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  1. #21
    Community Member JFeenstra's Avatar
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    Quote Originally Posted by Strumpoo View Post
    If he had that ability no one would be able to beat him. You know he is AT LEAST 10 caster levels above us, we would all port into part 4, and instantly die when he cast it. Since he is probably 10-20 caster levels above us.
    How many caster levels and HD does a monster with 1,000,000 hitpoints have?
    same number of HD and caster levels as normal, just instead of d12 it's d120 for ddo (example)
    Thelanis
    Alts: Elantra, Kitred, Camellio, Vicala
    Hey you there, stop exploiting the game for your entertainment, log off immediately.

  2. #22
    Community Member BlackSteel's Avatar
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    I'd love to see the occasional dispell in the raid, I dont care how it got worked in. Say part 5, he can use the power of the eclipse to dispel everyone in a bright flash. Would add a few more dynamics to the fight.

    But all it would accomplish would be that people would actually equip poison proof or drink a pot, instead of begging for the buff. And you would be required to fit in a greater fire resist item. GH can be leisurely reapplied, and haste is a no brainer, AOE buff anyway.
    Shadowsteel [TR train wreck]

  3. #23
    The Hatchery sirgog's Avatar
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    Quote Originally Posted by Altarboy View Post
    Ummmm..not to be a smart*** but, if he summoned stuff would he bug himself?????

    P.S.
    Sorry....I should read the whole thread before I post!
    Nah, it's Arraetrikos' new exploit - he bugs us out.
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  4. #24
    Community Member Altarboy's Avatar
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    Quote Originally Posted by sirgog View Post
    Nah, it's Arraetrikos' new exploit - he bugs us out.
    Ahhhh....

    so it's not really lag then?....

    Clever...

    very clever Arraetrikos....

    but next round goes to me!
    Chaotic Evil:-Baptismoffire-Tantholos-AltarboyBaptism- Sabott -Caneye-DunkachinoThingamabob- Dejay-Cubscout
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  5. #25
    Community Member gpk's Avatar
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    Quote Originally Posted by BlackSteel View Post
    I'd love to see the occasional dispell in the raid, I dont care how it got worked in. Say part 5, he can use the power of the eclipse to dispel everyone in a bright flash. Would add a few more dynamics to the fight.

    But all it would accomplish would be that people would actually equip poison proof or drink a pot, instead of begging for the buff. And you would be required to fit in a greater fire resist item. GH can be leisurely reapplied, and haste is a no brainer, AOE buff anyway.
    Heck he could just occasionally dispel people at random like the Abbot does (did?), imagine an occasional dispel with a proper fear aura, some type of blasphemy, mass holds, occasional summonsand other abilities.
    You could make the fight more fun, as challenging and even drop his HP (as many would like to see), a more dynamic fight=more fun.
    But oh well too late for mod6...

  6. #26
    Community Member liamfrancais's Avatar
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    Quote Originally Posted by Aspenor View Post
    I think adding this ability would make the last two parts of the Shroud more interesting. Same with a few summoned devils.
    Just a thought here but with the changes that are being discussed it seems to me the shroud would become the new Abbott ie. too hard, unbeatable, not worth the resources yada yada. But hey maybe it could be implemented at the elite level for those who are really uber hardcore D&D'ers and really want a supreme challenge.
    Liamfrancais- Human Pally 16 (Mythical), Balto-Drow Sorc 16 (Mythical), Baltaz-Drow Rgr 16 (Forgotten Legion), Adarforged-WF Barb 16 (Mythical), Bringit-Dwarf FTR/barb 12/4 (Just Me), Zudomon-Elf wiz 15 (Twisted Fate), Rudadonna-H clr 16 (Mythical)

  7. #27
    Community Member gpk's Avatar
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    Quote Originally Posted by liamfrancais View Post
    Just a thought here but with the changes that are being discussed it seems to me the shroud would become the new Abbott ie. too hard, unbeatable, not worth the resources yada yada. But hey maybe it could be implemented at the elite level for those who are really uber hardcore D&D'ers and really want a supreme challenge.
    I don't think that's a fair assessment, the things that ruined the Abbot Raid have nothing to do with the fight on the main platform (excluding Inferno, Encasement and Phase Wraiths); it's the post patch changes that killed it: mandatory puzzles, changed abbot, pumped-up inferno etc.

    The original fight itself was actually pretty fun, a lot happening and it had a nice dynamic feel to it, for me the pit fiend fights feel like an olde tyme slug fest where 2 big bald guys with curly mustaches stand toe-to-toe and duke it out punch for punch.

    Right now all the difficulty comes from tons of HP and tons of damage dealt. If the fight was designed a bit differently it could in fact mean a reduction in resources spent for those lower DPS/heal parties but would require players to actually play smarter and better.
    Last edited by gpk; 05-14-2008 at 01:26 PM.

  8. #28
    Community Member Lunewann's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    Yes, it's fine to look at them that way...

    It's just that a generic D&D pit fiend has 26 intelligence. Arraetrikos probably has higher. For someone that smart to not summon something at the same time he's fighting just makes no sense. It's as if he wants the clerics to be totally safe while they pump heals into whoever's beating on him.
    Ummmm maybe the Pitfiend doesn't summon mobs onto us because he is scared Turbine might ban him from the game.....

  9. #29
    Community Member Durack's Avatar
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    hhahahahaha, now that's a good one...
    I wanna be the first person on the server to put a bug report about a mob who summons otherplane creatures to his side for aid and then bugs himself out.... Yes hello your mob boss is trying to exploit himself
    Durrack, Durracka,Verminnard

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