Thanks Turbine, and Eladrin for what you have said about crafting in Mod 7. But thanks also for not telling us what new greensteel will be available, etc. I hear a lot of people complaining over the most ridiculous of things... Splintered Horns don't do anything yet. Boo Hoo Hoo!
People also complain that splintered horn might be used to make new greensteel types.... Um... How is this a bad thing? You would rather they do nothing? You think because they are equivalent to large ingredients that you shouldn't have to use them for such a small thing? How about this for an explanation: A greensteel dwarven ax in the hands of a dwarf is already an uber weapon... If you want to craft one, you have to use much more rare and expensive ingredients to create it, to justify the added benefit. So, yes, you will have to use a large horn if you want a greensteel axe.
Then there is the ultra ******** "There better not be any axes (or rapiers, etc.) because I already made mine." Um... Yeah. That Kopesh you made that does 2x the damage of any other weapon in the game... Yeah, that's suddenly going to be worthless if axes come out. And it would be so traumatic to you that we should not add something that half the player base really wants.
Or, maybe they won't add Dwarven Axes... Maybe just battle axes... People will probably complain about that too, instead of being happy to have another option. Whatever.
Anyway, I want to say thanks to Turbine for making a cool game and adding as much as they can as fast as they can without totally unbalancing the game.