This build is from Sigtrent's build request thread
Build Name:Paladin AC Challenge Build
Author: Sigfried Trent
Requester: None
Last Updated: 07/01/10
Key Words [Maximum AC, Tank, Paladin, Siberys]
Objectives
I wanted to prove that Paladins could have the best AC in the game. This was back in 2008 mind you. Now... fighter can go a bit higher and possibly monk (I haven’t done the math for monk) but its not easy by any stretch.
The challenge was if anyone could make a build with better AC
The secondary challenge was if anyone could make a build with better AC, Saves, and HP.
Design
This is one of the rare builds where I did research and made an item list. In this case a fantasy item list of all the most grindy crazy items in the game, but its more a proof of concept than something you should go out and make.
The approach was simple. Make a dwarven paladin with Siberys and everything I could find to increase defenses with AC being primary and saves/hp secondary. And offense with whatever is left over.
Code:
Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page
Level 20 Lawful Good Dwarf Male
(1 Fighter \ 18 Paladin \ 1 Rogue)
Hit Points: 358
Spell Points: 232
BAB: 19\19\24\29\29
Fortitude: 24
Reflex: 21
Will: 15
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 14 16
Dexterity 16 22
Constitution 14 18
Intelligence 12 14
Wisdom 10 12
Charisma 14 16
Tomes Used
+1 Tome of Intelligence used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Dexterity used at level 11
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 7 20
Bluff 2 3
Concentration 2 7
Diplomacy 2 3
Disable Device n/a n/a
Haggle 6 7
Heal 0 2
Hide 3 6
Intimidate 6 34
Jump 6 7
Listen 4 5
Move Silently 3 6
Open Lock 7 10
Perform n/a n/a
Repair 1 2
Search 1 4
Spot 4 7
Swim 2 3
Tumble 7 10
Use Magic Device 6 17
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Haggle (+4)
Skill: Intimidate (+4)
Skill: Jump (+4)
Skill: Listen (+4)
Skill: Open Lock (+4)
Skill: Spot (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Ranger
Feat: (Selected) Skill Focus: Intimidate
Enhancement: Dwarven Armor Mastery I
Enhancement: Dwarven Spell Defense I
Level 2 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Enhancement: Paladin Armor Class Boost I
Enhancement: Follower of the Sovereign Host
Enhancement: Paladin Focus of Good I
Enhancement: Paladin Extra Smite Evil I
Level 3 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Feat: (Selected) Dodge
Enhancement: Dwarven Shield Mastery I
Level 4 (Fighter)
Ability Raise: DEX
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Use Magic Device (+0.5)
Feat: (Fighter Bonus) Combat Expertise
Enhancement: Fighter Intimidate I
Level 5 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Enhancement: Dwarven Shield Mastery II
Enhancement: Dwarven Spell Defense II
Enhancement: Paladin Courage of Good I
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Extra Lay on Hands I
Level 6 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Feat: (Selected) Toughness
Enhancement: Paladin Armor Class Boost II
Enhancement: Paladin Extra Smite Evil II
Enhancement: Racial Toughness I
Enhancement: Paladin Toughness I
Level 7 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Enhancement: Paladin Divine Sacrifice I
Enhancement: Racial Toughness II
Enhancement: Paladin Divine Might I
Level 8 (Paladin)
Ability Raise: DEX
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Defender of Siberys I
Level 9 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Past Life: Warrior of the Wild
Enhancement: Unyielding Sovereignty
Level 10 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Bulwark of Good II
Enhancement: Paladin Resistance of Good II
Level 11 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Exalted Smite I
Enhancement: Paladin Extra Lay on Hands II
Level 12 (Paladin)
Ability Raise: DEX
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Past Life: Student of the Sword
Enhancement: Dwarven Armor Mastery II
Level 13 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Bulwark of Good III
Enhancement: Paladin Toughness II
Level 14 (Paladin)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Enhancement: Paladin Defender of Siberys II
Level 15 (Paladin)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Bullheaded
Enhancement: Paladin Extra Lay on Hands III
Level 16 (Paladin)
Ability Raise: CON
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Enhancement: Paladin Armor Class Boost III
Enhancement: Paladin Resistance of Good III
Level 17 (Paladin)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Enhancement: Paladin Bulwark of Good IV
Level 18 (Paladin)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Critical: Slashing Weapons
Enhancement: Paladin Armor Class Boost IV
Level 19 (Paladin)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Level 20 (Paladin)
Ability Raise: CON
Skill: Heal (+1)
Skill: Intimidate (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Dwarven Armor Mastery III
Enhancement: Paladin Divine Righteousness I
Enhancement: Paladin Defender of Siberys III
Play
You could make the build and slowly grind out all the items. For most folks, this build has more dex than they will ever manage to utilize so for a practical version I’d tone that down.
I also have to say I think a fighter does this a bit better. This would solo better due to self healing, but the fighter can build for this kind of AC and maintain more offense.
Variations
Something less insane.
Special Gear Section
I poured over what is listed on DDO-Wiki and the problem with item lists is the items in game change constantly. Today’s hot stuff is tomorrows ****. So... this is a dated section 07/01/10
Armor: Epic Red Dragon Scale (+2 max dex in colorless slot and +6Cha)
Shield: Light and Darkness (8shield, Prot 4, Defl 4, DR/5epic, bashing)
Ring1: Chattering Ring (standing the test of time +3 dodge)
Ring2: Band of Siberys (+6Str +1 Excep Cha) w (+2 Excep Dex)
Belt: Belt of the defenders of Siberys (6Con Greater False Life)
Bracers: Chaos Guard (also standing the test of time +2 dodge)
Neck: Epic Hyena Claw (Intim +15, Con +7, toughness)
Trinket: Epic Dusk Heart (Supreme False Life, Dusk, Deathward click)
Boots: Epic Dustless Boots (Blindness immunity)
Gloves: Epic Spectral Gloves (Ether, Dex 7, Poison Immunity)
Helmet: Minos?
Cloak: Greensteel Cloak: Minor Healing Lore, lesser good block, Deathblock)
Googles: Greensteel Goggles: Wiz6,15hp,6Wis,100sp,+3cha skills,Concordant Opposition)
Weapon: Greensteel Dwarven Axe (Flaming, Good burst, +4 Insight, Radiance II)
AC Breakdown
10 Base
16 Armor (Red Scale)
08 Shield (Light and Dark)
10 Dexterity (2 armor, 2 armor enhance, 3 dwarven AM, 1 past life, 2 stalwart)
10 Dodge (chaos, Feat, chattering, Stance)
02 Alchemical Rituals (Armor and Shield)
04 Insight (Greensteel)
05 Deflection (Shield of faith power)
05 Natural Armor (Barkskin reincarnation feat)
06 Paladin Aura
05 Combat Expertise
02 Misc (Siberys item set)
02 Blocking
<85>
04 Inspire Heroics
<89>
05 Paladin Armor Boost
03 Halfling Companion
01 Haste
02 Recitation
<100>
04 Giant Evasion
<104>
Intimidate
23 Ranks
06 Charisma
05 Feats
03 Exceptional
15 Item
01 Enhancements
<53>
04 GH
02 Recitation
02 Inspire Competence
<61>
Saves are in the low 30s to mid 20s
HP is about 560 or so I believe