hey guys gonna re-roll my sorc to try and do a spell pen build (i'm tired of my charm and hold spells not working)
this build I figure would maximize chances of my CC spells succeeding, as well as deal out alot of damage if needed.
I focused this guys damage spells and enhacements on acid/electricity.
any sorcerers out there find that force/repair build would be better?
I chose alot of different types of dmaging spells as well, trying to be versatile.
I'm not sure which ones work best, but I had to throw disentegrate in there, cause it rocks.
anyway, If someone sees a better way of rolling this build, or different spells I should pick instead let me know.
Code:Character Plan by DDO Character Planner Version 2.85 DDO Character Planner Home Page Cerebus Level 16 Neutral Good Human Male (16 Sorcerer) Hit Points: 132 Spell Points: 1610 BAB: 8\8\13 Fortitude: 8 Reflex: 4 Will: 9 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 16) Strength 8 8 Dexterity 8 8 Constitution 16 16 Intelligence 14 14 Wisdom 8 8 Charisma 18 26 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 16) Balance -1 -0.5 Bluff 4 14 Concentration 7 25 Diplomacy 4 8 Disable Device n/a n/a Haggle 6 17.5 Heal 1 8.5 Hide -1 0 Intimidate 4 8 Jump -1 0 Listen -1 -1 Move Silently -1 0 Open Lock n/a n/a Perform n/a n/a Repair 2 2 Search 2 2 Spot -1 -0.5 Swim 1 1 Tumble n/a n/a Use Magic Device 6 20.5 Level 1 (Sorcerer) Feat: (Human Bonus) Greater Spell Penetration Feat: (Selected) Spell Penetration Level 2 (Sorcerer) Level 3 (Sorcerer) Feat: (Selected) Maximize Spell Level 4 (Sorcerer) Level 5 (Sorcerer) Level 6 (Sorcerer) Feat: (Selected) Heighten Spell Level 7 (Sorcerer) Level 8 (Sorcerer) Level 9 (Sorcerer) Feat: (Selected) Empower Spell Level 10 (Sorcerer) Level 11 (Sorcerer) Level 12 (Sorcerer) Feat: (Selected) Extend Spell Level 13 (Sorcerer) Level 14 (Sorcerer) Level 15 (Sorcerer) Feat: (Selected) Skill Focus: Use Magic Device Level 16 (Sorcerer) Enhancement: Human Adaptability Charisma I Enhancement: Human Improved Recovery I Enhancement: Sorcerer Improved Empowering I Enhancement: Sorcerer Improved Empowering II Enhancement: Sorcerer Improved Maximizing I Enhancement: Sorcerer Concentration I Enhancement: Sorcerer Concentration II Enhancement: Sorcerer Concentration III Enhancement: Sorcerer Lineage of Energy I Enhancement: Sorcerer Energy Manipulation I Enhancement: Sorcerer Energy Manipulation II Enhancement: Sorcerer Energy Manipulation III Enhancement: Sorcerer Energy Manipulation IV Enhancement: Sorcerer Spell Penetration I Enhancement: Sorcerer Spell Penetration II Enhancement: Sorcerer Spell Penetration III Enhancement: Sorcerer Energy of the Dragonblooded I Enhancement: Sorcerer Energy of the Dragonblooded II Enhancement: Sorcerer Energy of the Dragonblooded III Enhancement: Sorcerer Energy of the Dragonblooded IV Enhancement: Sorcerer Charisma I Enhancement: Sorcerer Charisma II Enhancement: Sorcerer Charisma III Enhancement: Sorcerer Wand Mastery I