Page 3 of 3 FirstFirst 123
Results 41 to 57 of 57
  1. #41
    Community Member
    Join Date
    May 2006
    Posts
    1,213

    Default

    Quote Originally Posted by Impaqt View Post
    First, SInce you've Describe this "Exploit" in great detail, its pretty obvious the Devs dont consider it an exploit.. Otherwise, you'd be Permabanned from the Forums here.
    Sorta off-topic, but related: that's part of the problem with exploits in general. Many fall into a gray area, all are subject to individual interpretation... unless they're willing to risk perma-ban. This thread is a great example of this: some people think taking advantage of dumb AI (boxing in a mob) is an exploit, others do not.

    While others are more clear, I can think of silly, RP-based justifications for many exploits: has anyone considered that perhaps ole Harry is ghast-phobic?

  2. #42
    Community Member gfunk's Avatar
    Join Date
    Feb 2007
    Posts
    845

    Default exploits

    Everyone is up in arms about the part 5 exploit, and for the record i believe that it clearly is an exploit.

    Much more common is bugging of the lieutenants in part 2. Its so commonly done, that i hadnt really thought of it as an exploit, though after reading this thread and the earlier thread about part 5 I can certainly see how people would think it so. In the past, i had viewed it as simply part of the game, now i am not so sure. How many out there consider this to be an exploit?

    It might be nice if someone could post most of the common exploits in the game (or at least what the majority of the player base considers to be an exploit). It might help prevent people becoming guilty by ignorance.
    <Sarlona>Leafy - ranger , Ingvild - fighter, Backk - rogue, Dahgnabbit - warlock , Reinheits - cleric, <Lost Legion>


  3. #43
    Community Member Milolyen's Avatar
    Join Date
    Apr 2006
    Posts
    0

    Default

    Quote Originally Posted by gfunk View Post
    Everyone is up in arms about the part 5 exploit, and for the record i believe that it clearly is an exploit.

    Much more common is bugging of the lieutenants in part 2. Its so commonly done, that i hadnt really thought of it as an exploit, though after reading this thread and the earlier thread about part 5 I can certainly see how people would think it so. In the past, i had viewed it as simply part of the game, now i am not so sure. How many out there consider this to be an exploit?

    It might be nice if someone could post most of the common exploits in the game (or at least what the majority of the player base considers to be an exploit). It might help prevent people becoming guilty by ignorance.
    Only problem is any mentioning of exploits is leaving yourself open for infraction points/permaban. Now with that said I don't go out of my way to ensure things bug but I am not about to drop group/leave raid if they do bug in either part 2 or part 5. That goes double for while the horns are dropping so frequently. Out of the 27 large ingredients I have (other than power cells or supreme shards) 8 of them are horns (which by there admission should not even be in game yet). So while yes I do find bugging part 5 to be cheap and cheesy I will take it to help make up for getting horned almost 1/3rd of the time and sorry the rest of you feel so strongly against it.

    Milolyen

  4. #44
    Community Member
    Join Date
    May 2006
    Posts
    1,213

    Default

    Quote Originally Posted by gfunk View Post
    It might be nice if someone could post most of the common exploits in the game (or at least what the majority of the player base considers to be an exploit). It might help prevent people becoming guilty by ignorance.
    Got a spare forum account to burn?

    (the list would be nice, but it might actually result in all of us seeing ponies and flowers that day)

  5. #45
    Founder aldan's Avatar
    Join Date
    Jan 2006
    Posts
    704

    Default

    Quote Originally Posted by Kalanth View Post
    Thats not a sploit, but they may be refering to the casting of summon monster to bug out the Pit Fiend, or the fighting of bosses in certain areas to prevent their ghosts from getting back to center. Course I have noticed that monsters just seem to be stopping at random of late. No idea what the trigger is, but it is happening a lot since 6.1.
    How did this thread not get locked yet? That is a clear violation of posting exploits. Wow.

    And no, i have not used that technique, but very tempted.

  6. #46
    Community Member gfunk's Avatar
    Join Date
    Feb 2007
    Posts
    845

    Default exploits

    ahh, i did not realize that it was against the forum rules to post exploits.. too bad you can't do so even when your intentions are good, though i totally understand the reason for not allowing it. Just another example of my ignorance of game/forum etiquette. Still, i think the dev's could be a bit more explicit in precisely what they consider to be exploits, as there seems to be a wide range of interpretation on the matter.
    <Sarlona>Leafy - ranger , Ingvild - fighter, Backk - rogue, Dahgnabbit - warlock , Reinheits - cleric, <Lost Legion>


  7. #47
    Community Member Ranmaru2's Avatar
    Join Date
    Dec 2006
    Posts
    47

    Default

    Quote Originally Posted by aldan View Post
    How did this thread not get locked yet? That is a clear violation of posting exploits. Wow.

    And no, i have not used that technique, but very tempted.
    Obviously not an exploit then..it's been 3 days this thread has been up, I think...So that must be evidence enough. Summoning Monsters is not an exploit, and was meant to be a help, but if the AI is going to stay locked on a monster it killed but still thinks is there, then that's the problem with the AI.
    Quote Originally Posted by Thomas Huxley
    There is no greater mistake than the hasty conclusion that opinions are worthless because they are badly argued
    Turbine, you can hire more developers for the game. We operate on a giant Theocracy of Debt, so go all out finding developers for the best MMO out there

  8. #48
    Community Member Westerner's Avatar
    Join Date
    Oct 2007
    Posts
    167

    Default

    Quote Originally Posted by gfunk View Post
    Much more common is bugging of the lieutenants in part 2. Its so commonly done, that i hadnt really thought of it as an exploit, though after reading this thread and the earlier thread about part 5 I can certainly see how people would think it so. In the past, i had viewed it as simply part of the game, now i am not so sure. How many out there consider this to be an exploit?
    I don't consider the common part 2 tactics an exploit. I see it as taking advantage of the terrain and IMO passes the skill/risk threshold to be considered a tactic.
    \x/es
    Torgomund 17/1 Rngr/Rog . . Thundorf 16/2/2 Bard/Ftr/Barb . . Zarron 10/2 Wiz/Rog
    RIP Class Forums 3/9/2011

  9. #49
    Community Member Yaga_Nub's Avatar
    Join Date
    Mar 2006
    Posts
    3,639

    Default Summoning Monsters is NOT an exploit......

    There is a reason that we can summon monsters in this game.

    Summoning monsters in the Shroud part 5 is not an exploit.

    The Pit Fiend bugging out on summoned monsters is bad AI/coding.

    I can't do anything about bad AI/coding.

    I will not have my useful spells reduced by 1 because of bad AI/coding.

    I will continue to summon monsters in the Shroud part 5.

    If you do not want the Pit Fiend to focus on my pet then you know what you should do before it gets to the Pit Fiend.
    Characters - Brion, Damerchant, Deathbot, Goode-, Minusten, Sepiriz, Spiritstrike, Stee, Steilh, Vorpaal, Wyllye, Yaga, Yagalicious, Yga. RIP - Catpizzle and Qazpe
    Beware My Gifts!!!

  10. #50
    Hall of Famer
    2016 DDO Players Council
    Impaqt's Avatar
    Join Date
    May 2006
    Posts
    4,142

    Default

    Quote Originally Posted by Westerner View Post
    I don't consider the common part 2 tactics an exploit. I see it as taking advantage of the terrain and IMO passes the skill/risk threshold to be considered a tactic.
    ANd Why Exactly shoudl terain have any efect on a Ghost? An Incorpreal?
    °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸A R C H A N G E L S °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸
    Thelanis

    Alandael ~ Allendale ~ iForged ~ Roba ~ Sylon ~ Pokah ~ Keyanu ~ Wreckoning
    Quote Originally Posted by Severlin View Post
    We don't envision starting players with Starter Gear and zero knowledge playing on Hard or Elite.
    Sev~

  11. #51
    Community Member Westerner's Avatar
    Join Date
    Oct 2007
    Posts
    167

    Default

    Quote Originally Posted by smatt View Post
    The over-powering of toons through the proliferation of uber loot, by using questioanble tactics is a game changing problem to be sure... This game despite the fact that much of it is player skill driven, also revolves around equipment... But it is infact a game changing situation when the Devs have to adjust the game because the stoked out players are beating things to easy. And to deny that the actual abilities of toons is ALL bnased on player ability and not neccesarily also tied to equipment, I'd say is false. At the higher levels DDO is VERY equipment dependent.
    Excellent points.

    If the average power level increases due to exploit-obtained equipment, and non-exploiters start being excluded due to being "too gimpy" and the devs start designing quest difficulty around it, then that is everybody's business in the long term.
    \x/es
    Torgomund 17/1 Rngr/Rog . . Thundorf 16/2/2 Bard/Ftr/Barb . . Zarron 10/2 Wiz/Rog
    RIP Class Forums 3/9/2011

  12. #52
    Community Member Vizzini's Avatar
    Join Date
    Aug 2007
    Posts
    332

    Default

    /notsigned
    ~Requeim ~ Aviale ~ Tomein ~ Twillee ~ Vizzini
    Officer of Fallen Heroes
    Quote Originally Posted by Keeper
    <+Keeper> Monks make the best guacamole..

  13. #53
    Community Member Westerner's Avatar
    Join Date
    Oct 2007
    Posts
    167

    Default

    Quote Originally Posted by Impaqt View Post
    ANd Why Exactly shoudl terain have any efect
    (Details removed as a preventive measure)

    Lots of things in this game don't make 100&#37; perfect black-and-white sense. IMO, that is too strict a test for branding something an exploit.
    Last edited by Westerner; 04-08-2008 at 01:36 PM.
    \x/es
    Torgomund 17/1 Rngr/Rog . . Thundorf 16/2/2 Bard/Ftr/Barb . . Zarron 10/2 Wiz/Rog
    RIP Class Forums 3/9/2011

  14. #54
    Community Member Beherit_Baphomar's Avatar
    Join Date
    Dec 2006
    Posts
    3,149

    Default

    Quote Originally Posted by Impaqt View Post
    First, SInce you've Describe this "Exploit" in great detail, its pretty obvious the Devs dont consider it an exploit.. Otherwise, you'd be Permabanned from the Forums here.

    And let me Fix your Scenario

    "Ok so you port into this room, dead, you come alive and the four bosses are back"

    "Ok what we're gonna do is kill three of them, then Trip, Hold, Grapple, FtS, and otherwise Incapacitate the 4th until the caster can regen his mana int he ppl"
    Ok, once again, let me explain this to you. I could care less if its an exploit or not. Its a use of poor AI that Im **** sure
    Turbine didnt want us to do. Like many an "exploit" in this game. My point is there are people all over this topic calling out
    the Big Cheese bug, yet will use poor AI to their benefit.

    Tripping, holding, grappling or FtS'ing would all be valid, alas we cant do any of that to names, and its not what we do in The Shroud.

    And permabanned?! LOL. Please Impaqt. You and I both see people running around daily that should've been banned long ago.

    Poor AI is a problem in any game. If you are all about not using exploits or bugs then take that all the way. If you dont want to
    take it all the way then dont belittle me, or any one else, for using poor game design. Something Ive been guilty of in the past.
    Last edited by Beherit_Baphomar; 04-08-2008 at 01:40 PM.
    Binding is Admitting Defeat ~ Yndrofian
    Plook~Squidgie~Eyern~Irnbru~Grotesque
    Of The O.S.D, Argonnessen
    Quote Originally Posted by Grace_ana View Post
    At least I'm not on G-Land.

  15. #55
    Community Member gfunk's Avatar
    Join Date
    Feb 2007
    Posts
    845

    Default gimpiness

    Quote Originally Posted by Westerner View Post
    Excellent points.

    If the average power level increases due to exploit-obtained equipment, and non-exploiters start being excluded due to being "too gimpy" and the devs start designing quest difficulty around it, then that is everybody's business in the long term.
    It would be nice if something were done to balance this. I felt totally gimped in the shroud until i had duel vorpals and duel GCB's (I range in part 4/5, so i haven't needed a silver holy or a good transmuting melee weapon). All of the equipment mentioned is pretty high end stuff for the moderate user. I dont think that a party without a good smattering of these items would do very well in the shroud. In PUG groups that i have been in, i would estimate that a large portion of the reason for poor performance is equipment based rather than player based. Sure, there is the occasional player mistake of running through the center early in part 4 or some slow puzzle solving skills in part 3, but generally I find that by now most people play their characters pretty well and they just suffer from a lack of good gear.

    to spell it out:
    -Lack of GCB's leads to longer portal beating time, which in turn often leads to a need for greater healing resources.
    -Lack of vorpals is pretty disasterous in all parts. (really the only practical melee way to kill devils other than maybe W/P which are even harder to get)
    -Lack of DPS due to lower end equipment is super evident in part 4. A 2 round completion of this takes some pretty uber gear in my opinion. I don't think that you can make the arguement that superior player ability generally results in the difference between a 2 and 6 rounder. (though there are always some super blunders that could make the difference).
    <Sarlona>Leafy - ranger , Ingvild - fighter, Backk - rogue, Dahgnabbit - warlock , Reinheits - cleric, <Lost Legion>


  16. #56
    Community Member Ranmaru2's Avatar
    Join Date
    Dec 2006
    Posts
    47

    Default

    this thread is more proof of how the "E------" word is thrown around on the forums/in this game with/without rationality applied and that the many sided die does not always come up with the same result...PROOF this is not an exploit - This thread is still ticking while the "exploit" has been explained...
    Quote Originally Posted by Thomas Huxley
    There is no greater mistake than the hasty conclusion that opinions are worthless because they are badly argued
    Turbine, you can hire more developers for the game. We operate on a giant Theocracy of Debt, so go all out finding developers for the best MMO out there

  17. #57
    DDO Community Specialist
    Join Date
    Feb 2006
    Posts
    0

    Default

    We've said this before and we'll say it again.

    Turbine will not confirm, nor discuss details of specific exploits, at any time. This is, and has always been the policy. It is also against the forum guidelines to communicate any details of any exploit here on the forums or in the game, and can result in a permanent ban from the forum and/or the game.

    We will confirm with you this:
    When you take advantage of any game bug, minor or major, to specifically gain benefit or quest advancement from the behavior of that bug, you are exploiting, and risk your account being revoked permanently, without refund.

    If you are taking part in such activities, you will know. There is no need to ask if you are or not.

    Statements like "We will continue taking advantage of this bug, until Turbine confirms that it is an exploit, and not allowed." is not going to get you confirmation of any specific exploit, nor make your activities acceptable. All you need to know is that taking advantage of a bug to gain benefit or advance your quest automatically is not allowed.

    Additionally, publicly accusing or attacking others who you suspect of exploiting, whether you use names, or not, is also not acceptable on these forums and will not be tolerated.

    I'll refrain from banning people who have violated the rules in this thread, but from this point on we will not be lenient when it comes to discussing exploit activity. It's best just to stay away from the subject from now on.

    If you know of a bug or exploit, please be sure to use the "Report Bug" link at the top of this page or on the forum listing. If you suspect someone of exploiting in the game, use the "?" icon to send a report to customer service. These are the only acceptable methods of communicating exploit activity to Turbine.

    Thank you,
    -Quarion

Page 3 of 3 FirstFirst 123

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload