So, I did a quick search and found a few threads, but they didn't really cover what I wanted to know.
As we all know, nearly every sorc.. regardless of their path (CC, Nukers, Insta, whatever) use mainly Elemental spells. That is, spells that use Fire and/or Ice damage. The very spell Fire Wall nearly defines the sorc's killing power, alongside fireball, and is likely the most common damage spell used at most sorc levels.
So the question is: Why?
I haven't grouped with a single energy sorc (Energy hereafter referring to any acid or electric damage spell) in the week since I've made my WF, and he's level 8 now. I've spoken to only two people who claimed to have energy sorcs, but I never got to see them in action..
I'm a big believer in going against the crowd.. Often going out of my way to choose or do what everyone else doesn't want. I want to know if energy is viable and if so, why don't more people use it?
I thought perhaps that Elemental outdamaged Energy, but it doesn't.. At each level, there is an equivalently awesome counterpart on each side.
For example:
The Infamous Fire Wall
2d6 + (1 x Caster level) = (9th) 15damage/3sec = 5dps (Assuming it takes 3 seconds for things sitting in the FW to be hit again or it takes 3 seconds for you to run them back into it)
The Underdog Acid Cloud
3d4/2 seconds x 3 caster levels = (9th) 36damage/6sec (Or 18damage/3sec, for comparison) = 6dps
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Yes, fireball and scorching ray do great damage.. but ice creatures are few and far between, where fire-immunte creatures (Or worse, fire-regening creatures!) [Fire giants, hellhounds, giant hunters, mephits, elementals, blackbones, etc] are pretty common. How many common creatures are immune to acid? Electricity?? Resistant?
I find niac's, the main cold spell (To use on the oh-so common fire creatures) at low-mid level, is horrible. The reflex to save for NO damage is ****.. What do you target? Fire eles and mephits have great reflex saves, so thats a waste.. may as well use MM. Even the giants avoid niacs! I can only get Hellhounds with niac's, and even then.. its more mana-efficient to MM, since MM never misses and niac's still might miss for 0 dmg.
Also, as an added bonus: Damage & Crit boosts to energy spells are much easier to obtain than fire/ice :P