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  1. #1
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    Default The Pint-Sized Homeopathic Paladin

    Near Cleric-like Healing ability
    Solid To Hit bonus
    No-Fail Scrolling of almost any scroll in the game
    Pick a Lock here and there
    High AC
    Evasion
    Solid, If Not great, Saves

    Pretty nice list of Good stuff..... But there are a few Drawbacks..

    Tome/gear Intensive
    Low to Moderate Hit Points
    Low DPS/Finesse Build (W/P, Banishing Focused)

    Level 16 Lawful Good Halfling Male
    (2 Fighter / 12 Paladin / 2 Rogue)
    Hit Points: 310
    20 Heroic Durability
    120 Paly 12
    20 Fighter 2
    12 Rogue 2
    10 Dragonic Vitality
    80 CON Bonus
    ---
    262
    18 Minos Legend
    30 Greater False Life
    ---
    310/280 w/o Greter False Life

    Spell Points: 550+

    112 Paly 12
    105 WIsdom Bonus
    40 Paly Enh
    300 SHroud Wiz6 +Elemntal Power
    ---
    557 Spell Points

    BAB: 15/15/20/25/25

    15 BAB
    11 Dex Bonus
    1 Halfling
    3 Avg Weapon
    --
    +30 First Swing Unbuffed
    +3 Divine Favor
    +4 Greater Heroism
    +1 Haste
    ---
    +38 Self Buffed


    Fortitude: 34
    Reflex: 36
    Will: 27
    30/32/24 Beholder Saves

    8/4/4 Paly 12
    3/0/0 Fighter 2
    0/3/0 Rogue 2
    5/11/5 Attrbute Boost
    2/2/2 Aura
    7/7/7 Divine Grace
    1/1/1 Halfling
    -----
    26/28/19 Unbuffed Standing Saves
    4/4/4 Resistance Item
    4/4/4 Greater Heroism
    ------
    34/36/27 Buffed

    AC
    10 Base
    11 DEX
    8 Armored Bracers
    4 Aura
    5 Protection
    7 +5 Mithral Sheild
    1 Halfling
    1 Dodge
    --
    47 Standing
    3 Bark Pot
    1 Haste
    2 Recitation
    --
    53 typical self/Party Buffs
    4 Inspire Heroics
    2 Ranger Bark
    --
    59 Ideal Buffed
    3 Chattering Ring
    4 GreenSteel Insight
    2 Sheild/Armor RItual Enhancments
    ---
    68 Potential

    Healing Capabilities
    8 Cure Light Dragonmarks 1d8+5 +20% +50% Avg 23hp's
    7 Cure Serious 3d8+15 +20% +50% avg 54hp's
    6 HEALS for 270 HP's each
    4 LoH for 154 Ea
    No Fail HEAL/Cure Mass Scrolls


    L1 Spells
    Cure Light, Divine Favor
    L2
    AngelSkin, Resistance
    L3
    Cure Moderate, Prayer


    Starting Feat/Enhancement
    Abilities Base Stats Modified Stats
    (32 Point) (Level 1) (Level 16)
    {20}Strength 12 +2 Tome +6 Item
    {32}Dexterity 17 +2 Tome +2 Halfling +1 Rogue +6 Item +4 Levels
    {20}Constitution 14 +6 Item
    {18}Intelligence 11 +1 Tome
    {20}Wisdom 12 +2 Tome +6 Item
    {24}Charisma 13 +2 Tome +3 Paly +6 Item


    Starting Feat/Enhancement
    Base Skills Modified Skills
    Skills (Level 1) (Level 16)

    [45]Diplomacy 19 Ranks +15 Item +7 CHR +4 GH
    [46]Open Lock 9 Ranks +15 ITem +11 Dex +7 Tools +4GH
    [36/42/48]Use Magic Device 19 Ranks +7CHR +3 Cartouse +3 SF +4 GH /+2 Boost +2 Luck+2 Titan Gloves/ +6 SHroud Item

    Level 1 (Rogue)
    Feat: (Selected) Least Dragonmark of Healing

    Level 2 (Paladin)

    Level 3 (Paladin)
    Feat: (Selected) Weapon Finesse

    Level 4 (Paladin)

    Level 5 (Paladin)

    Level 6 (Paladin)
    Feat: (Selected) Lesser Dragonmark of Healing

    Level 7 (Paladin)

    Level 8 (Paladin)

    Level 9 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Piercing Weapons
    Feat: (Selected) Skill Focus: Use Magic Device

    Level 10 (Fighter)
    Feat: (Fighter Bonus) Dodge (Maybe CE w/+2 Int Tome, But CE doesnt make sense if you play this character as a Healer)

    Level 11 (Rogue)

    Level 12 (Paladin)
    Feat: (Selected) Greater Dragonmark of Healing

    Level 13 (Paladin)

    Level 14 (Paladin)

    Level 15 (Paladin)
    Feat: (Selected) Empower Healing Spell

    Level 16 (Paladin)
    [1]Enhancement: Rogue Skill Boost I
    [10]Enhancement: Extra Dragonmark IV
    [6]Enhancement: Halfling Dexterity II
    [6]Enhancement: Paladin Bulwark of Good III
    [3]Enhancement: Paladin Spell Points II
    [1]Enhancement: Paladin Resistance of Good I
    [6]Enhancement: Paladin Extra Lay on Hands III
    [6]Enhancement: Paladin Extra Smite Evil III
    [3]Enhancement: Paladin Devotion II
    [12]Enhancement: Paladin Charisma III
    [2]Enhancement: Rogue Dexterity I
    [3] Enhancement: Exalted Smite II
    59 (5 more to go)

    Helm: Minos Legend
    Necklace:Cartouse/Wisdom/Diploacy Item
    Trinket:Pop/Head of Good FOrtune
    Cloak:+5 Protection or +4 Resist as needed
    Belt: Greater False Life
    Ring 1: +6 CON
    Gloves:+6 STR/Open Lock/Titan Gloves?
    Boots:+6 Dex
    Ring 2:+6 CHR
    Bracers:+8 Armor
    Armor:Fearsome of Greater Resists
    Googles:Green Steel

    If I get a Chattering RIng, I think I'd have to swap CON to the Belt Slot and give up my Greater False Life.... I think the Sacrifice would be worrth it COnsidering the High Healing capabilities and High AC of the build. a +4 AC Shroud Weapon would be significant as well.
    Last edited by Impaqt; 04-29-2008 at 03:10 PM.
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    Thelanis

    Alandael ~ Allendale ~ iForged ~ Roba ~ Sylon ~ Pokah ~ Keyanu ~ Wreckoning
    Quote Originally Posted by Severlin View Post
    We don't envision starting players with Starter Gear and zero knowledge playing on Hard or Elite.
    Sev~

  2. #2
    Community Member Jondallar's Avatar
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    Solid Support Build. However the dragon marks while useful for lvling will be a waste of feats at end game (which with all the gear the build requires is where you are planning on playing). You could take many other useful feats especially once you pass 39 umd and can use heal scrolls without fail. Empowered healing, extend, and something maybe combat related would be nice at end game.

    The problem I see with this build is that a cleric would still benefit the party more (only in ac would it have less). Support melees just have little acceptence in DDO especially Mod6.

  3. #3
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    Quote Originally Posted by Jondallar View Post
    Solid Support Build. However the dragon marks while useful for lvling will be a waste of feats at end game (which with all the gear the build requires is where you are planning on playing). You could take many other useful feats especially once you pass 39 umd and can use heal scrolls without fail. Empowered healing, extend, and something maybe combat related would be nice at end game.

    The problem I see with this build is that a cleric would still benefit the party more (only in ac would it have less). Support melees just have little acceptence in DDO especially Mod6.

    10 "Free" Casts of Heal per rest is pretty Potent. and WIth EMpower Healing (It is in there) the Cure Serious casts are not a waste of time... THe CUre Lights.. Yeah, but ya gotta have em with the progression.

    I have the Imroved Crit for the Rapier... I dotn see how a Weapon Focus would add much to the build.

    Extend I find COmpletely useless on a build like this.... Hes not a Primary Buffer and has no offensive spells to extend either.(BB, WoF)

    Yes, Not as alluraing as a Cleric.. But if the party doesnt have a cleric, Who wouldnt want this guy around?
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    Thelanis

    Alandael ~ Allendale ~ iForged ~ Roba ~ Sylon ~ Pokah ~ Keyanu ~ Wreckoning
    Quote Originally Posted by Severlin View Post
    We don't envision starting players with Starter Gear and zero knowledge playing on Hard or Elite.
    Sev~

  4. #4
    Community Member Jondallar's Avatar
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    Quote Originally Posted by Impaqt View Post
    10 "Free" Casts of Heal per rest is pretty Potent. and WIth EMpower Healing (It is in there) the Cure Serious casts are not a waste of time... THe CUre Lights.. Yeah, but ya gotta have em with the progression.

    I have the Imroved Crit for the Rapier... I dotn see how a Weapon Focus would add much to the build.

    Extend I find COmpletely useless on a build like this.... Hes not a Primary Buffer and has no offensive spells to extend either.(BB, WoF)

    Yes, Not as alluraing as a Cleric.. But if the party doesnt have a cleric, Who wouldnt want this guy around?
    Oops missed the empower healing. Extended prayer is nice, as is divine favor. The free heals are handy, but on a build like this $ is nt going to be an issue since you will have to grind out tons of quesrts/raids to get the gear you need. Simply and observation, not a critisism of the build. I would ust personally rather level up and invest in a battle/martial cleric instead.

  5. #5
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    Quote Originally Posted by Jondallar View Post
    Oops missed the empower healing. Extended prayer is nice, as is divine favor. The free heals are handy, but on a build like this $ is nt going to be an issue since you will have to grind out tons of quesrts/raids to get the gear you need. Simply and observation, not a critisism of the build. I would ust personally rather level up and invest in a battle/martial cleric instead.
    ASside fromt he Greensteel and Titan Gloves theres nother inthis build thats a Grind. I dont consider doing the reaver every three days a grind because its a 15 minutes quest and most people are just looking for tomes nowadays. Most gear goes up for roll or passed out to newer builds)

    Yeah, Extend would be nice for Prayer and Divine Favor... But there realy isnt a SP Savings on SF and Prayer is often provided by the cleric for buffing.. I'd be using it more for debuffing.
    °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸A R C H A N G E L S °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸
    Thelanis

    Alandael ~ Allendale ~ iForged ~ Roba ~ Sylon ~ Pokah ~ Keyanu ~ Wreckoning
    Quote Originally Posted by Severlin View Post
    We don't envision starting players with Starter Gear and zero knowledge playing on Hard or Elite.
    Sev~

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