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  1. #21
    Community Member creithne's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    That's normal. You use Tumble to keep moving... you should've had a few points of Tumble anyway.
    Thanks, good to know.

  2. #22

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    Quote Originally Posted by Shima-ra
    [the titanic docent] takes a good 5 seconds to activate
    Its actually as fast as a sorcerer casting mage armor (0.5 seconds). The longest part is the time to switch to the titanic docent.

    While the titanic docent often doesn't have too much of a use every once in a while there are spots that make it invaluable (opening a door, opening a chest, resting at a shrine, disarming a trap, running through Otto's Sphere of Dancing/Symbol of Stunning/etc.).

    As for the original question, the Docent of Defiance is the winner.
    Last edited by MrCow; 04-29-2008 at 12:46 AM.
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  3. #23
    Community Member Jefro's Avatar
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    Docent of Featly - Armor Bonus +6, Spell Resistance (22)
    Docent of the Claw - +5 Docent, Nightshield 3/day, Reinforced Plating +1(inherent ac bonus), To-hit bonus +1


    Maybe in next Mod, you have a easier chance getting these.
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  4. #24
    The Hatchery sirgog's Avatar
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    My top picks are Definance and Docent of the Claw, HM to White Dragonscale Docent.
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  5. #25
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    I should mention that I do like to pop the Docent of Blood on when I'm fighting red/purple names. They are immune to Fearsome, and can generally hit my AC whether I have the extra +4 or not, and it helps to let the clerics mass-cure the group and get me the extra healing.

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  7. #27
    Community Member Citymorg's Avatar
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    I have all three of these docents (two Titanic). I use the docent of quickening all the time. I solo, I group in many groups, some don't have hasters, and it's a lot easier than pots. I like static effects that, if something runs out (30pt resist, haste, FoM, True Sight, whatever) I am not left in trouble. So, I think the +10% attack speed is better than the temp DR. I have 7 DR/- as a Barb already, and can use the Titanic Docent to go to 30, situationally. In addition, I know and can guarantee when that goes off. I find the slow that comes with the DR making it nearly useless to fight with. Basically, it makes you a turtle, not a DPS machine. I use it mostly when I need the resists and don't have or can't get a someone to give them to me. (I usually have at least the House P buffs, so that is almost never)

    That said, the Docent of Defiance is definitely cool, if you do not have any of the others.
    .

  8. #28

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    I agree with what Citymorg said. I prefer docent of quickening on fighting classes. Defiance is great for casters though. So what if it slows you down, you can still tumble. And it's not very easy to run away from a finger of death.
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  9. #29
    Community Member kr8ztwin's Avatar
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    Quickening Docent is by far my fav docent for barb...or any 2H or 2WF WF build. I'm a huge fan. Should see what a dual vorpal STR Ranger can do with tempest and quickening docent. Oh good lord its fun to watch :P

  10. #30
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    Quote Originally Posted by kr8ztwin View Post
    Quickening Docent is by far my fav docent for barb...or any 2H or 2WF WF build. I'm a huge fan. Should see what a dual vorpal STR Ranger can do with tempest and quickening docent.
    What can he do?

    It's not as if he attacks faster or anything...

  11. #31
    Community Member Kris_P._Letus's Avatar
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    [QUOTE=avatar28;1684768]
    I don't know how often the DOD triggers DR 20, but it said 1% per hit chance.. so maybe after getting beat on by a mob for 2 mins, it accumualates to 50-60% then triggers. I don't know much about the docent. Is there an effect that shows up top in the buffs that shows that it is active? does it have a timer? how long is it active?
    QUOTE]

    yes. i just got one tonight on the ah it has only popped once so far (killed the buggers to fast for them to hit me back), but there is an icon in the corner. it looks KINDA like a angry rage icon....i saw it and thought i was somehow greatest greater rage, or something. then i went to move, didnt move ( :P ), and actually checked out the icon in the buff section. cant remember what it is that it says, but it does show up.

  12. #32

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    Where does it say 1% of the time? That is completely false.

    I have repeatedly tested it in PvP, going over my combat log to count exactly how many hits it took to activate it. 5% bare minimum, although the % could be slightly higher.

    And yes, there is an effect that shows up on your buff bar. It is the same symbol as rage. And the animation on your character also looks like rage (the little red flecks rising off the wf's body). So if you have a warforged in your party who suddenly appears to be under the effects of rage, and is moving really slowly, clerics please don't cast heal and greater restoration on him over and over until he begins moving at normal speed again.
    My Videos Shadow Mage (ok, it's a build now)
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  13. #33
    Founder Arianrhod's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    What can he do?

    It's not as if he attacks faster or anything...
    Well, if it's one of those barbs who just can't wait for haste, combined with one of those sorcs who refuses to cast it again on anyone who missed it the first time...

  14. #34

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    For bosses where not to much movement is needed - Docent of Defiance
    For anything else - A docent that makes you look more B.A.
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  15. #35
    Community Member Halpo's Avatar
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    Default Docent of Defiance

    Docent of defiance by a long shot I love hoping around like a frog when it procs and it procs alot for me as I have an 18 AC after I am all done raging.

  16. #36
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    Quote Originally Posted by Jefro View Post
    Docent of Featly - Armor Bonus +6, Spell Resistance (22)
    Docent of the Claw - +5 Docent, Nightshield 3/day, Reinforced Plating +1(inherent ac bonus), To-hit bonus +1
    .
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  17. #37
    Community Member Forceonature's Avatar
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    Unless you have a high AC Barb build, then any Fearsome docent works well. I wonder if a Fearsome docent of Mod fort is floating around yet. That would be good for a barb.

    I've got a +5 (possibly lesser) Fire Guard Docent of Command for my Intimidate/UMD tank. It fits that build well.

    Is the new alchemal crafting bonus going to work on Docents (assuming so)? That's an additional +1 AC to a docent in your inventory.

  18. #38
    Community Member Kris_P._Letus's Avatar
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    Quote Originally Posted by Forceonature View Post
    Unless you have a high AC Barb build, then any Fearsome docent works well. I wonder if a Fearsome docent of Mod fort is floating around yet. That would be good for a barb.

    I've got a +5 (possibly lesser) Fire Guard Docent of Command for my Intimidate/UMD tank. It fits that build well.

    Is the new alchemal crafting bonus going to work on Docents (assuming so)? That's an additional +1 AC to a docent in your inventory.
    eh, thats all personal preference. i ran around with a fearsome docent for awhile. got tired of chasing mobs down. in a closed in room (i.e. pop) its ok cuz there not going to go that far. but im lazy. i dont like to run. and my guy dont even know what ranged attacks are.

  19. #39
    Community Member Whulffer's Avatar
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    I have all listed docents minus the claw, and I had the option of it. On my barb defiance is what i choose to use. The defiance procks pretty often imo. I just wish ppl would cast tumble on me more often, with my gird, i think then I can tumble flip. Since no one does, I do the frog walk ;-).

    Defiance for the win!

  20. #40
    Community Member Kris_P._Letus's Avatar
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    Quote Originally Posted by Whulffer View Post
    I have all listed docents minus the claw, and I had the option of it. On my barb defiance is what i choose to use. The defiance procks pretty often imo. I just wish ppl would cast tumble on me more often, with my gird, i think then I can tumble flip. Since no one does, I do the frog walk ;-).

    Defiance for the win!
    lol. i like that. "the frog walk". gave me a chuckle.

    i have a 2 of the 3 that the op listed, dont have to docent of blood. +10 percent from heals. eh. i also was givin dusk by a party member (thanks, zayhat ) out of the necro. so, between the 3 (doq, defiance and dusk) i rotate it out. doq when im not hasted, defiance when im in a boss fight or in the middle of a bunch of mobs (stupid trogs couldnt hit me for more then 3 in my coal chamber run. that was nice) and dusk when i feel like somethin different. 10% miss chance is a neat idea, but not sure how often it happens.

    all in all.....i love the toys that us warforged get.

    except the frog walk.

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