%
Damage Reduction: 1/Adamantine
Alignment: Lawful Good
A good place I would love advice is on gear. Please make note of how much plat I have when giving suggestions.
Thanks in advance.