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  1. #1
    Community Member Gabrion's Avatar
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    Default Paladin Divine Sacrifice Question

    Hopefully someone can clarify this for me since I missed it in the dev activities thread (if its there at all). Is Divine Sacrifice going to consume any smites or anything like that, or will the only cost be 10 HP and 1 SP? If those are the only costs, I can't believe people are saying the mod has no pally love - an extra 9d6 damage every 3 seconds with an increased crit chance on that attack seems pretty nice to me.

  2. #2
    Community Member gpk's Avatar
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    NEW Paladin Divine Sacrifice II:
    • Prereqs: Paladin level 12, Paladin Divine Sacrifice I, Paladin Extra Smiting III, 42 Action Points spent
    • Cost: 2 Action Points
    • Benefit: Giving up some of your life force to win the battle, you empower your next blow against your foe. This attack deals an additional 7d6 Good damage to evil opponents and increases the critical multiplier of your weapon by 1, but costs you 10 hp and 1 sp, whether or not the attack is successful.
    DS 3 is unavailable, it's 3 sec atm (I wouldnt be surprised if it was changed back to a 6 second cooldown like the pnp spell) it's based on, and I strongly suggest you do some math as well as comparisons to other things before you get too excited.
    Last edited by gpk; 04-18-2008 at 02:18 AM.

  3. #3
    Community Member SteeleTrueheart's Avatar
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    DSII and DSIII mention nothing about a change to the cooldown timer so I assume that it will stay at 3 seconds.
    Khyber - Officer in The Stormreach Thieves Guild
    Steeles (TR 1 Paladin 20 / 8 Epic - TWF) - Steeley (Monkadin - Pal 18/Monk 2/ 8 Epic - Unarmed) - Steeltruhart (TR1 Paladin 17 - S&B Bastardsword) - Steelforged (Pal 20 / 8 Epic - SWF) - Steeltruhurt (TR1 - Pal 8 / Ftr 2 - THF) Steelsouls (Clr 17 / Pal 3 /8 Epic)

  4. #4
    Community Member Turial's Avatar
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    The descriptions at this point do not explicitly state if the ability uses up a smite evil attempt. I can see what your getting at though Gabe so it would be interesting to find out for sure.
    970 sp and counting
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  5. #5
    Community Member SteeleTrueheart's Avatar
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    It will not use a smite attempt up. It is essentially a spell that costs 10HP and 1SP and will function like smite but not use up your smite counters. (Like hitting cleave) It is a special attack that will have its own hotbar button to click and will not use up any smites. (I thought the description was pretty clear)
    Khyber - Officer in The Stormreach Thieves Guild
    Steeles (TR 1 Paladin 20 / 8 Epic - TWF) - Steeley (Monkadin - Pal 18/Monk 2/ 8 Epic - Unarmed) - Steeltruhart (TR1 Paladin 17 - S&B Bastardsword) - Steelforged (Pal 20 / 8 Epic - SWF) - Steeltruhurt (TR1 - Pal 8 / Ftr 2 - THF) Steelsouls (Clr 17 / Pal 3 /8 Epic)

  6. #6
    Community Member Geonis's Avatar
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    The problem (or problems) with the whole concept behind Divine Sacrifice is that it is not only possible to do more damage to yourself than the enemy, but the ratio of [self damage to self HP] vs [enemy damage to enemy HP] is ridiculously small. My estimate is around the neighborhood of [10/300] vs [30-60/~2500] with the Vale mobs.

    This means that if you work out the ratios, you're looking at 1/30th of your Hp for 1/40th to 1/80th of the mobs HP. When you combine in the assumption that the Divine Sacrifice is a stand alone swing (a la Cleave), you are actually doing much less DPS than simply continuing to swing at your regular attacks.
    Hi, I play Generic Fantasy RPG Online, formerly known as DDO.

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