Results 1 to 20 of 26

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Community Member Vyctor's Avatar
    Join Date
    Dec 2006
    Posts
    181

    Default Search/Disable timers

    With the increase of traps in combat areas, is there any chance or support for an enhancement line to speed up the search and disable timers for rogues?

  2. #2
    Stormreach Advisor
    Founder
    oronisi's Avatar
    Join Date
    Feb 2006
    Posts
    2,081

    Default

    I hearby propose the time it takes to search or disable being the current - (current * skill% * 1.25).

    So if you have a 50 search skill, and it takes 2 seconds to search currently ingame, it would take you 2s - (2s * 50% * 1.25) = .75 second to search.

    Search of 75 = .125s
    Search of 50 = .75s
    Search of 25 = 1.375s (assuming it takes 2 seconds now)
    Search of 10 = 1.75s


    I love it! Don't forget to apply whatever formula to DD, Search, and OL.
    Argonnessen | Legendary Knights of Mabar | Couresan | Courage | Plat | Torgo

  3. #3
    Community Member Vyctor's Avatar
    Join Date
    Dec 2006
    Posts
    181

    Default

    I was thinking more along the lines of something like

    Speedy Trapsmith I
    cost 1 ap
    you are capable of quickly finding and disarming traps, your search and disable speed is increased 25%

    Speedy Trapsmith II
    cost 2 ap
    search and disable speed is increased 50%

  4. #4
    Stormreach Advisor
    Founder
    oronisi's Avatar
    Join Date
    Feb 2006
    Posts
    2,081

    Default

    Noo not my precious action points! Eh ok, your way is simpler to implement.
    Argonnessen | Legendary Knights of Mabar | Couresan | Courage | Plat | Torgo

  5. #5
    Community Member Vyctor's Avatar
    Join Date
    Dec 2006
    Posts
    181

    Default

    or maybe make it part of the way of the mechanic?

  6. #6
    Community Member deepshadow's Avatar
    Join Date
    Mar 2006
    Posts
    205

    Default

    I'd like to propose another method of disable timers.

    Base Search/Disable time (currently this is around 4 seconds?) divided by Rogue Level

    If you base this timer only on disable skill, you'll be putting multiclass rogues on par with full rogues. the suggestion to make this skill faster given more traps will be coming makes sense, but any increase in duration should be weighted by rogue level IMHO.
    ShadowStorms (PermaDeath)
    Deepshadow Rogue
    (Acting) Guild Leader - Legendary Knights of Mabar

  7. #7
    Founder & Hero
    2016 DDO Players Council
    Uska's Avatar
    Join Date
    Jan 2006
    Posts
    0

    Default

    Quote Originally Posted by Vyctor View Post
    or maybe make it part of the way of the mechanic?
    Yes.


    Beware the Sleepeater

  8. #8
    Founder & Hero
    2016 DDO Players Council
    Uska's Avatar
    Join Date
    Jan 2006
    Posts
    0

    Default

    Quote Originally Posted by oronisi View Post
    I hearby propose the time it takes to search or disable being the current - (current * skill% * 1.25).

    So if you have a 50 search skill, and it takes 2 seconds to search currently ingame, it would take you 2s - (2s * 50% * 1.25) = .75 second to search.

    Search of 75 = .125s
    Search of 50 = .75s
    Search of 25 = 1.375s (assuming it takes 2 seconds now)
    Search of 10 = 1.75s


    I love it! Don't forget to apply whatever formula to DD, Search, and OL.


    Well I hate it the enhancement idea I could back but not yours.


    Beware the Sleepeater

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload