doing the bumpty bump
This is a Great Crafting guide! I use it a whole lot, thank you. =D
Let me first start by say THANK YOU for the work you did.
i am gessing that you are from Montreal and it makes me proud to be from Montreal too.
Im still pretty new to crafting GS, but I have the basics. My question is this.
It seems that for Mineral II and some other dual affinity shards abilties, you only get one of the abilities for the two shards you make. For example a friend of mine just made a Mineral II great axe, Holy, Acid burst, and Acid Blast. Shouldnt that have something like Good blast on it as well since you have to use a positive shard as well? I also noticed that when you click Mineral II in the planner all Tier 3 positive abilities become unclickable. I am only a very casual player and would prefer not to have to spend a extremely long amount of time farming materials (its taken me almost 2 months to get 1 item to teir 2, and its the only one I got). I know that you must have material and material or ethereal and ethereal for the dual shards but Acid blast and Good blast are both material, or must the gems be the same as well? Escalation Domination or Opposition? In which case Acid and Good blasts are the complete same just earth and positive. If someone could explain this I would be very grateful.
Short answer: trust the planner
Slightly less short answer: dual shard effects require that you combine two shards, that won't combine unless they share the same gem and essence (only foci may differ). When you combine two shards, the result is a single shard, whose main focus is the dominant focus between the two foci being combined: for instance, acid dominates positive, which is why you only get Acid Blast and no Good Blast. I don't remember by heart the dominance rules between elements, but all elements dominate positive / negative, and positive dominates negative.
I understand now, I thought that you got both abilities from the two supreme shards when you combined them. Thank you for clearing that up for me and now that I know that I can effectively plan my current and future items. Thanks again!
FYI, you will see as you examine this more closely, that you get far MORE than the effect of two shards. For example:
If you combine one that would give you acid blast and one that would give you good blast, you get acid blast (which is very little DPS when averaged over time because it only goes off 5% of the time). But instead of getting another weak effect (good blast), you get a huge list of really powerful stuff. (Transmuting, slicing, increased hardness and durability, more?)
But use the planner and be careful because it is easy to screw up and get junk if you put even one wrong ingredient in.
Sarlona - Nyr Dyv RaidersBloodbath, Smasher · Sonnkral, Finisher · Sentient, Caster
I too have found this tool to be awesome. Unless Im reading things wrong however, the summary of ingredients listed is wrong when I match it up to the detail listing needed at each altar. For example goggles lists 1 lily petal under Vale ingredients when actually 3 are needed and 3 green twigs are listed when only 1 is needed.
The only thing missing would be the abilities gained at each altar listed on the ingredients report listed beside that altar.
Thank you very much for creating this.
Update: So yes, the planner displays the ingredient listing correctly. My problem arose during the printing of the results. I printed it to a .pdf file which then printed the mixed up numbers. Very wierd.
Last edited by Yoland; 06-08-2010 at 07:22 PM.
You must have it setup wrong or something. There's just the goggles, and it says 3 Petals in the overview, and 3 petals in the detailed.
Great thread! One small suggestion I have is to put the base stats of the item at the top when you go to pick what stats you want to add. Like a khopesh is 1d10 +5 etc... Have a good one!
If you're having fun, then you're doing it right.
Last edited by tihocan; 06-15-2010 at 02:05 PM.
I have built many greenstel items with this planner and I have found none that have been any better. GREAT job! And thank you for the massive amount of time that i know it took to program this.
I was using your planner to go with a pure uholy/evil weapon and got to tier two and realized that its all screwed up. Tier two of evil on a wep give nullificatoin. Can you tell me if that is what that is supposed to give. I was hopeing to get hve unholy/evil blast/ evil burst and now i dont think its going to work. Can you tell me if that will change when i go to evil burst on the item. if not then it needs to be changed in the planner or at least noted so that ppl dont waste their time and mats for somethign that is wrong. it kind of errkd me when i saw that it had nullifiication on it.
Last edited by Srozbun; 07-17-2010 at 01:56 PM.
how do i post a pic?
sorry for all the edits, I actually got a bit turned up checking the planner against the wiki
the planner lists the correct recipes for the essences from what I checked
you may have accidently used the wrong ingredient, making an ethereal instead of a material essence
Edit: the difference between ethereal and material is that material requires a shrapnel while ethereal requires a chain. You may have accidently switched the two of these.
Last edited by Srozbun; 07-17-2010 at 02:03 PM.