with the new shortened timers these two obviuosly become much more useful. *cries* why can't they do something with IF too *cries*
Now, with IF/bluff every subsequent attempt has a lower chance for success, and if you fail, it is next to impossible to bluff/feint that mob anymore. Is this also the case with diplo and intimidate? If not, then why not? I don't want to rain on anyone's diplo/intimi parade, but the two abilities in least need of a fix got the bigger boost, whereas the two in need of the most fix got little or nothing.