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  1. #8
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    Quote Originally Posted by Cowdenicus View Post
    People commonly mistake most powerful for most requested. If clerics were the most powerful class in the game, there would be lots of clerics, you know like there are lots of sorcerors and barbarians.

    That being said, what do i want to have happen, I want the recasts/colldowns to be looked at for all of the abilities. I want the res ability completely changed. I want the CR of the summoned drow to be tied to caster level. I want the cooldown for bladesworn to be changed and I want the heal penalty to be reduced. I want the cooldown for unyielding soverignity to be something a bit more friendly than say once every ten minutes.

    If rogues are getting a kill shot every 10 secs, and +8 sneak attack damage, and a bunch of bonuses to skills, and poisons for the cost of 6 AP, I think clerics should get a little better than a heal every 10 minutes (50 sp).

    I mean heck the way it works out now, rogues for this one ability are going to get the equivalent of 40 sp per use of the kill ability (FoD or Destruction, but at a much higher DC than casters can achieve) times 60 uses so 2400 sp worth of caster ability in the same time the cleric or pally can throw one heal for 50 sp.

    2400 sp> 50 sp.
    Cow.. as I detailed above, WotA II takes Twenty Nine ACtion points.. Not 6. and the DC is 10+Rogue Level +Int Modifier.... Even If your Pure Rogue, you'd have to have a 20(Making it 31) Int to Reach the DC a Cleric Can get on Destruction 10 + 7(Spell Level) +11 WIS+ SPell Focus Item = 31). The DC isnt outrageous at all.

    There are also Lots of Clerics..... Its just that the Percentage of Anonymous Clerics is pretty high.
    Last edited by Impaqt; 04-11-2008 at 04:31 PM.
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