first off the mobs need to shield block a lot more.
would make mobs with shields more fun to fight.
but, onto my main point.
a shield block should be quick.
a shield block should cancel all other animations.
i understand that to cancel a swing with a block in real life is hard to do....but with 30-34 in ddo strength i think we can stop our swings
maybe even add an animation a la 300 movie spin and a block animation?
a block should not stop the attack chains as well.
so i swing block 2nd attack swing block 3rd attack swing and so forth.
also, shield bash should have a good chance to stun or trip, depending on size of mob.
improved shield mastery should increases odds and damage by 1d10 for shield bash.
since i'm writing about it if you block an attack maybe have a 5 percent chance to counter the mobs attack and make them unbalanced ? maybe with a feat.
fighting mobs that block and can counter our attacks blocking, having rogues attacking the shield blocking mobs from behind .....would be cool to see i think. instead of swinging wildly....crazy barbarians.
/shrug