Character Plan by DDO Character Planner Version 2.85
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Level 16 Chaotic Neutral Elf Male
(16 Fighter)
Hit Points: 248
Spell Points: 0
BAB: 16/16/21/2626
Fortitude: 10
Reflex: 14
Will: 5
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 16) (Level 16)
Strength 16 17 20
Dexterity 20 26 28
Constitution 10 10 10
Intelligence 9 10 10
Wisdom 9 10 10
Charisma 8 8 8
Tomes Used
+1 Tome of Strength used at level 1
+2 Tome of Dexterity used at level 1
+1 Tome of Intelligence used at level 1
+1 Tome of Wisdom used at level 1
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 16) (Level 16)
Balance 6 16.5 16.5
Bluff -1 -1 -1
Concentration 0 0 0
Diplomacy -1 -1 -1
Disable Device n/a n/a n/a
Haggle -1 -1 -1
Heal 0 0 0
Hide 6 9 9
Intimidate -1 -1 -1
Jump 7 24 24
Listen 0 0 2
Move Silently 6 9 9
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair 0 0 0
Search 0 0 2
Spot 0 0 2
Swim 3 5 5
Tumble n/a n/a n/a
Use Magic Device n/a n/a n/a
Level 1 (Fighter)
Skill: Jump (+4)
Feat: (Fighter Bonus) Dodge
Feat: (Selected) Point Blank Shot
Feat: (Automatic) Attack
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Elven Keen Senses
Feat: (Automatic) Enchantment Save Bonus
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Immunity to Sleep
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency (ALL)
Feat: (Automatic) Sneak
Feat: (Automatic) Sunder
Feat: (Automatic) Tower Shield Proficiency
Feat: (Automatic) Trip
Level 2 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Feat: (Fighter Bonus) Rapid Shot
Level 3 (Fighter)
Skill: Balance (+00.5)
Skill: Jump (+1)
Feat: (Selected) Mobility
Level 4 (Fighter)
Ability Raise: DEX
Skill: Balance (+0.5)
Skill: Jump (+1)
Feat: (Fighter Bonus) Shot on the Run
Level 5 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Level 6 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Feat: (Fighter Bonus) Manyshot
Feat: (Selected) Precise Shot
Level 7 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Level 8 (Fighter)
Ability Raise: DEX
Skill: Balance (+0.5)
Skill: Jump (+1)
Feat: (Fighter Bonus) Weapon Focus: Ranged Weapons
Level 9 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Feat: (Selected) Improved Critical: Ranged Weapons
Level 10 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Feat: (Fighter Bonus) Greater Weapon Focus: Ranged Weapons
Level 11 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Level 12 (Fighter)
Ability Raise: DEX
Skill: Balance (+0.5)
Skill: Jump (+1)
Feat: (Fighter Bonus) Improved Precise Shot
Feat: (Selected) Weapon Specialization: Ranged Weapons
Level 13 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Level 14 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Feat: (Fighter Bonus) Spring Attack
Level 15 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Feat: (Selected) Toughness
Level 16 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Feat: (Fighter Bonus) Greater Weapon Specialization: Ranged Weapons
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Attack Boost III
Enhancement: Fighter Attack Boost IV
Enhancement: Elven Dexterity I
Enhancement: Elven Dexterity II
Enhancement: Elf Ranged Attack I
Enhancement: Elf Ranged Attack II
Enhancement: Elf Ranged Damage I
Enhancement: Elf Ranged Damage II
Enhancement: Fighter Armor Mastery I
Enhancement: Fighter Armor Mastery II
Enhancement: Fighter Armor Mastery III
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Mobility I
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Strength III
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Fighter Toughness III
Enhancement: Fighter Toughness IV