Drinking mid-jump is the way to go. Time it for right after you hit jump. In fact a lot of actions are good mid jump, anything that momentarily pauses your attack chain...best to be out of melee reach until you can resume swinging.
Drinking mid-jump is the way to go. Time it for right after you hit jump. In fact a lot of actions are good mid jump, anything that momentarily pauses your attack chain...best to be out of melee reach until you can resume swinging.
My related pet peeve: short dwarf legs that require the climbing motion to move up a step... while casting a heal on an almost-dead party member...