Question 1
How much, if any, effort do you invest in your character's appearance?
After character creation, very little. Functionality is just too critical - can't pass up that Deathblock armor of heavy fortification just because the +1 armor you are currently wearing looks cooler. Put in a shop where we can customize the appearance of an existing piece of equipment at minimal or no cost (i.e. not something only someone high level can afford or that scales up based on your level).
Question 2
A mysterious box appears before you. The writing on the side of it reads "Soap". When you stand near it, you feel the urge to climb on top of it and speak. What do you say? (Remember the forum/thread guidelines)
My soapbox rants: 1)make it less of a grind to get "rare" loot. I don't want to run the Shroud 982564427452 times to get materials for a single Tier 3 - especially considering that I want at least a half dozen Tier 3's per character (sidenote: expand the list of options for craftable items to include every weapon type AND expand the list of options to include effects like vorpal, smiting, etc... Let us make our own wounding/puncturing items instead of having to pay exorbitant amounts to loot farmers for them.). Two or three completions of a quest should net you the reward from that quest that you are seeking. 2)Less pigeonholing of specific classes into specific roles via class specific enhancements - a fighter shouldn't HAVE to take 6 ranger levels to get the Tempest enhancement and a cleric should have access to metamagic enhancements just like a wiz/sorc does. 3)Make desirable gear attainable by poor characters too - not everyone can afford to spend 1 million gold on a vorpal just because that's the lowest the high level characters are willing to sell it for
Question 3
Recently we asked what your favorite (and least favorite) character class was. This week we ask... what is your favorite character race, and why?
Favorite character race - the one that never got implemented: kalashtar. The game has the Eberron label on it, it should have everything in the Eberron Campaign setting handbook available as options.
Question 1
What is the next monster you'd love to see in DDO? (with a nod to the thread already running on this very topic, we think alike )
Smartaleck answer: Start on page 1 of Monster Manual I and keep adding everything until you hit the end of Monster Manual V.
Real answer:Tanar'ri and Daelkyr
And a note regarding Ministry's response: Lycanthropes are supposed to be nearly extinct in the Eberron setting - they were slaughtered by the Church of the Silver Flame. It would not make sense to have them in the game as "trash" enemies due to their rarity. Maybe as a major boss enemy though.
Question 2
On your primary server, how many characters do you play? (excluding things like mules or guild banker characters etc)
4
Question 3
You wake up in an empty square room. There are two doorways on opposite walls, each with a sign above it. One sign says "The Riddle" the other says "The Enemy". Which door would you walk through?
Depends on which character I am playing at the time, though I would definitely like to see quests where you can make a choice between methods of solving the quest without taking an XP hit due to bypassed optionals or lower kill counts. Please no more puzzles where you just have to memorize the answer though (i.e. "ok, turn each wheel 4 times and it should be right")
Question 4
Who is your favorite NPC and why?
The auctioneer in Meridia. I spend more time talking to her than I do adventuring some days.