Okay people for those of you who do not know me I am Cyr a very old school player who took a 4 month hiatus after the abbot debacle. I came back over a month ago with the shroud having been out for some time. I thought I would be playing catch up with most players on the server. With time for about 10-15 completions per toon these people must know the quest inside and out. I get on and hear about all these uber GS items that people have crafted. I meet some people who have multiple weapons made on single toons. First few days I run two shrouds with some guildies leading pick up the major points real fast. BTW AWESOME QUEST DEVS Then I get a few more toons ready so I have no worries about everyone being on timer. Soon enough I have more toons then some of my guildies ready (not uncommon for me ). So I start pugging...
What is the first thing I see. Right off the bat? I know all you people know what I am talking about but forum rules prohibit me from spelling it out. I find it pretty lame. We had a pretty easy time beating the quest, why do other people need to do this? Then I find out some of my guildies are doing the same thing as a habit ;( Thankfully my guild leader was in agrement with me that it should not be done in raids led by our guild and the practice pretty much stopped by those few who were doing it.
But remember I have so many toons ready that I am pugging alot and most of the party leaders say nothing about their 'tactic' untill the last second. So I can jump out and be labeled a jerk for abandoning them or sit back mark their names down for future reference. Clearly not a great choice there.
Now, nearly a month later I have a very clear picture of what is going on in the Sarlona Shroud. There is one guild that I have NEVER seen use this 'tactic' themselves and again I think all of you know who I am talking about, but I still see some of their prominent members being stuck in similiar situations as I am in pug groups. Some of them are very vocal about it, some are not. I was rather quiet about it for the most part, but now I feel something must change.
I say this because after the ~40-60 shroud completions I have run (the vast majority in pug) I have seen this 'tactic' used more times then I have not. I could list off five guilds that pretty much only use this 'tactic'. These are not minor or small guilds...nor are they alone but I could not say these other guilds pretty much only use the tactic since I have not run enough with them or had numerous guild members of theirs confirm this to me. I do not want people speculating who does this who does that...most people know and we don't need to point fingers at anyone specifically.
It has gotten to a point that I am asking people before I join a shroud how they are going to do it. I forgot to ask today when someone telled me asking me to join Guess what happened? They used 'special' tactics on the fourth and fifth part. After it did not take on the fifth part they tried using ANOTHER 'tactic' and when that did not take they quit.
This is why I care about this. It is not so much that people are not 'playing as the dev's intended' it is that people are making themselves worse players and encouraging poor play. People are making groups that are not even close to well put together for this quest. They do not understand the basic tactics that work. There are still people who think that this quest is only completable without using the tactic if you have 3 clerics, 7 barbarians, a bard, and a caster. This quest really demonstrates when run w/o using the tactic who is really contributing and who is just along for the ride. Have too many people who are just not willing to bring arrows, buy wands, buy scrolls, or buy the proper weapons and you really notice it quickly.
I see this resulting in an overall decline in competency in other high level content as well. Reaver raids are incredibly sloppy now. When I left the game a failure due to some NOOB deciding to shoot the giant with his bow and drag agro to the clerics was rare. Now I see that type of thing all the time. I see less than half the time that the giant is debuffed, even with 4 arcanes in party. I see multiple fighters running at/around/past the giant making getting charges much more difficult. It is like the player base has been given a switch that went to lazy with this 'tactic' and they are approaching the rest of the game in the same manner.
I know that alot of the people who use this tactic don't think they are playing badly when they go into the shroud. They look at their kill count from chasing around trog's in part 1 and think they are uber. They justify using the tactic as 'cost savings'. They also do not think it is a big deal...they even bad mouth people who say they can not particapate if they use these 'tactics' and are forced to quit when the 'tactic' is talked about after part 4.
I am calling everyone out who uses this tactic habitually. You need to go back to the drawing board on this quest and really figure it out (or listen to some of the peps who acutally run it straight up regularly) so you do not have to use major num. pots everytime and 100's of heal scrolls. You need to run it like it was meant to be run (FYI it is alot more fun) and help educate those who do not understand it.
So there it is. I am calling out MOST OF THE SERVER. If you think you are uber then prove it. You already have all the toys you should have had to run the quest straight up to get (with the associated learning curve and loss of resources) so it should be easy as pie to do straight up.
PS: I am asking any posters to kindly not to flame specific people or groups or describe in any detail the 'tactics' which I am talking about since pretty much anyone who would be affected by this post clearly knows what I am talking about. I would also kindly ask the Cube to note how careful I have been to avoid doing the same thing and not burn the thread with the inevitable flamers particularly since this 'tactic' is being used in by my informal count the past two weeks of lfm's I have seen up for shroud completions over 90% of the time.