![Quote](images/misc/quote_icon.png)
Originally Posted by
ENGRAV0
Actualy, you lose nothing while capped, if you go into a quest for the first time when you are capped, as soon as you go in once the cap is raised you will still get the first time bonus. Any XP you are awarded while capped might be a waste, but that only applies to XP awarded when you are capped. If you prepaired to get it while capped, but didn't actualy meet the rquirement while capped, then the cap goes up and you suddenly meet those requirements, you didn't lose, or abuse anything. You planned.
Actually, You Absolutely do. In order to get XP for Any quest once the cap goes up, you must rerun the quest... You do not incur multiple run Penalties. THis is not that same as not losing XP. Youy also Permanently lose the "First Time Bonus" awards for any quest you run while capped.
Here is how I see it: Some players have an issue where some other players prep themselves for the next level raise by earning the slayers. They don't feel any reason in prepairing themselves for that slayer mark is worth the time. On the other hand, some players spend a great deal of time prepairing to meet the next mark, then ensuring they do NOT go over the mark until the level is raised. It is a concern for some, and a concern for others to make sure, or at least voice their concerns over the work they have done to be ready to go straight to the next level, or even beyond that in a matter of an hour, bouncing between the explorer areas. Thus, in some players eyes, they have achieved an unfair advantage, when in actuality, they planned ahead, and used something that was available to everyone, even though to some it appeared to be a waste of time.
How fast another player gets to level cap once the cap is raised is of absolutely no concern to me. I have no problem with people taking advantage of the mechanic if they choose to. Thats not the motivation for this thread. The motivation is to provide everyone, From the Casual Gamer to the Powergamer Paladin an Even contiung benefit from the explorer areas.
I use the explorer times to help guide along individuals who are new to playing certain characters, and that is why I prefer to not see it changed.