yes i do on any difficulty, pit fiend acid resist does not increase with difficulty. avg dmg on acid fog without crit is about 35-40 x about 20 ticks = 700-800 thats almost as much as a crit lightning spell will do. And while these ticks are counting off I am blasting him with those same lightning spells.
Guaranteed a acid/light spec caster will do more dmg against pit fiend than a fire/cold, same goes for any red named devil/bezekira. Other red nameds are about a wash except fire elemental.
Yep almost to my 20th end reward. And don't need sole aggro. Just need him to turn and whack me once.
I do something useful in that fight. I use repair spell and reconstuct scrolls on the WF tank (always take 1 of them). With 2 sorc doing this you don't have to bug him to win. And you don't need 3 clerics or 2+1bard either.
This moved fast. lol. I think people missed my edit so I deleted it and am putting it here instead!
Rain
3d4 = 7.5 average.
7.5 * 1.9 (sup pot + full enhancement) * 1.5 (empower) * 2 (maximize)
42.75 average non crit damage. I guess you would see some numbers.
Duration at lvl 16: 14 seconds * 2 (extend) = 28 seconds = 14 ticks of damage.
Fog
2d6 = 7 average
7 * 1.9 * 1.5 * 2 = 39.9 average
(what's the duration of this?)
Arrow
2d4 = 5 average
5 * 1.9 * 1.5 * 2 = 28.5 average
Duration at lvl 16: 36 seconds * 2 (extend) = 72 seconds = 37 ticks of damage (initial + 36 ticks).
Hmmm. I doubt a melfs is going to do much of anything there with such a low base.
Anyone know the fiends acid resistance on norm/hard/elite?
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The only acid i use on pit fiend is fog so couldnt tell ya with melfs if it hits or not, acid resist is about 20-25 on any difficulty and like ive said it usually takes a crit to get a decent result but ill try several times per round on 4 or cast till i get one up on 5 once its up tanks keep him in it and it does some pretty good dmg, sure not more than a tank on him but the fog helps the tanks also
Last edited by LeLoric; 04-07-2008 at 06:57 AM.
duration of extended acid fog at 16th is 2 min 6 sec so thats actually 63 ticks on a crit that gives max of 100 dmg per tick so up to 6300 dmg costs me 79 spell points
Last edited by LeLoric; 04-07-2008 at 07:02 AM.
You assume mana is an issue in all cases. With the red named, it's not, and the cold cycling is much better IMO. Resistance to cold is not that high. Polar ray (no save) ends up doing more than chain lightning. Cone of cold is 15d6 vs only 10d6 for lightning bolt. So even with cold resistance I'd say you have parity with cycling lightning. The 5d6 difference from cone of cold alone results in 99.75 average non crit damage difference, so cold is still ahead even if it has cold resist 30.
Regarding fiend:
These 2 sites list acid and cold resistance at 10.
http://www.d20srd.org/srd/monsters/devil.htm#pitFiend
http://nwn2.wikia.com/wiki/Pit_fiend
Although not sure if it is actually 10 in DDO. If it is only 10 then cold is still pretty super, although the acid DOT would be good too.
Arrow would average: 18.5 * 37 = 684.5
Fog (don't know duration, oh 2 min 6 secs? are you sure it's that long?): 29.9 * 63 = 1883.7
Rain: 32.75 * 14 = 458.5
You can't stack fogs. Can you stack rains with rains and arrows with arrows? I think a 2nd acid arrow just extends the duration. Not sure if multiple rains stack though.
If all these acid spells don't stack and you're in a group killing the fiend in 2 rounds, then you're not really doing more damage compared to spamming polar ray. I say polar ray because people don't cycle 3 spells vs the fiend because DPS is not as important as DPM, so it's really just polar ray (although the sup pot staff apparently goes poof after the portals) vs 2 casts of fog/arrow/rain + chain lightning spamming. He saves a lot so you're still doing more damage with polar ray even without potency.
Last edited by Vhlad/Sair; 04-13-2008 at 05:17 PM.
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With a 32 dc he rarely saves so polar does not do more than chain as theres resist to it and no potency unless you have the staff i suppose. polar ray without the staff is about what my lightning bolt does comparing the numbers form my wiz and my fire/cold sorc.
Ball lightning beats coc due to resists. Chain beats Otilukes due to 1 extra d6 and resists.
Yeah resist are higher than what srd shows.
no acid spells stack unfortunately
i just verified duration on my wiz for acid fog
Last edited by LeLoric; 04-07-2008 at 07:13 AM.
Just wanted to add that the last post i made is generally considering normal shroud elite polar ray is best due to evasion.
Thelanis - Former VIP for ~4 years. Not currently playing.
Former officer of Indago, server-wide 2nd place: Titan, Queen, Reaver, & Abbot
==GREAT MEMORIES========= :: PESTILENCE :: =========GREAT COMMUNITY==
Vhlad / Vhladx / Vhladxx / Vhladxxx / Vhladxxxx / Vhladxxxxx / Vhlade / Vhlader / Vhlada
Thelanis - Former VIP for ~4 years. Not currently playing.
Former officer of Indago, server-wide 2nd place: Titan, Queen, Reaver, & Abbot
==GREAT MEMORIES========= :: PESTILENCE :: =========GREAT COMMUNITY==
Vhlad / Vhladx / Vhladxx / Vhladxxx / Vhladxxxx / Vhladxxxxx / Vhlade / Vhlader / Vhlada
Everyone that's recommending hitting Arrietrikos with spells that have a Reflex: Half save, think again.
He has a high reflex save (something like 25 on normal i think), and evasion.
You can burn an entire tank of mana on Cone of Cold/Ball Lightning, and not deal a huge amount of damage at all.
Arrietrikos also has an insane Fort save, so Disintegrate sucks.
When I'm on my sorc, part 4 I spend most of my SP on CC and gnoll killing, and drop in the only spell I carry that does much damage - Acid Fog - whenever it's needed. As I'm fire/cold specced but have also dabbled in acid/elec (to the tune of 7AP), I get solid but unspectacular damage on him (about 22 a tick on a normal fog, 60-65 a tick on a crit, but my crits are rarer and less potent than someone fully specced).
Only when he hits 5%hp do I run in and 'go nova' with the rest of my SP.
Part 5, I keep him under acid DoTs, keep the party hasted, displaced and stoneskinned, and resurrect clerics if there's a near-wipe. Again, at 5% I'll go nova.
Still, if you want to do real damage to Arrietrikos, you probably do not want to be an arcane caster.
I don't have a zerging problem.
I'm zerging. That's YOUR problem.
pit fiend and devils are both immune to acid. dont see how you could be doing any damage let alone 20-100 dmg