Paladin Divine Sacrifice I:
Prereqs: Paladin level 5, Paladin Extra Smiting II, 15 Action Points spent
Cost: 1 Action Point
Benefit: Giving up some of your life force to win the battle, you empower your next blow against your foe. This attack deals an additional 5d6 Good damage to evil opponents and increases the critical multiplier of your weapon by 1, but costs you 10 hp and 1 sp, whether or not the attack is successful. (3 second cool down)
Paladin Divine Sacrifice II:
Prereqs: Paladin level 12, Paladin Divine Sacrifice I, Paladin Extra Smiting III, 42 Action Points spent
Cost: 2 Action Points
Benefit: Giving up some of your life force to win the battle, you empower your next blow against your foe. This attack deals an additional 7d6 Good damage to evil opponents and increases the critical multiplier of your weapon by 1, but costs you 10 hp and 1 sp, whether or not the attack is successful.
Paladin Divine Sacrifice III: (Not yet available)
Prereqs: Paladin level 19, Paladin Divine Sacrifice II, Paladin Extra Smiting IV, 69 Action Points spent
Cost: 3 Action Points
Benefit: Giving up some of your life force to win the battle, you empower your next blow against your foe. This attack deals an additional 9d6 Good damage to evil opponents and increases the critical multiplier of your weapon by 1, but costs you 10 hp and 1 sp, whether or not the attack is successful.
I do not think Paladin Divine Sacrifice will be useful at cap but might have limited use at lower levels.

My issue is that levels 2 and 3 are not worth the cost, by any stretch of the imagination.

The only improvement on Paladin Divine Sacrifice I to Paladin Divine Sacrifice II is an additional 2D6 damage, costing 2 AP.

This additional damage (~7 HP) is less than the damage I take each use of Paladin Divine Sacrifice.

In my observation mobs in lvl 12-13 quests have 250-400 HP, meaning 2D6 additional HP is negligible (and the paladin will take a higher percentage of their HP each DS than the paladin does in damage to the mob).


I think DS will be another Vicious style bonus. The Devs think it is useful but the players do not, so DS will not get used.

DS costs to get and costs each use, is the benefit worth these costs?

Anyone think they will take Paladin Divine Sacrifice I and Paladin Divine Sacrifice II? (or am I missing something?)