This build is from Sigtrent's build request thread
Build Name: Blondie
Author: Sigfried Trent
Requester: Commacheck
Last Updated: 07/01/10
Key Words [Paladin, THF, Elf, KOTC]
Objectives
The request was for a blond female elven paladin that was as dissimilar to a ranger because Commacheck had played those already. She also noted she was a new player so it was a 28pt request. To avoid rangerdom I decided to avoid TWF and ranged attacks.
Design
The original build, a shadow mark psudo-defensive paladin, caught a lot of flack for not being so hot. And indeed it wasn’t. Elf and paladin just don’t go that well together, especially if you are avoiding doing TWF or ranged attacks. Shadow marks added defense but ate up precious feats.
Now that they have the Valenar enhancements, Elf also has a THF option so for the new build I dove at that and with the new smites and Knight of the Challace you can actually make a great falchion character.
I went with rogue this time to pick up UMD. I’d already decided to make this a more charisma based build than strength and to really leverage charisma based abbilities. UMD was a natrual pick. Rogue also brings evasion which is also great considering the slightly below par HP on an elf.
One aspect of the original I stuck with was the diplomacy skill. For a DPS that can’t handle too much agro, it can be a life saver. You really don’t want to pull agro if you can help it, you even get a bit of sneak attack damage and you want agro in groups to be predictable. But the smites here can be killers and. Shedding back to the main tank is a handy skill to have.
PlayCode:Character Plan by DDO Character Planner Version 3.34 DDO Character Planner Home Page Level 20 Lawful Good Elf Female (18 Paladin \ 2 Rogue) Hit Points: 294 Spell Points: 245 BAB: 19\19\24\29\29 Fortitude: 19 Reflex: 16 Will: 13 Starting Feat/Enhancement Abilities Base Stats Modified Stats (28 Point) (Level 1) (Level 20) Strength 14 17 Dexterity 10 10 Constitution 12 12 Intelligence 12 12 Wisdom 10 10 Charisma 16 20 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 4 10 Bluff 7 9 Concentration 1 1 Diplomacy 7 28 Disable Device n/a n/a Haggle 7 9 Heal 0 0 Hide 0 0 Intimidate 3 5 Jump 6 7 Listen 4 6 Move Silently 0 0 Open Lock n/a n/a Perform n/a n/a Repair 1 1 Search 1 3 Spot 4 6 Swim 2 3 Tumble 4 5 Use Magic Device 7 28 Level 1 (Rogue) Skill: Balance (+4) Skill: Bluff (+4) Skill: Diplomacy (+4) Skill: Haggle (+4) Skill: Jump (+4) Skill: Listen (+4) Skill: Spot (+4) Skill: Tumble (+4) Skill: Use Magic Device (+4) Feat: (Selected) Toughness Enhancement: Rogue Haste Boost I Enhancement: Rogue Skill Boost I Enhancement: Rogue Sneak Attack Training I Level 2 (Paladin) Skill: Diplomacy (+1) Skill: Use Magic Device (+1) Enhancement: Valenar Elf Melee Damage I Enhancement: Follower of the Undying Court Enhancement: Paladin Extra Smite Evil I Level 3 (Paladin) Skill: Diplomacy (+1) Skill: Use Magic Device (+1) Feat: (Selected) Power Attack Enhancement: Racial Toughness I Enhancement: Paladin Charisma I Enhancement: Paladin Toughness I Level 4 (Paladin) Ability Raise: STR Skill: Diplomacy (+1) Skill: Use Magic Device (+1) Enhancement: Paladin Courage of Good I Enhancement: Paladin Bulwark of Good I Enhancement: Paladin Resistance of Good I Enhancement: Paladin Extra Lay on Hands I Level 5 (Paladin) Skill: Diplomacy (+1) Skill: Use Magic Device (+1) Enhancement: Paladin Extra Smite Evil II Enhancement: Paladin Devotion I Enhancement: Paladin Energy of the Templar I Level 6 (Paladin) Skill: Diplomacy (+1) Skill: Use Magic Device (+1) Feat: (Selected) Two Handed Fighting Enhancement: Valenar Elf Melee Attack I Enhancement: Paladin Divine Sacrifice I Enhancement: Paladin Divine Might I Level 7 (Paladin) Skill: Diplomacy (+1) Skill: Use Magic Device (+1) Enhancement: Paladin Knight of the Chalice I Level 8 (Rogue) Ability Raise: STR Skill: Balance (+6) Skill: Diplomacy (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Enhancement: Undying Call Level 9 (Paladin) Skill: Diplomacy (+1) Skill: Use Magic Device (+1) Feat: (Selected) Improved Critical: Slashing Weapons Enhancement: Paladin Exalted Smite I Enhancement: Paladin Extra Smite Evil III Level 10 (Paladin) Skill: Diplomacy (+1) Skill: Use Magic Device (+1) Enhancement: Paladin Extra Lay on Hands II Enhancement: Paladin Toughness II Level 11 (Paladin) Skill: Diplomacy (+1) Skill: Use Magic Device (+1) Enhancement: Paladin Energy of the Templar II Level 12 (Paladin) Ability Raise: STR Skill: Diplomacy (+1) Skill: Use Magic Device (+1) Feat: (Selected) Improved Two Handed Fighting Enhancement: Paladin Exalted Smite II Enhancement: Paladin Extra Smite Evil IV Level 13 (Paladin) Skill: Diplomacy (+1) Skill: Use Magic Device (+1) Enhancement: Paladin Courage of Good II Enhancement: Paladin Divine Might II Level 14 (Paladin) Skill: Diplomacy (+1) Skill: Use Magic Device (+1) Enhancement: Paladin Divine Sacrifice II Enhancement: Paladin Knight of the Chalice II Level 15 (Paladin) Skill: Diplomacy (+1) Skill: Use Magic Device (+1) Feat: (Selected) Greater Two Handed Fighting Enhancement: Paladin Extra Lay on Hands III Level 16 (Paladin) Ability Raise: CHA Skill: Diplomacy (+1) Skill: Use Magic Device (+1) Enhancement: Paladin Bulwark of Good II Enhancement: Paladin Exalted Smite III Level 17 (Paladin) Skill: Diplomacy (+1) Skill: Use Magic Device (+1) Enhancement: Paladin Charisma II Level 18 (Paladin) Skill: Diplomacy (+1) Skill: Use Magic Device (+1) Feat: (Selected) Extend Spell Enhancement: Valenar Elf Melee Damage II Level 19 (Paladin) Skill: Diplomacy (+1) Skill: Use Magic Device (+1) Enhancement: Racial Toughness II Level 20 (Paladin) Ability Raise: CHA Skill: Diplomacy (+1) Skill: Use Magic Device (+1) Enhancement: Paladin Knight of the Chalice III Enhancement: Rogue Sneak Attack Accuracy I Enhancement: Paladin Divine Might III
What you want to do is stand and deliver heavy hits and smites. What you need to do is try to arrange someone else to pull agro so you can do that reliably. Your AC is not going to be all that exceptional. When you don’t need evasion heavy armor is a good idea, especially at lower levels. You will need to wear a wisdom item for your spell casting to work.
Variations
A 32pt version could run more dex for a better AC or more strength. tomes could certainly help and would permit a lower starting Int.